I saw that somewhere before. It's a CG model and not Hot Toys.
hi-res version
OMG!!! Whatever that is and whatever it's for, that just looks awesome, really, really great work.
I saw that somewhere before. It's a CG model and not Hot Toys.
hi-res version
from the hot toys page
your ass is...From MY ASS maybe
https://forums.cgsociety.org/showthread.php?f=132&t=493902&highlight=robocop
from the hot toys page
Zbrush 3 Robocop (360 viewport rendering), Sebastien Legrain (3D)
Title: Zbrush 3 Robocop (360 viewport rendering)
Name: Sebastien Legrain
Country: Canada
Software: ZBrush
Here's a new work I realised for Zbrush 3 beta testing : the famous Robocop.
The aim was to play with subtools (here, more than 10...), test the mechanical sculpting, and try to achieve the best rendering inside the viewport, in realtime, using the new advanced shaders.
The head was extracted from a classical low res sculpted geometry. For the mechanical parts, very low res elements were exported from max, then subdivided in zbrush, worked in projection master to add all the details.
I found that this workflow was extremely efficient to work complex mechanical objects in zbrush.
The painting was done in direct 3d, inside zbrush.
The new realtime shaders are simply awsome..
Based on photos they are able to simulate hdr rendering...
Here's a 360 directly generated from the viewport:
https://sebleg.free.fr/2007/Robocop1_360.mov
Here's also a clay render that higlights the sculpt work:
https://sebleg.free.fr/2007/roboclay.jpg
enterbay?Are you going to buy that or wait and see what Enterbay do?
from the hot toys page
your ass is...
creative.
* * *
https://forums.cgsociety.org/showthread.php?f=132&t=493902&highlight=robocop
05.08.2007
===>hope there will be a new ED-209.
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