JustinLuck
Super Freak
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As I posted in the A.C.E thread, the A.C.E original body prototype has gently sloping shoulders that certainly do not look wimpy. But they do look more natural.
Once again, try pushing the shoulders down. look at KamenGuyver pic of the Medicom bodies. They both have the same shoulder joint, but one is posed up (the smaller left one), the other down (the larger right one). Hot Toys shoulders can do the same.JustinLuck said:As I posted in the A.C.E thread, the A.C.E original body prototype has gently sloping shoulders that certainly do not look wimpy. But they do look more natural.
screamingmetal said:Once again, try pushing the shoulders down. look at KamenGuyver pic of the Medicom bodies. They both have the same shoulder joint, but one is posed up (the smaller left one), the other down (the larger right one). Hot Toys shoulders can do the same.
wofford29 said:I'll wait for the EVOs and EVAs from Triad.
JustinLuck said:When I say the joint has a rachet-like quality, I mean that the joint is limited to small increments along the degrees of motion. So when I move the lower leg or forearm, the movement has a 'bumpy' sensation to it. On the HT body, all the joints are completely smooth and yet tight at the same time. Maybe someone else here can do a better job describing it.
creecher said:I understand what you mean by ratcheted Justin. The Dragon figures I have all have them. They work well really, to hold a pose. Can't say I have noticed it on any of my Sideshow figures, is all. I rarely use stands at all.
I would have to import a nude HT figure. The shipping would be around $30. I keep my eye open on the local distributor, Oziegoods, but still, the shipping costs are barely negated.
bluesparrow said:I only did one or two crappy photos of my Luke using the HT body. I have trouble shooting 12" figures for some reason, although I didn't try too hard with Luke. As for the HT bodies, I mostly agree with what Justin said, although the shoulders don't bother me that much. Frankly with the huge Sideshow heads wider shoulders are helpful to offset the size. I used my caucasian body on Han(still need to mod his hands) and the Asian on Luke. The asian one fits best with most Sideshow figures, they made the caucasian one *really* pale.
I don't think this pic really emphasizes the difference though, to me now Luke is like a brand new figure, I like him a great deal more than I did before. These are the non-bendy hands that come with the body, but with a dullcote covering. I haven't modded Luke's hands yet either, so yes I KNOW HE HAD THE GLOVE WHEN HE WAS DRESSED LIKE THIS(preemptive strike).
You can see the square shoulder thing Justin's talking about in the second pic. It bothers me less than the very small sideshow shoulders. Also, check the hips: no gaps! That's the major difference besides the shoulders between this and the Sideshow body.
Yeah, if Sideshow would just make the heads smaller (The Dead figures don't have this problem from what I see), the figures would look tons better. But will they? They must know, but they always have the excuse that the reason why the heads are bigger is because of shrinkage during the moulding. I'd hate to see how big they were BEFORE that. It's like they're almost 1/5th scale! Made for their Big Boy bodies. Look at Qui-Gon. His body and head are the most proportionate to each other. Mace's has a smaller head, too, I think. Could be the bald head, but I don't know for sure. PLEASE FIX THIS! Same with the big hands.abake said:That looks quite good.
Amazingly, he still has the watermelon syndrome head.
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