Hot Toys The Dark Knight Joker DX33-Artisan/Sculpted 1/6 Scale Figure

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Received mine today from Sideshow. First impressions, I'm pretty happy with the hair! It's longer in back than I expected, which I like and think looks more accurate to the mob meeting scene. Hair has a lot of styling product in it and it's very stiff, but you can take a small moustache comb and tweezers and carefully comb out the stiffness. Wet the hair a little along the way. I did the same thing with the Queen Studios 1/4 scale Joker and it turned out nice IMO. Just take small steps and don't go too far all at once. These pics are fresh out of the box, no futzing done yet. I may just end up leaving it pretty much as is.
 

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Replying to myself like a weirdo but quickly opened mine up to check it and I’m more than happy with it. Hair looks great, needs minimal futzing and the vest is perfect no clasp showing.
Don’t have the time to open him up properly until the wkend which is annoyin tho
This is more of what mine looks like, but I will say I wish mine was a little closer to what @daywalker74 ’s looks like.
 
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Mines arrived from sideshow today, currently at work but hoping it’s a decent one!
I had the sculpted version on order and it looked fine, but I sold it on as I didn’t need two.
Hope I don’t regret it
I had a sculpted on preorder and cancelled since early reviews were so good on Artisan. Feel the same lol, hope I don’t regret cancelling that one! I’m sure it will be fine. Tons out there look awesome.
 
No futzing, straight out of the box. Overall presentation feels a bit underwhelming. Soft goods and accesories feel a bit toyish compared to INART's Joker. The glue line where rooted hair meets the sculpted one is a bit distracting when viewed up close.
 

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Controversial opinion, but does anyone else feel like the likeness is better with the tongue than with the teeth? I don’t know how to explain it, but I feel like his particular face shape/expression just looks more like Ledger when the tongue is in than the teeth.
 
The main aspects, the head, coat, and feet are better on HT for me. The pant length, vest, tie, shirt, and hands Inart looks more accurate and in general sharper (like the vest). I hate how short these HT pants are, can kind of pull them down but doesn't quite quite get to the right length. Oh and the damn HT shiny hands, I don't know why HT hands are always so shiny when Inart gets them so nice and matt looking. Accessories wise Inart is way more detailed aside from the knife.

Still HT is the main display for me because of the head and coat.
 
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Spent some more time with the figure this evening and pulled out the InArt from it’s ridiculous box to compare more directly.

I have to disagree with the above when it comes to the clothing. InArt wins on pant length and the suspenders, but everything else is a win for HT in my book.

I tried swapping the InArt pants to the HT body. Come to find out, both pants are the same length, it’s the ankle joints that are too long on the HT. Swapping them to slightly shorter ones will fix the issue. Just don’t know if that’ll mess up the overall proportions or improve them so he won’t be so tall 🤔 not sure the juice is worth the squeeze to swap the HT suspenders to the InArt ones since I have no intention of having an interrogation display at the moment.

Neither tie is good-but, InArt’s wins on pattern being slightly better than HT, however, the material of the HT tie is better. I’m using the WonderWorld tie at the moments as it’s an improvement, but Dino’s tie is the clear winner.

I prefer the HT shirt over my WonderWorld ones, so I’ll probably be selling them. Or, may just keep them in the event I don’t like the InArt 2.0 shirts either.

I prefer the HT vest over the InArt. To me, the cut n sew is better than InArt’s as well as the size of the buttons along with the more accurate 4-hole style. That said, I will probably be using the WonderWorld vest on my HT figure.

InArt’s hands are definitely still the winner. I’m hopeful that I can remove the wrist pegs from the InArt forearms, then use them in conjunction with the HT arms. That said, if HT had just included a proper knife holding hand and a left fist for the “Hit Me” scene, I’d be content.

Both of InArt’s guns are slightly smaller than the HT ones, but the detail on InArt’s is for sure so much better.

HT did a better job at stringing the grenades as well as the thumb ring being more in-scale; but, InArt’s being diecast with the printed text on them just feel nicer.

I like HT knife better, but it’s almost negligible. My InArt knife has a QC error where the thumb slide is broken.

So, at the moment, I’m definitely keeping the guns and grenades from the InArt set. Maybe the hands if I can get the InArt wrists to work out.

I fully expect HT to make an interrogation version down the road that I will probably be interested in. That said, I have no problem getting rid of this current Artisan for the future InArt 2.0 when it comes along
 
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