1/6th Scale IG-88 Figure LINK IN 1ST POST!

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That's pretty cool, how'd you swing that?

They should offer that to us CA people to off-set the tax, then I'd order everything thru SS again! Yay!



IG-88 is very cool, but what are the other choices to get?
 
Well, I'm not too into the CW so I vote no on Rex. Bly or Gree would be better. And you talking about the gray pauldron sandtrooper? That's pretty cool but only with the Dewback. You could get the Dewback! :D

Of those three, even though IG-88 is admittedly overpriced, I'd go with the lanky killer droid... plus $25 off. Or apply it to your Joker order.
 
I already have the dewback and one trooper, but want another and $100 would be sweet.

And even with the $25 off 88 is still expensive as hell :lol

And Rex is meh.
 
Well, I got the left to move. I think I'll call it good there. Kinda reminds me of the Kenner 3PO. Once you "break" the stuck joints from their fixed position it goes a little floppy, at least it has on my IG.
 
I haven't been following this thread, so forgive the ignorance, but my guy's arms don't fully rotate.

Is this common?

I got mine old one replaced, the shoulder is super tight but it CAN rotate. Also the leg can extend...:lecture

IMGP1451.JPG
 
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Just a heads up - twice now when posed on the glowing stand - IG has leaned forward signifigantly but luckily I have the "prongs" up under his leg joints - just something to watch as this guy would do poorly on a shelf dive...
 
So if I have one issue, outside of not being willing to apply the requisite pressure to move the right shoulder, it would be getting his rifle to stay in his left hand/claw/clamp. The little pin at the end of the gun butt doesn't stay in place, so the gun just flops out and forward 90% of the time. Anyone else have this issue?

Outside of that I didn't get much time to really enjoy the figure last night. Too busy with a ton of other crap.
 
So if I have one issue, outside of not being willing to apply the requisite pressure to move the right shoulder, it would be getting his rifle to stay in his left hand/claw/clamp. The little pin at the end of the gun butt doesn't stay in place, so the gun just flops out and forward 90% of the time. Anyone else have this issue?

Outside of that I didn't get much time to really enjoy the figure last night. Too busy with a ton of other crap.

that gun looks dumb anyway..............just send it to me & i will throw it away for you............:wave
 
I already have the dewback and one trooper, but want another and $100 would be sweet.

And even with the $25 off 88 is still expensive as hell :lol

And Rex is meh.

Clone Captain (red phase I) is on stock; $25 off of that brings it down quite a bit. Do you know if you can also use RP at the same time, or is just one or the other?
 
So if I have one issue, outside of not being willing to apply the requisite pressure to move the right shoulder, it would be getting his rifle to stay in his left hand/claw/clamp. The little pin at the end of the gun butt doesn't stay in place, so the gun just flops out and forward 90% of the time. Anyone else have this issue?

I think you have to get the pistol grip in place in the claw first just right, then the pin stays balanced.

On the shoulders, I used pliers and got them both to turn but they hardly became loose. It's still very hard to trun either with just my hand. I have to really get good leverage to turn either shoulder. I haven't heard of anyone yet who got theirs to turn and then had them go limp. Did that happen to the one you got going?
 
No, the shoulder is still nice and tight. I just left it turned up slightly for a bit more of a dramatic pose, stress on the word "bit."

I'm was thinking of displaying this on top of a detolf, but I'm a little worried about the stability. Still, there might not be another option since it's so damn tall.
 
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