LIMTOYS - Nathan 1/6 scale collectible figure (Uncharted 4)

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For me it's clearly not Perfect... They need to work on the likeness Limtoys can be really better than that, especially considering the time they take to release a figure.
They also need to add some wrinkles and a bit of a beard
As mentioned previously it's WIP, the stubble and dirt will be printed on the final product and will be on the promo pics, this picture was also taken from Facebook which compresses all the images so it may not seem like it has good skin texture or wrinkles but it does, you can check this old pic I sent and see for yourself.
1674228529916.png
 
As mentioned previously it's WIP, the stubble and dirt will be printed on the final product and will be on the promo pics, this picture was also taken from Facebook which compresses all the images so it may not seem like it has good skin texture or wrinkles but it does, you can check this old pic I sent and see for yourself.
View attachment 619238
Even if it's not 100% perfect, it's still the best Nate we've ever gotten and to me I don't see much that I would honestly change. I'm so excited for it!
 
Even if it's not 100% perfect, it's still the best Nate we've ever gotten and to me I don't see much that I would honestly change. I'm so excited for it!
If using the game model as a base, having our best artist working on the facial muscles for the two expressions and having printed on stubble, eyebrows and eyelashes on the sculpts alongside dirt and possibly sweat effect in the final product is not good enough for most people then I'm afraid it's best to just turn on the game and appreciate Nate on the television. :lol
 
If using the game model as a base, having our best artist working on the facial muscles for the two expressions and having printed on stubble, eyebrows and eyelashes on the sculpts alongside dirt and possibly sweat effect in the final product is not good enough for most people then I'm afraid it's best to just turn on the game and appreciate Nate on the television. :lol
I said it in my last post - this is as good as you can possibly expect from a sixth scale company. There might be a few minor things to improve, but you said yourself this is work in progress and not 100% complete yet. No one should be panicking, and no one should be asking for major changes. Once this is painted and sitting on the rest of the figure, I think we're all going to be blown away.
 
I said it in my last post - this is as good as you can possibly expect from a sixth scale company. There might be a few minor things to improve, but you said yourself this is work in progress and not 100% complete yet. No one should be panicking, and no one should be asking for major changes. Once this is painted and sitting on the rest of the figure, I think we're all going to be blown away.
To be honest I wanted to show a picture of the other head on the body because it's just so Nate but the team just wanted to give a little update and save the full thing for the promotional pics, besides if some things aren't right we'll fix them like we always have.
 
To be honest I wanted to show a picture of the other head on the body because it's just so Nate but the team just wanted to give a little update and save the full thing for the promotional pics, besides if some things aren't right we'll fix them like we always have.
It'll be worth the wait. I'm confident of that. I know collectors are a tough bunch to deal with - especially the Chinese bunch - but just drown the pointless noise out. You and the team at Lim certainly produce art, not figures. I've never once looked at something you've posted and went "meh". Even Hot Toys gets that. Recently too.

Just please keep me/us posted on when you think this will go up for pre-order. I want to make sure I get an order for a deluxe with all the extra accessories in. I'm sure many supporters here will feel the same.
 
I have seen in the fb group that it will bring arms with magnetic connectors like Joel (It's fantastic!), but…
Will the head connector also be magnetic?

I don't know if it would be possible to answer this @R_R_X or we would have to wait for the launch.

Thank you very much and GREAT WORK!!!
 
@R_R_X I think it looks phenomenal. The smirking sculpt looks amazing and will definitely be the one I will use to display. The only critique I would have is the hair on the straight face sculpt. I think the hair swooping over and being more irregular on the smirking sculpt is perfect. I would suggest using that same hair for the other sculpt. Makes me wonder why you have two different hair patterns at all. Anyway, keep up the great work. Can't wait to preorder.
 
@R_R_X I think it looks phenomenal. The smirking sculpt looks amazing and will definitely be the one I will use to display. The only critique I would have is the hair on the straight face sculpt. I think the hair swooping over and being more irregular on the smirking sculpt is perfect. I would suggest using that same hair for the other sculpt. Makes me wonder why you have two different hair patterns at all. Anyway, keep up the great work. Can't wait to preorder.
It was a decision the team made to make the sculpts look more different from each other, the serious sculpt is meant to be more action based so the choice was made to have the hair flowing upwards as if Nate is running, jumping, falling, etc.
The smirking head has the natural hair because it's a more laid back, classic Nate, walking around Libertalia and uncovering it's secrets and cracking lame puns.
 
It was a decision the team made to make the sculpts look more different from each other, the serious sculpt is meant to be more action based so the choice was made to have the hair flowing upwards as if Nate is running, jumping, falling, etc.
The smirking head has the natural hair because it's a more laid back, classic Nate, walking around Libertalia and uncovering it's secrets and cracking lame puns.
Seems logical to me.
 
If using the game model as a base, having our best artist working on the facial muscles for the two expressions and having printed on stubble, eyebrows and eyelashes on the sculpts alongside dirt and possibly sweat effect in the final product is not good enough for most people then I'm afraid it's best to just turn on the game and appreciate Nate on the television. :lol
The sweat is interesting 😂 its perfect for nate. I wonder if the weathering will carry to the outfit too and maybe some sweat stains on the shirt can really bring it to life more.. I like the tiny weathering on the gunslinger but the yellow stains on the knees seem a little slapped on so maybe there is some improvement there for lim but more weathering for these kinds of figures is usually a good thing
 
It was a decision the team made to make the sculpts look more different from each other, the serious sculpt is meant to be more action based so the choice was made to have the hair flowing upwards as if Nate is running, jumping, falling, etc.
The smirking head has the natural hair because it's a more laid back, classic Nate, walking around Libertalia and uncovering it's secrets and cracking lame puns.
Ahh yes maybe we will get another journal and pencil like we got with the gunslinger. I like using a relaxed pose for gunslinger but with Nate I might to for something more intense
 
Damn, I literally can't wait to see the promo now after RRX said sweat details, WHAT? That would look so sick on Nate with all the dirt and blood, holy ****!

I just want this Q1 to pass quicker now :lol hope the reveal is soon.
 
As mentioned previously it's WIP, the stubble and dirt will be printed on the final product and will be on the promo pics, this picture was also taken from Facebook which compresses all the images so it may not seem like it has good skin texture or wrinkles but it does, you can check this old pic I sent and see for yourself.
View attachment 619238
Yep I already seen those pictures and he's great, but I'm obviously only talking about what I'm currently seeing in this painted WIP picture.
Everything is really well done, but as it is it's a Perfect Nate from Uncharted 3, but not from Uncharted 4 where he's older.
So if they add the stubble and the dirt for the promo pictures it's really good, but without a little wrinkles that he has in U4 and which don't apprear here he'll still look like a Nathan from U3.
After yes it's certainly the compression of the facebook photo or the paint that removes details such as the wrinkles near the eyes, but on this WIP painted image it looks really young hence my comment, it gives the impression that it's not exactly the same between the unpainted photos and the painted one, that's why i said what i said.
So i hope we could have an update with a photo in good quality in order to appreciate details
 
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