That sounds like a problem that everyone has in an MMO
That's fine with me. RPG >>>>> MMO
then they should have made another KOTOR. trying to make a story driven MMO will fail. it wont be an MMO at all, thats one of the rudimentary bases for an MMO. you're supposed to be able to have an experience that encompasses the entire world. if you're running around killing every NPC then how are others going to be able to play along with you. unless all the party play is done in instances I dont see how its going to work
You can have the main fights in instances and have the rest in a open world. I can see that happening. But I still don't want it to be a MMO.
I'm a little bit worried with how this "story driven MMO" is going to pan out. How are they planning on making the game on an even keel? I mean say you want some help on a quest and you ask your buddy but he's like... sorry dude I killed that guy 3 days ago. An MMO is supposed to be exactly that Massively Multiplayer.... they should have gone in one direction, MMO or RPG. I think they is going to be a let down for the people who are looking for a straight up MMO. Don't get me wrong I'm siked to play this game but I'm holding my breath.
thats the exact thing I'm trying to point out as being wrong. thats the way it should be and the open world should effect EVERYBODY not just the one player. if you kill an NPC and hes dead in your game how can he be alive in another persons game ?
just wanted to point this out, something i had overlooked previously. Bioware has moved this game far enough ahead in the timline to allow for more KOTOR single player games.
The Old Republic MMO is set 200 Years AFTER KOTOR 2
Tom Nickels the EP of the game said 200 in an interviewNot to be tedious, but I thought it was 300.
I hope it will be a normal subscritption, i hate Microtransaction blah blah crap.