LIMTOYS - Nathan 1/6 scale collectible figure (Uncharted 4)

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It's already gone, or it was already out of stock and he just put the listing back up. Kit mentioned that he's going to start putting up listings that may be out of stock, preparing for when it comes back in stock.
Thanks that would explain why I couldn’t check out after adding him to my cart. Was considering picking up a second Nate.
 
It's already gone, or it was already out of stock and he just put the listing back up. Kit mentioned that he's going to start putting up listings that may be out of stock, preparing for when it comes back in stock.

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Height comparison

I had decommissioned the Kai Studios version a long time ago. So had to get all the bits and pieces from my spare parts bin lol. The expressions on the headsculpts are very similar, I wonder if they used the same reference image when designing them. Lim’s is better obviously.

Interestingly all the legs of these male figures are about the same height. The added height from Nathan comes mainly from his torso being longer.

He scales great with Lara, shes on a seamless body thats a bit taller than for example Poptoys Xing and she has boots. Canonically Lara is only 1,65cm or so.

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well if you talk about realism and accuracy Lim Toys win. but Kai's sculpt has that Nathan smug face that stands out.

so whats your plan with the kai eleven set?
 
well if you talk about realism and accuracy Lim Toys win. but Kai's sculpt has that Nathan smug face that stands out.

so whats your plan with the kai eleven set?
Throw it back in the storage bin. I accidentally ripped the pants, the henley is totally inaccurate color and small. His holster i think I used for a Leon kitbash once.. no idea where it is. I could use the boots and body for kitbashes. I don’t really like the headsculpt either. But if you want I’d be willing to sell you the head 🙃

Im pretty content with the Lim sculpt. Its charasmatic loooking enough for me.
 
Just opened mine and I’m absolutely blown away by this figure! Lim toys left no stone unturned, it’s the perfect Nathan Drake figure.
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Unfortunately looks like mine has a couple defects 😕 The left arm and hand has paint scuffs and the hair on one head has a small part that looks like it’s missing paint. Hopefully I can get these parts replaced, but I’m worried the left arm isn’t removable like the magnetic one.

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Just opened mine and I’m absolutely blown away by this figure! Lim toys left no stone unturned, it’s the perfect Nathan Drake figure. View attachment 753823

Unfortunately looks like mine has a couple defects 😕 The left arm and hand has paint scuffs and the hair on one head has a small part that looks like it’s missing paint. Hopefully I can get these parts replaced, but I’m worried the left arm isn’t removable like the magnetic one.

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hope you get a new head and full arm. looks like this guy wont last the test of time, which is normal for painted rubber body.
 
Just opened mine and I’m absolutely blown away by this figure! Lim toys left no stone unturned, it’s the perfect Nathan Drake figure. View attachment 753823

Unfortunately looks like mine has a couple defects 😕 The left arm and hand has paint scuffs and the hair on one head has a small part that looks like it’s missing paint. Hopefully I can get these parts replaced, but I’m worried the left arm isn’t removable like the magnetic one.

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Sorry about those defects on the arm and hand, contact Kit and we'll sort them out for you. The arm can be easily removed after you heat it a bit, and then you'll be need to heat the new one to insert it as well.

As far as the hair, that's not a defect, it's how the sculpt on it is, but the light reflection is making it look like it's chipped or missing paint. If you inspect closely I'm sure you'll see the paint on it is fine. You can see in the picture bellow the reflection is causing the same effect in the exact same spot you have in your picture.
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hope you get a new head and full arm. looks like this guy wont last the test of time, which is normal for painted rubber body.
The arms are not rubber/silicone, they are plastic and the chipped paint was probably caused during figure transportation at the factory.
 
The arms are not rubber/silicone, they are plastic and the chipped paint was probably caused during figure transportation at the factory.
oh so the seamless wrist has no movement at all? always though such arms are soft materials.

btw care to tell us how the arms were painted to look realistic? were they hand painted or machine painted?
 
oh so the seamless wrist has no movement at all? always though such arms are soft materials.

btw care to tell us how the arms were painted to look realistic? were they hand painted or machine painted?
It doesn't, these type of seamless arms are one solid sculpt but with no wrist articulation so the figure looks more realistic. They are mostly hand painted and some details like veins are printed, the same applies to sculpts and other parts.
 
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Sorry about those defects on the arm and hand, contact Kit and we'll sort them out for you. The arm can be easily removed after you heat it a bit, and then you'll be need to heat the new one to insert it as well.

As far as the hair, that's not a defect, it's how the sculpt on it is, but the light reflection is making it look like it's chipped or missing paint. If you inspect closely I'm sure you'll see the paint on it is fine. You can see in the picture bellow the reflection is causing the same effect in the exact same spot you have in your picture.
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Awesome thanks for the reply. I’ll let kit know about the arm.
 
It doesn't, these type of seamless arms are one solid sculpt but with no wrist articulation so the figure looks more realistic. They are mostly hand painted and some details like veins are printed, the same applies to sculpts and other parts.
Wow. Hand painted. It’s insane how consistent they all look despite it being hand labour.

Those type of seamless arms are very nice and realistic but you do sacrifice a lot of articulation. In Nate’s case he still has one normal arm with articulated wrist hidden by his watch so you can still get him to do most poses. It’s pretty genius.

Toysera on the contrary, used two seamless arms for their HBO Joel and it limits the way he can hold his weapons, making certain poses impossible. Very frustrating.

I imagine you guys are planning to do the same for Joels arms as you did with Nate?
 
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Wow. Hand painted. It’s insane how consistent they all look despite it being hand labour.

Those type of seamless arms are very nice and realistic but you do sacrifice a lot of articulation. In Nate’s case he still has one normal arm with articulated wrist hidden by his watch so you can still get him to do most poses. It’s pretty genius.

Toysera on the contrary, used two seamless arms for their HBO Joel and it limits the way he can hold his weapons, making certain poses impossible. Very frustrating.

I imagine you guys are planning to do the same for Joels arms as you did with Nate?
There will always be slight variations but the factory does a good job at making all production copies as consistent as possible, it's quite the feat considering all the steps the painting goes through, it's a combined effort of hand painting, spray painting and machine printing for the smaller details.

I think in the pursuit of realism collectors have forgotten that these are meant to be figures. We are lucky enough that Nate has that watch because it can hide the joint without limiting any articulation and make it so only the one arm needs to be seamless, but we still include a right arm with a wrist joint as well because there's only so much you can do with an arm stuck in one position.

The obsession with seamless/realistic figures gets even trickier with characters with exposed knees, elbows or chest. Collectors think medical grade silicone is perfect for these, because after all many statues have used it and they're lasting, but they fail to realize those statues are stuck in a certain pose, the silicone isn't being stressed from it's original mold shape. With a figure, any kind of articulation that changes the original mold shape will inevitably stress the silicone and make it so it will eventually crack. It doesn't even matter if it's in a harmless museum pose, if the body is not posed exactly like how it got out of the mold, the silicone will be under constant stress.

That was a bit long haha but I just had to point that out, it's a bit contradictory to want real leather and other genuine materials for figure clothes but many are willing to settle for silicone bodies and arms with no articulation for the sake of realism.

Back to your question, at least with Nate's system we don't have to worry about the longevity of the arms so of course Joel will be done the same way, and luckily for us, the healing mechanic from the game allows to also provide people the option of turning the jointed arm seamless by covering it with a bandage!
 
If Kit gets more I can wait. Just hoping it’s not super limited and I’ll have a chance at one.

I’ve played all the games in the series besides the fourth one ironically. Need to play it one of these days. I didn’t have a PS4 but have a PS5 and I just haven’t gotten to it yet.
You're in for a great time. 4 is my favourite, hands down. Lost Legacy is great, too.
 
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