plasmid303
Super Freak
Really?...............
I personally think Ryu's special moves are horrible. First you have to get the timing right.....fine, but then even if you do hit it the move is so weak compared to Ken's (or anyone else's). I find Ken's move far more powerful and the move much easier to hit because as long as you are near the person and they don't block you pretty much got it. As with Ryu's the Hadoken goes soooooo slow and you can easily jump over it.
Maybe we are both right? And all that means is that it depends on the person whom is playing as that character. I am not biased toward either character, I prefer Ryu but I am highly disappointed by him in this game.
I understand what you are saying about the difference in the Ultra and Super combos. But I do agree with Bardoon's point. I did like the variety of Super combos in third strike and it would have been nice to see each character have their Super and Ultra be different. Ryu's Shin-Shorukin (sp?) was one of the greatest special moves ever. And now Gouken has it :'(.
Most super moves are useless if you can't combo into it and that of course reflects the skill of the player rather than the character. Ultra moves usually can't be linked into, but it doesn't mean they can't be a part of a combo. Long rant short: LEARN TO COMBO. Using your super/ultra willy nilly just gets you into trouble.
Ryu's Shinku/Metsu Hadoken should never be used out in the open, it should be the last attack in a combo.
Example: Jump-in fierce kick -> crouching fierce punch canceled -> shoryuken -> focus attack dash cancel (opponent should be in a juggle state right now) -> Shinku Hadoken Super or Metsu Hadoken Ultra. Massive damage
Or this combo:
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People who complain about it being hard to connect just don't know how to utilize it. Also, if an opponent blocks your Ultra fireball, they still take a large amount of chip damage. Those who are reckless enough to use Ryu's super/ultra in a situation where opponents can just jump over it should be complaining about their lack of skill rather than the usefulness of Ryu's attacks.
I won't argue that Super moves and Ultra moves should have a bit more variety, but it's not like every character has a super/ultra that is interchangeable.