HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs & Pics

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Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

Man I want a wired cape now! Is there any one looking to sell one? :wave
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

I hear you, G. It's a matter of opinion so there really are no wrong answers as it is completely subjective.

I agree :)

Lee in MI said:
For example, you pointed out the cape. While you say it is "a lot" better, the general consensus seems to be that it still needs improvement and therefore could stand replacing. While the 02's cape didn't drape as well as this one, it too was overwhelmingly replaced for a better one...and if they both can be replaced, or arguably, should be replaced for more accurate ones, how can one be more than just marginally better than the other...they're both disposable.

One thing some know about me is that I do not flow with the general consensus. But even so, I've owned the medi, DX02, lances velvet cape (which has arguably been said to be better than the rayon) and now the DX12 and after having ALL those different kind of capes, I choose the DX12's. I think it's betters than Lance's capes. I personally think ppl haven't futz with theirs enough b/c almost no pics that I've seen have the cape sitting as flat as I have mine on the shoulders. No offense towards Lance as his capes are fantastic, like I've said I've owned one and was even going to buy a rayon for the DX12 from how bad ppl futzed the cape in their pics, but in many cases, the custom cape looks like it's about to fall out of place and don't sit like it does in this pic for example.

The-Dark-Knight-Rises_Christian-Bale-suit-light-mid_Image-credit-Warner-Bros.-Pictures-001.jpg


Again, I hope ppl don't take offense to this as I'm not dissing the man or his work. they work great for previous versions, they hang naturally and have a great weight to them. I just don't feel I need one for this figure like I thought I would unlike the DX02 and medi where one of the first things I did was get a custom cape

Lee in MI said:
The new belt...no question. You'll get no argument from me there and I've stated as much. It is one of the gems of this set. Definitely "a lot" better than any we've seen thus far.
:hi5:
Lee in MI said:
The cowl...still inaccurate: just like the DX 02. Is it better than the 02, sure. Is it "a lot" better...that's a stretch seeing as it is still not right. It's only marginally better than what we already have because in the end, they're both wrong.

Yea I think it's a lot better. again, I've had 2 TDK suit Batman figures and now DX12; and while this one is said to be inaccurate, I like it better than the Medi and the DX02. I feel it's alot better than the narrow/long eared DX02 cowl and it's definitely better than an unmodded Medi cowl. Even seeing the medi cowl on the DX12 body doesn't look right in the pics I've seen. While it may be "wrong/inaccurate" to some, as an overall aesthetic pov, DX12 head on DX12 body looks the best IMO

Lee in MI said:
Articulation? Sure it's better...but it's no Spider-Man! Besides, most guys are just gonna pose him in the same brooding pose, head down, slightly cocked to the side, eyes up, arms down, waiting for the bus...like most HTs Batman figures. So in a practical sense, this is almost a tie with the 12 edging out ahead only because you can actually put him in/on the vehicles. But I would certainly not classify this as "a lot" better, but it is...better.

Why use spiderman as an example to compare? there's no need for him to be as poseable as spiderman, especially if we're going to use the "preactical sense" way of posing as you said? I'm not going to lie, I'd like to put my Batman in crouching position, but that's not a strike against the figure. I honeslty don't think it's possibly with the way the suit is constructed at this scale. And See the thing is you say a practical sense of what the average collector will pose it like, however, I like to put my figures in dynamic poses (not all the time mind you as my DX12 is in a fighting stance right now), but that extra articulation will come in handy when I get Bane. Simple matter is, there are ways you can pose this figure that you couldn't before. a slight crunch or lean with the abs, legs spread/forward/backward, knees bent, elbows bent, shoulders up, back, forward. those things make a big difference when posing.

Lee in MI said:
Body proportions? I'll yeild on that too but I can honestly say I never really had a problem with 02's body proportions. It wasn't on my radar. But having both in hand, the 12 is still only a marginal change. If it makes a big difference, hmmm, maybe. But if the figure is just gonna stand there with his arms down, cape draped behind him, does it really make "a big difference?" I'd still say its only a marginal change. Now compared to the MMS71, it is A LOT better.
while I never had a problem against the DX02's body proportions, I knew that they weren't right. It's 2 different things to have an issue with the figure and know if something is wrong and just not care. To me, this is more Bale's body size than any of the TDK suit Batmans (men?) put out which does make it alot better..to me

Lee in MI said:
Now when you factor in the long goofy gauntlets, the missing accessories and the funny loafer boots, I'd say what we have here is a marginally better figure...but certainly not significantly better and IMO I wouldn't classify it as "a lot" better either.

I have no issue with the gauntlets or the "loafer boots." when I look at this figure on my shelf, I can't tell that the boots are in 2 pieces. Even when I took the figure out of the box, the boots looked like one piece until I literally looked to check out how "bad" they really were since folks have cried about it. yea, not bad at all. Gauntlets. Yea, they're a little big, I won't deny it, and if I think of a way to fix that, I will but it's not something that's bugging me everytime I look at it.

Lee in MI said:
But I respect your opinion and I also qualified mine when I stated I still needed to futz with it more...might sway my initial impressions a bit.
cheers brother :duff I respect yours aswell

again, after having 2 previous versions of the TDK suit (and holding the MMS71 in my hands) in 1/6 scale, even a modded medi (yes I've been down that road), this version is alot better than those IMO.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

Good post G.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

I currently own all three HTs TDK Bats (MMS71, DX 02 & DX 12) so I can concur with many of your points particularly as they relate to the 71.

...but the jury is still out on if this rises to "a lot better" release than 02. I think there's a difference between if the changes make a "big difference" or if the actual physical changes were "marginal". I think we are debating the difference, if I understand your points. And again, that determination is indeed subjective.

I've never owned or even held the Medi in person so I don't have a dog in the fight on that one. But having both DX's, I think if we charted the good and bad about both, the list of cons would be kinda equal. Did HTs release a worst figure than the original DX? No I don't think that's the case. But I certainly don't think they knocked the ball out the park. To stick with the baseball analogy. If DX 02 was a double, the DX 12 was a triple. Ones definitely closer to home plate but in the end, both are in scoring position :)

I use the Spidey as an example because Bats should be able to get into that crouching position for sure...particularly after 3 attempts but I'll give it to you on the articulation as I prefer more action poses too, rubber be damned!!! Totally forgot that the 02's new plastic abs lends itself to 0 ab crunch ability...so touché.:duff
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

You can't put Medi into this fight, coz without MANY custom works he looks bad. You should be pretty skilled in remaking 1/6 figures to get something worth from Medi. :)
 
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Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

few quick pics of mine before I get to work...will post pics by tomorrow or later today of the glove mod

SAM_3096.jpg


SAM_3093.jpg


SAM_3095.jpg


SAM_3094.jpg
Man I want a wired cape now! Is there any one looking to sell one? :wave
I've got a medi cape. if you're in the states you can have it
Good post G.
:hi5:
I currently own all three HTs TDK Bats (MMS71, DX 02 & DX 12) so I can concur with many of your points particularly as they relate to the 71.

...but the jury is still out on if this rises to "a lot better" release than 02. I think there's a difference between if the changes make a "big difference" or if the actual physical changes were "marginal". I think we are debating the difference, if I understand your points. And again, that determination is indeed subjective.

I've never owned or even held the Medi in person so I don't have a dog in the fight on that one. But having both DX's, I think if we charted the good and bad about both, the list of cons would be kinda equal. Did HTs release a worst figure than the original DX? No I don't think that's the case. But I certainly don't think they knocked the ball out the park. To stick with the baseball analogy. If DX 02 was a double, the DX 12 was a triple. Ones definitely closer to home plate but in the end, both are in scoring position

I use the Spidey as an example because Bats should be able to get into that crouching position for sure...particularly after 3 attempts but I'll give it to you on the articulation as I prefer more action poses too, rubber be damned!!! Totally forgot that the 02's new plastic abs lends itself to 0 ab crunch ability...so touché.:duff

All in all, what is considered to be "a lot better" will just depend on the person like most things in this hobby. I think it is, you don't it's and it's all gravy:)

You can't put Medi into this fight, coz without MANY custom works he looks bad. You should be pretty skulled in remaking 1/6 figures to get something worth from Medi. :)

ppl put the medi in this fight all the time :lol The MMS71 can look pretty good when modded too.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

[ame]https://www.youtube.com/watch?v=gtQsu3ThdDs&list=FLKyFok7QV1FHA_et_xAE_AQ&index=1&feature=plpp_video[/ame]

Not sure if this one has been posted, it shows the figure off rather well. (3D option available btw)

The only thing that bothers/worries me a bit is the number of figures that appear to have misaligned PERS, including the one in this vid.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

Why hasn't anyone commissioned a batman cowl head sculpt yet? With all the talent on this forum, there is bound to be someone who can nail it. Interest thread atleast? Just a thought
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

Yeah I agree, a proper headsculpt would be awesome.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

Actuallly I did see a guy doing a Bale sculpt and a DK cowl head sculpt I'll have to find a link.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

https://www.youtube.com/watch?v=gtQsu3ThdDs&list=FLKyFok7QV1FHA_et_xAE_AQ&index=1&feature=plpp_video

Not sure if this one has been posted, it shows the figure off rather well. (3D option available btw)

The only thing that bothers/worries me a bit is the number of figures that appear to have misaligned PERS, including the one in this vid.

I hadn't seen that one...thanks, Vortex.

This guy really gave the figure a once-over...I liked the close-ups of the suit.

You're right about the PERS...they are a bit ****-eyed. Are all of them like this? ...hope not.

Still looking forward to getting this one...looks great!
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

the PERS are a pain to get right with that stupid nob adjuster, but once you get it down the eyes look fine
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

I'm not sure it's so much the PERS rather then the circular area around the eyes. I was looking at mine, because they also looked slightly cross eyed, but when I looked at them closer the circular area in the cowl is a bit different around each of the eyes. I think that may be why they look cross eyed for so many people. I'm not saying they aren't out of sink at all, I just think that if the circular area around the eyes were exact, they wouldn't look so cross eyed. Just my thought on it though. :)
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

https://www.youtube.com/watch?v=gtQsu3ThdDs&list=FLKyFok7QV1FHA_et_xAE_AQ&index=1&feature=plpp_video

Not sure if this one has been posted, it shows the figure off rather well. (3D option available btw)

The only thing that bothers/worries me a bit is the number of figures that appear to have misaligned PERS, including the one in this vid.

Nice to hear a positive review.

And I like the way the guy says PEERS. Sounds better than "purz" or "purse".
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

https://www.youtube.com/watch?v=gtQsu3ThdDs&list=FLKyFok7QV1FHA_et_xAE_AQ&index=1&feature=plpp_video

Not sure if this one has been posted, it shows the figure off rather well. (3D option available btw)

The only thing that bothers/worries me a bit is the number of figures that appear to have misaligned PERS, including the one in this vid.

I watched the video, but without sound. Looks awesome, especially when the base lights are on near the end of the vid. The pers looked off at first, but it looked fine at other angles. I wonder if it's just the same effect on my DX09: the pers is fine, but because the eyes are within the cowl, shadows and angles can make it look off.

Edit: I see snsguy has his thoughts on the pers too. I'll know when I have it in hand on Monday.
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

img20121103wa0000.jpg


Yeah! The dx02 backpack fits nicely on dx12..:clap




$(KGrHqMOKjEE5h1!ztIPBO,jU6YUg!~~60_3.JPG


Have anyone tried to fit the dx02 sonar neck into dx12? Does it fit?
 
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Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

img20121103wa0000.jpg

The dx02 backpack fits nicely on dx12! Yeah!



$(KGrHqMOKjEE5h1!ztIPBO,jU6YUg!~~60_3.JPG

Does anyone know if the dx02 sonar neck will fit the dx12 neck socket?
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

Looking for opinions I have the money for this figure, love the newer run of batman movies, do not own any batman figure, and greatly appreciate the quality of what HT did with the DX12 should I just buy it now before regretting not purchasing it?
 
Re: HOT TOYS : MMS DX 12 - The Dark Knight Rises - BATMAN / BRUCE WAYNE Full Specs &

Looking for opinions I have the money for this figure, love the newer run of batman movies, do not own any batman figure, and greatly appreciate the quality of what HT did with the DX12 should I just buy it now before regretting not purchasing it?

Yes, you should. Once they're sold out you will be paying the eBay premium on this figure.
 
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