Battlefield 3

Collector Freaks Forum

Help Support Collector Freaks Forum:

This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.
Some tips for using the Bi-Pod:

Prone

Don't hold down the zoom button just tap it, this will activate the bi-pod, you can then use it from the hip style or hold the zoom for aiming down the sights.

Context

Same as above only don't move against the object your trying to put it on and don't hold down the zoom button, instead back away from it a small bit and tap to place it on the surface. (being too close and aiming confuses the A.I into thinking you just want to aim)

...

Anyone know if when you have a flashlight or laser attached, the enemy can see it all the time or only when your aiming down the sights?​
 
tried a couple of rounds on PS3

as soon as I got my M4 with red dot it was all over.

DSC03507.jpg


DSC03508.jpg


complete ownage !!
 
I'm able to play online on the PS3. Problem is I hate the controller. The selec button is in a really tough position to reach for spotting too. With the 360 controller I can aim spot and shoot at the same time.

I played for a while, but it started getting really buggy and laggy. The tracers from bullets were floating everywhere, enemies teleporting, bullets not registering.....at all. Reload animations getting stuck or not happening....at all. It was a mess. The PS3 version does look a bit sharper though. Not sure why.
 
Soildsnake do you want a cookie?

I mean really do you feel better about yourself showing how you did?
 
Soildsnake do you want a cookie?

I mean really do you feel better about yourself showing how you did?

Wasn't going to say anything. He was proud enough to break out the camera and take photos and then upload them and then attach them in his post. I hope he feels better. :lol
 
I'm able to play online on the PS3. Problem is I hate the controller. The selec button is in a really tough position to reach for spotting too. With the 360 controller I can aim spot and shoot at the same time.

I played for a while, but it started getting really buggy and laggy. The tracers from bullets were floating everywhere, enemies teleporting, bullets not registering.....at all. Reload animations getting stuck or not happening....at all. It was a mess. The PS3 version does look a bit sharper though. Not sure why.

The select button is perfectly placed for me, a simple shift of the left thumb, whenever i go prone in the open area 70/100 times i see below the map, sprint fails off and on and the ADS of the main gun will not register sometimes unless you switch to pistol and back again.
 
For anyone who was not impressed with the PS3 beta, Operation Metro is a really poor example of what Battlefield 3 is.

this vid does a better job at conveying what Battlefield is actually like.

[ame="https://www.youtube.com/watch?v=kwJK1KedEPs&feature=colike"]Battlefield 3 BETA - Conquest on Caspian Border gameplay (PC Ultra settings) - YouTube[/ame]
 
The select button is perfectly placed for me, a simple shift of the left thumb, whenever i go prone in the open area 70/100 times i see below the map, sprint fails off and on and the ADS of the main gun will not register sometimes unless you switch to pistol and back again.

You must have freakishly long thumbs.:lol I have to practically take my hand off the controller for my thumb to reach it.

I haven't had the ads problem yet. I guess that's one more for the VERY long list.
 
I downloaded the beta earlier today on 360 but it would not let me in a match. I got frustrated, gave up and went back to playing Gears 3. I'll try again tomorrow I guess.
 
IGN editorial:

Battlefield 3: The Call of Duty Influence
How to take on Call of Duty's campaign.
September 29, 2011
by Anthony Gallegos
If I had to sum up DICE's Battlefield franchise in just a few words, I might pick "big," "vehicles," "multiplayer." These particular words pop into my head because they've been so important to Battlefield's design philosophy; even the most recent single-player Battlefield entry, Battlefield: Bad Company 2, kept these ideas at its core. The Battlefield 3 footage I've seen thus far has evoked these same three watchwords at various points, but another has started to creep into my mind: "Linear." It's a dirty word for many Battlefield fans -- and one that EA and DICE seem to be hedging the franchise's future on... especially when it comes to taking on chief competitor Call of Duty: Modern Warfare 3.

Battlefield 3 trots out big, vehicle-based maps in multiplayer, but the single-player campaign tells a different story. Instead of something akin to Bad Company 2's relatively large spaces, Battlefield 3's campaign missions pack you into tight hallways and confined streets. Yes, Bad Company 2 was still fairly linear, but the open environments afforded some degree of choice when it came to handling tense situations. In one new Battlefield 3 campaign stage I saw -- which unfolds in what looked like a TV station -- enemies routinely jump through doorways, or weave in and out of cover. Combat's more about stopping and popping exposed foes, rather than finding creative approaches to flank and fire. It's not necessarily a bad thing (I enjoy Call of Duty's campaigns, and this describes them to a T), but it also doesn't feel like the Battlefield single-player experience I've come to expect.

DICE loves to tout the destruction that Battlefield 3's Frostbite 2 engine enables -- but I'm frankly a little underwhelmed. In stark contrast to Bad Company's large campaign battles, where you could routinely blast new routes into buildings (or bring said buildings down entirely), destruction largely plays a cinematic role here. You might toss a grenade into a room to kill enemies, blowing everything to bits in the process, but in most cases the walls seem pretty indestructible. The aforementioned TV station level features a room full of cubicles; while the office furniture can be blasted apart with ease, the building's walls remain intact, ensuring that intruders don't stray too far from the intended path. The dust particles and flying debris make the firefights more intense, but they don't present the same strategic options I'm used to from the other Battlefield single player experiences, a la Bad Company 2. Enemies also don't appear to use destruction against you the way they used to, making it much easier to just sit behind an impregnable piece of cover for as long as you like.

The line that separates Battlefield and Call of Duty continues to blur, but I think that's intentional. The developers insist that they want to attract gamers from all audiences; based on what I've seen thus far, this amounts to "court the giant Call of Duty crowd." Every level has "wow" moments where things go nuts and the scene opens up for you stare at; muzzles flashing and bombs exploding on the screen looks great, but it feels like it's mostly for show. For better or for worse, Battlefield 3 certainly appears to be aping Call of Duty's "epic set-pieces and grand battles" approach, where the gawking plays as big a part as the shooting.



My gut feeling: Enjoying Battlefield 3 will boil down to going in with the right expectations. This newfound linearity could take Battlefield in surprising new directions; I don't know that it will topple Call of Duty at the cash register, but I don't think it needs to. Give me sprawling and vehicle-strewn environments, and remind me that Battlefield is still all about large-scale warfare, and I'll march happily into our brave new two-shooter world.
 
From one of the developers:

- Terrain destruction disabled, because it causes problems with people crawling around under the map. We have a proper fix for this in the retail game, but chose to simply disable it for the OB
 
Wow. Saying that BC2 was open by comparison is scary. That campaign had almost no options for movement or strategy like BC1 had. I hate that Dice is trying to cater to a group of gamers that won't like their game no matter what. Jus do what you do best and satisfy your audience. Not so hard. Some don't care about the campaign but I always have and it sucks that BFs story mode will be yet another CoD clone when it could be so much more.
 
Wow. Saying that BC2 was open by comparison is scary. That campaign had almost no options for movement or strategy like BC1 had. I hate that Dice is trying to cater to a group of gamers that won't like their game no matter what. Jus do what you do best and satisfy your audience. Not so hard. Some don't care about the campaign but I always have and it sucks that BFs story mode will be yet another CoD clone when it could be so much more.

We said, couldn't agree more.
 
It's such a waste. With the new movement system and physics engine they've made, this game could've had an incredible campaign. I'll reserve judgement, but I don't like what I'm hearing right now.
 
Ugh, it's an ordeal just to get connected to a game, i finally got into one I'm not liking it, I wish I didn't see the PC version stuff because this looks horrible. Preorder cancelled
 
I am unfamiliar with BF I mostly play COD. This was refreshing, I don't give a ____ about people's scores using the mouse but I will say this game is running pretty well on PS3, the 360 no worky. Also I have only played for about two hours and I am up to level 6 almost to 7. Not sure if this or COD will win me over but I do like the objectives more than just TDM. Also this game REALLY looks like a PC game which is kind of fugly. But then again most PC games are. So far so good, wish I had a taste of the vehicles.
 
Back
Top