Wonder Woman 1984 - 1/6th scale Wonder Woman Collectible Figure

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(Badly) photoshopped :
110087556_10157385116587344_2008882321924816402_o.jpg
 
Ordered this WW84 figure. Hot Toys should of just used the Yulli scuplted head and put the scuplted hair on it, oh well.

Might replace the BVS figure with this or have 3 WW: BVS, Training Armour and WW84. I am getting one of the custom headsculpts too. That ain't going to be cheap!
Changed my plans and Cancelled this HT WW84 pre-order and ordered the Golden Armor figure.
 
The likenesses between the two Gal Gadot headssculpts are pretty different. I mean, it’s from the same movie. I don’t understand the prevalent problem with likenesses. At this point of Hot Toys as a business, wouldn’t it be more efficient and standard to use scans of the actors. I’m sure with the amount of face replacement on stunt people on the movies, they already have scans. Why not use that? There’s no shame in using accurate scans. It doesn’t take away from the “artistry”. At that point, the artistry is used in the painting.

Hot Toys probably thinks we're too hard to please, and just decided to have two sculptors do one of each. Good thing we got a good one, rather than a bad one on both.

Agreed on digital scans, unless it's some sort of actor licensing issue. But with Weta's Superman, I don't understand how they can work on the movie, have digital files, and still not 100% lock the likeness. Unless the digital likeness wasn't that great to begin with, when it's in action and moving a lot.
 
I totally understand your points being an artist myself and putting your “print” and/or soul on a piece of work but in the case of Hot Toys, I think the name of the game is accuracy. We have every member here giving their subjective opinions on likenesses and asking their preference on sculptors. With an unmistakable scan of an actors face, that provides a good starting place for painting. Actually, I wouldn’t mind if Hot Toys developed a way to make body types of off accurate body scans of the actors.
Exactly. The art and soul of the artist can be put into a comic figure so it's up for the artist's interpretation, which is one of the strength with Sideshow.

Putting in the artist touch when trying to create likeness is just wrong. Creating someone's face is about replication, not interpretation.

Going off a bit of a tangent here perhaps. But in life drawing classes, they tell you every artist subconsciously adds a bit of themselves in someone else's portraits. Because that's how they see the world. That's why figures from different countries all have a distinct feel to them. Look at how Iron Studios portraits have a distinct Brazilian look to them, Kotobukiya and Prime 1 have a Japanese feel, to some extend JND has a bit of Korean look to the portraits.

What I mean by feel is, just as Japanese look different than Brazilians, you can also see the differences in their sculpts, but with much more subtle differences. You can see Japanese sculpts have less prominent facial bone structures, just as Japanese faces are smoother and typically aren't as pronounced. And with Brazilian having much stronger bone structures - more pronounced eyebrow bones, cheek bones, jaws, etc.

When you draw or sculpt someone that doesn't look like you, there's a hurdle in your mind that someone's cheek's can't be that pronounced, or there's no way someone's eye socket can be that deep. Every little differences in details adds up to something different than the source. You can have all the training, but there's still that subconscious part of you that thinks that.

Without labelling what is what below (even though you probably already know), you can probably guess which one is sculpted from which country. They're artists recreating someone, and how they see may be how you see, which is where likeness being subjective comes in. If it was a 3D scan, there wouldn't be any interpretations. (Yes, lighting, age, angles, camera lenses, color, portrait references, etc. are all variables in these examples.)

B2fw6u0.png
 
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Exactly. The art and soul of the artist can be put into a comic figure so it's up for the artist's interpretation, which is one of the strength with Sideshow.

Putting in the artist touch when trying to create likeness is just wrong. Creating someone's face is about replication, not interpretation.

Going off a bit of a tangent here perhaps. But in life drawing classes, they tell you every artist subconsciously adds a bit of themselves in someone else's portraits. Because that's how they see the world. That's why figures from different countries all have a distinct feel to them. Look at how Iron Studios portraits have a distinct Brazilian look to them, Kotobukiya and Prime 1 have a Japanese feel, to some extend JND has a bit of Korean look to the portraits.

What I mean by feel is, just as Japanese look different than Brazilians, you can also see the differences in their sculpts, but with much more subtle differences. You can see Japanese sculpts have less prominent facial bone structures, just as Japanese faces are smoother and typically aren't as pronounced. And with Brazilian having much strong bone structures - more pronounced eyebrow bones, cheek bones, jaws, etc.

When you draw or sculpt someone that doesn't look like you, there's a hurdle in your mind that someone's cheek's can't be that pronounced, or there's no way someone's eye socket can be that deep. Every little differences in details adds up to something different than the source. You can have all the training, but there's still that subconscious part of you that thinks that.

Without labelling what is what below (even though you probably already know), you can probably guess which one is sculpted from which country. They're artists recreating someone, and how they see may be how you see, which is where likeness being subjective comes in. If it was a 3D scan, there wouldn't be any interpretations. (Yes, lighting, age, angles, camera lenses, color, portrait references, etc. are all variables in these examples.)

B2fw6u0.png
In both cases I like the one on the left...
 
Just realised I’d posted in the wrong thread
 

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Wrong thread. This is suppose to be for the WW84 with the original costume. Does anyone think the sculpted hair will make this one the superior version?
 
Wrong thread. This is suppose to be for the WW84 with the original costume. Does anyone think the sculpted hair will make this one the superior version?
I prefer rooted hair myself but yes I think the majority want sculpted hair. Superior version though depends. I'm fine with the B v S wonder woman but this is superior to that in seemingly every way.
 
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