Streetfighter IV

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Really?...............

I personally think Ryu's special moves are horrible. First you have to get the timing right.....fine, but then even if you do hit it the move is so weak compared to Ken's (or anyone else's). I find Ken's move far more powerful and the move much easier to hit because as long as you are near the person and they don't block you pretty much got it. As with Ryu's the Hadoken goes soooooo slow and you can easily jump over it.

Maybe we are both right? And all that means is that it depends on the person whom is playing as that character. I am not biased toward either character, I prefer Ryu but I am highly disappointed by him in this game.


I understand what you are saying about the difference in the Ultra and Super combos. But I do agree with Bardoon's point. I did like the variety of Super combos in third strike and it would have been nice to see each character have their Super and Ultra be different. Ryu's Shin-Shorukin (sp?) was one of the greatest special moves ever. And now Gouken has it :'(.

Most super moves are useless if you can't combo into it and that of course reflects the skill of the player rather than the character. Ultra moves usually can't be linked into, but it doesn't mean they can't be a part of a combo. Long rant short: LEARN TO COMBO. Using your super/ultra willy nilly just gets you into trouble.

Ryu's Shinku/Metsu Hadoken should never be used out in the open, it should be the last attack in a combo.

Example: Jump-in fierce kick -> crouching fierce punch canceled -> shoryuken -> focus attack dash cancel (opponent should be in a juggle state right now) -> Shinku Hadoken Super or Metsu Hadoken Ultra. Massive damage

Or this combo:

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People who complain about it being hard to connect just don't know how to utilize it. Also, if an opponent blocks your Ultra fireball, they still take a large amount of chip damage. Those who are reckless enough to use Ryu's super/ultra in a situation where opponents can just jump over it should be complaining about their lack of skill rather than the usefulness of Ryu's attacks.

I won't argue that Super moves and Ultra moves should have a bit more variety, but it's not like every character has a super/ultra that is interchangeable.
 
You hit the nail on the head my friend. In fact, the developers intended the super and ultra moves to be linked into combos. I like to use Akuma a lot and you can see both of his coming a mile away, unless it's used as a breaker or in some kind of combo. I also love to use it on jump happy players, i'll just sit back and then BAM!!!!! DIE ONE THOUSAND DEATHS!!!!!!!
 
I'm not saying change the fact that they're supposed to be linked into combos...that has been a mainstay in Street Fighter for a while. Just stating that they can have a little more variety in the moves.
 
I'm not saying change the fact that they're supposed to be linked into combos...that has been a mainstay in Street Fighter for a while. Just stating that they can have a little more variety in the moves.

Was someone pointing fingers at you?

Anyway, less than half of the character roster possess Super moves that directly (this is a key word) mirror their Ultra (minus the power, of course). And even for those characters who do have interchangeable Super/Ultra, the Super would normally be less used. The idea is that skilled players rarely use their Super moves, opting instead to utilize the Super bar for their EX attacks and Focus Attack Dash Cancels, which, depending on the character, could be much more useful than a Super move. In that case, the Ultra move is the fall-back option.
 
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Was someone pointing fingers at you?

Anyway, less than half of the character roster possess Super moves that directly mirror their Ultra (minus the power, of course). And even for those characters who do have interchangeable Super/Ultra, the Super would normally be less used. The idea is that skilled players rarely use their Super moves, opting instead to utilize the Super bar for their EX attacks and Focus Attack Dash Cancels, which, depending on the character, could be much more useful than a Super move. In that case, the Ultra move is the fall-back option.

Everyone was. :( :D

J/K...I was just stating that cause I was the one who brought about the initial topic of convo that led to this.
 
Was someone pointing fingers at you?

Anyway, less than half of the character roster possess Super moves that directly (this is a key word) mirror their Ultra (minus the power, of course). And even for those characters who do have interchangeable Super/Ultra, the Super would normally be less used. The idea is that skilled players rarely use their Super moves, opting instead to utilize the Super bar for their EX attacks and Focus Attack Dash Cancels, which, depending on the character, could be much more useful than a Super move. In that case, the Ultra move is the fall-back option.

agree with that, you can do as much or sometimes more damage from a normal combo than the super combo will do. The super bar should be used for EX and focus cancels for sure.
 
anyone buy any of the costume packs? Im thinking of picking up the Fem pack, but none of the others look all that great.....maybe the ken/ryu pack.
 
anyone buy any of the costume packs? Im thinking of picking up the Fem pack, but none of the others look all that great.....maybe the ken/ryu pack.

I bought the Fem pack and a generous person from another forum let me download the rest of the packs free from his account.

But imo if I had to buy them , i'd only get the fem and shoryuken packs.
 
Yeah, I only bought the fem pack. Which DL is the one with Guile's Nash costume? I might pick that up sometime in the future...
 
Ya it's the classic. Guile's is the best one of that set.
 
I need to start learning boxer. I get owned so bad by him when I use my cammy.
 
I need to buy a PS3 to play this game.....was testing it out at the Sony shop the other day & it's freaking awesome!
 
bro u should. Very worth it. I know a place where you can get a 80 GB for 550 or a 10 for 599. 599 is like 3 figs?
 
This Ryu is awesome. Makes those flowchart noobs so much more laughable.

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Hahaha... I'm feel bad for the Balrog player. He looked like he was so demoralized. :lol

I swear these top players make it seem so easy. But if you try to mirror what they do, you realize how good they really are.

I get owned by rog all the time. In fact, i was just playing player matches 30 mins ago and was owning this guy 6 games to 0 while he played his various characters.

He then decided to pick Rog and I played Ryu. the guy whooped me 4 in a row. :banghead
 
Balrog is one of the best characters in the game and equal skill match a rog player should come out on top agianst a ryu player.
 
I agree. I always go "oh damn" when someone chooses Balrog.


So who do you think is the cheapest character in the game? I really hate Blanka overall. He seems to have so many good moves that are hard to counter. I hate his damn dash that crosses to the other side of your character, which usually leads to a neck bite. And his #$^$%$ super/ultra. I hate it.

Also, Vega (Spanish) (simply because he's so annoying and jumpy), and cheap Akuma users.
 
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