user 72759
Super Freak
- Joined
- Feb 6, 2021
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- 1,363
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The gaps on posable eyes are an engineering and manufacturing/tolerancing issue. The gaps don’t HAVE to be there but they are when poorly engineered.
The QS001’s eye lids are functionally perfect with no gap at all. This could be done at 1:6 and I’ve heard the more recent Hot Toys 1:6 posable eyes are of similar quality but haven’t seen any in person yet.
This is something that could change wildly from prototype to production model. For better or worse. In theory a well engineered and manufactured part with fine tolerances should be close to perfect. Just design eye lids digitally and subtract spheres a small percentage larger than the eyes you’d use. I think where the gaps start is when the socket either isn’t true to form (likely do to manufacturing or materials) and the eyelids bend outwards or the socket is too small (due to poor design or bad tolerances in manufacturing) and the eyeballs push them out.
With the old hot toys 1:6 versions you could tell they just weren’t designed well. The DX12 and Armory have caruncles that simply don’t follow the curve of a sphere. It’s like they designed 2 dimensional eye lids so you had big gaps at the corners of the eyes. They eyes also had canthal tilt that was completely off from the actor, something queen did with TDK 1:3 Batman where his eyes look droopy.
The QS001’s eye lids are functionally perfect with no gap at all. This could be done at 1:6 and I’ve heard the more recent Hot Toys 1:6 posable eyes are of similar quality but haven’t seen any in person yet.
This is something that could change wildly from prototype to production model. For better or worse. In theory a well engineered and manufactured part with fine tolerances should be close to perfect. Just design eye lids digitally and subtract spheres a small percentage larger than the eyes you’d use. I think where the gaps start is when the socket either isn’t true to form (likely do to manufacturing or materials) and the eyelids bend outwards or the socket is too small (due to poor design or bad tolerances in manufacturing) and the eyeballs push them out.
With the old hot toys 1:6 versions you could tell they just weren’t designed well. The DX12 and Armory have caruncles that simply don’t follow the curve of a sphere. It’s like they designed 2 dimensional eye lids so you had big gaps at the corners of the eyes. They eyes also had canthal tilt that was completely off from the actor, something queen did with TDK 1:3 Batman where his eyes look droopy.