- Joined
- Jan 5, 2008
- Messages
- 35,160
- Reaction score
- 2
^ It's all due to the 48fps camera.
^ It's all due to the 48fps camera.
They still filmed it with that camera. They have to overcompensate for the color, and it makes the picture look clearer. There's no grit or realism.
^ It's all due to the 48fps camera.
I know the differences between Lord of the Rings in the Hobbit in tone, but visually? There's something lacking there.
This is supposed to be the same world that Frodo and the Fellowship inhabit 60 years later and it just doesn't feel like that's the case. The Hobbit should definitely be it's "own thing", I get that, but the story and characters alone should lend themselves to that, not the world they live in.
Sure, people will defend it and say, "well, this is before Sauron and darkness crept back into the world" and my rebuttal has always been, "well look at the Fellowship's prologue". They feel world's apart when they shouldn't as far as I'm concerned. The effects only add to that weird feeling.
I have no problem with the humor and fun, I fully realize that this is based on a book for children. That's not my gripe. The structure, world and creatures that make up this world though leave a lot to be desired. It just doesn't feel right at all. It's just like the Star Wars prequels didn't feel like they could ever really exist or happened before the original 1977.
And lighting, design and art direction.
The LOTR films felt like it was of our own world, maybe even an Earth that is centuries old. A place that actually existed and you could visit on a occasion. It felt real. The built architecture, aged it and threw melded it into the landscape.
Hobbit feels fake and artificial, through and through. Instead of going out and filming in a river and having the actors learn how to row, you've got crazy, ADD crap happening. Rigs, CGI galore. Fake, fake, fake. All the actors are in a controlled climate with tons of post production effects thrown in afterwards. It's all bright, fast, glowy and generated feeling. A place like "Middle Earth" should feel organic, not unnatural and jarring.
In LOTR, the only time it felt unnatural was with Legolas doing his little stunts. Like climbing on the oliphant and sliding down or what have you. Then you had maybe two or three shots/scenes that felt like they were filmed with green screen as a post production or pick up or something.
The Hobbit? The WHOLE film feels like that.
That's what happens when studios get cheap and lazy and don't want to fly actors and crew and build real outside sets and create hundreds of prosthetics for creatures.
Into the green room everyone goes.
For some reason it bothers me more with this series.
That being said, a ton of cgi was used in LOTR.
The camera adds so much to it. If you filmed with a film camera, or a different kind of digital camera, I'd promise you, i'd look a lot more real.
Yeah, you're probably right, as is Josh about not being the cgi, look at LOTR.
Big mistake going with digital camera, especially 48.
Were LOTR real film.
Lucas used the excuse that the PT were scrubby clean because Empire had not made a mess of things yet so it was still their golden age of elegance and that all rebellions in history have always used broken down equipment.
I didn't notice anything I the 24fps theater experience or on Blu Ray. The only time I noticed anything was a few seconds of quick motion at the very start when I saw the 48fps.
That's what happens when studios get cheap and lazy and don't want to fly actors and crew and build real outside sets and create hundreds of prosthetics for creatures.
Into the green room everyone goes.
For some reason it bothers me more with this series.
That being said, a ton of cgi was used in LOTR.
There was a ton of CGI in LotR, just like there's a lot of prosthetics in The Hobbit.
I think i'm wrong with cgi as the culprit, Celtic got it right, it's the camera and green screen ontop of that.