WGP's RAIDERS

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Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

Depends when you paid, I did in Jan so I know I wasn't high on the list.
 
Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

Got it earlier, thanks fellas!

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WGPIndy02_zps6a01e3ba.jpg


WGPIndy03_zpsebf98aeb.jpg


WGPIndy04_zpsb32e0950.jpg


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Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

Looks a little chipped there near the back of the hair, I hope mine doesn't have any of that, these were expensive.
 
Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

So it is, I hadn't spotted that. It is thin in that area too, might have to be careful putting it on. Also not sure how robust that hat is. It is a good Indy head, but, I'm just not sure if it's right for my figure...
 
Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

just got my smiling indy head, god its even better in hand. thanks guys
 
Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

If my one comes chipped I'm sending it back, I had a feeling these would be brittle.
 
Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

After studying mine a bit I have these observations:

The 2 major issues with this head are that it is too elongated in both the profile and front aspect.

The 'sculptor' (3D modeller more like!) doesn't seem to make use of the virtual cameras in ZBrush, the defaults, which is what appear to have been used, are all wrong for creating a good 3D head. There is as much lens distortion going on there as there is with an actual camera. You combat it virtually the same way you do actually, whereby you alter the focal length.

My other hobby is 3D art and there was a virtual version of the model Reby Sky that a professional photographer was helping the software company to create. I asked him why the virtual one didn't look like his photos and he explained that the focal length of the virtual camera in the 3D software was wrong. He suggested a focal length of 120mm. I adjusted my virtual camera to that and my renders then looked like his photos.

If the Zbrush artists creating the heads like the WGP ones make this one adjustment then their work will look a lot better. 3D printers can only put out what someone puts in. This is why trad sculpts, as in those done physically, are often better as human eye is better than any virtual camera.
 
Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

Rick, I just received 2 heads from the UK, and one of the hat brims is chipped, considerably. What do I need to do to get a replacement?

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Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

I'd shoot a PM to Rick. I could have said Sean but his inbox was full the last time I tried.

They should be able to replace it for you
 
Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

Got my head and it looks awesome. Cant wait to paint.
 
Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

I've got mine! a pleasant surprise cuz I don't know it's being shipped already.. it's all perfect, one of the best likeness in a 1/6 sculpture.. the likeness put the Hot Toys Indy to shame. Awesome work, guys! :)
 
Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

Finally get myself a proper Indy! I'm so happy with him now.. Thanks a bunch, guys! :)

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Re: WGP's RAIDERS Jones- LAST CALL ON TRADITIONAL AND SMILING HEADS. PM WST!

Awesome paint up! Looks like Indy is standing in your room for real lol
 
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