Akuma has a lower defense/HP rating than every other character in the game, so he has to be played defensively.
bleh... most of the females have low defense ratings, and it seems that, aside from Rose, most of them you have to play moderately offensively.
I appreciate an asskicking from a good akuma player, but I really hate the the ones who constantly throw the air fireballs, then the only other thing they do is mix them up with ground fireballs. So annoying. Granted, they're good defensive attacks to give you some distance, but he has such a good offensive game as well.
bleh... most of the females have low defense ratings, and it seems that, aside from Rose, most of them you have to play moderately offensively.
I appreciate an asskicking from a good akuma player, but I really hate the the ones who constantly throw the air fireballs, then the only other thing they do is mix them up with ground fireballs. So annoying. Granted, they're good defensive attacks to give you some distance, but he has such a good offensive game as well.
Actually, that's incorrect. All the female characters except Crimson Viper have comparable HP ratings to many of the male characters (except the beefy ones like Zangief or Abel) and their defense ratings are average compared to Akuma and Seth, who have the lowest in the game. And even then most of the female characters have high speed ratings, which compensates.
Akuma has a lower defense/HP rating than every other character in the game, so he has to be played defensively.
A bit wrong there, Seth does.
I know what you mean,.... air fireball, jump back into corner and ground fireball, then when you jump in, they teleport to the other side and rinse and repeat. annoying as ^^^^.
I'm sure it was noted before but I'm a little disappointed by some of the differences between the Super and Ultra Combos...mostly because some characters HAVE NONE!!!!!!
Ryu's Ultra and Super are both souped up Hadokens...why not throw a little more variety in there and have his Super be something else? At least Ken has his Shoryureppa and Shinryuken with differences!
I was wondering where Ryu's Third Strike Shin Shoryuken was until I saw Gouken had it.
This is one thing that I wish Capcom worked on more...some characters have obvious differences between their Super and Ultra, while others don't (aside from the change in camera angles and focus).
Third Strike, Alpha, etc. most character's super attacks were ALL unique...you couldn't re-use those Capcom?
Bahhhh!!! I hate those sdjfgsjdfgsjf who drop their connection to avoid losing a fight.
lol i know ive lost connection during a fight when i was happen to be losing, I right away thought "oh god, hope they dont think i chickened out."
Sometimes my connection is good, other times its crummy.
how many BPs are you up to MooMoo?
I'm at 2,500 right now. I actually got up to 2,900 about 2 weeks ago, but had a string of bad luck with people at 4k so I lost a bunch of games. and the games I won at that time didn't help balance the losses out--they earned me less than 30 or so BP, since I seemed to keep getting paired with people with low BP.
Getting RE5 and not playing SF much hasn't helped either. lol.
What about you?
Ryu's super/ultra is one of the best of all characters because you can set it up and use it effectively even from a simple dragon punch, then link to super/ultra. Ken's is one of the worst and hardest to use effectively since the actual frame that hits the opponent takes long enough that it is easily blocked even by someone jumping into it given the right distance.
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