Media Metal Gear Solid Discussion Thread (NO FIGURES /CUSTOMS JUST GAMES) SPOILERS

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I used to hold Mikami in high regard. I can't judge Evil Within since I haven't played it, but he got a ton of **** for it... so why is Kojima immune from criticism, bar this ****ing forum and a handful of Youtube comments :lol
This forum still has its fair share of Kojima defeners, or had :lol but yeah I don't get why Kojima is immune. especially when people have only played his MGS titles. Other creators have usually branched out at least.
 
This forum still has its fair share of Kojima defeners, or had :lol but yeah I don't get why Kojima is immune. especially when people have only played his MGS titles. Other creators have usually branched out at least.

I'm still a fan of his earlier work obviously. Does he have talent as a good director? Probably. Writer? Eh, the jury is out. As Gaspar mentioned, he needs someone to help with that.
 
I'm still a fan of his earlier work obviously. Does he have talent as a good director? Probably. Writer? Eh, the jury is out. As Gaspar mentioned, he needs someone to help with that.
Maybe he should collaborate with Stephanie Meyer.
 
I'm replaying Metal Gear 2: Solid Snake and I'm blown away how good Kojima's games can get without a massive ego and fan pressure. It's so good, MGS1 was basically a ripoff of MG2. :lol
 
I'll admit, MG2. MGS and MGS2 shared so much recycled stuff, but when he has a new gameplay ideas (MGS4, PW, V), he has no idea how to slap a good story to go with it.

Which is why we needed to throw in Liquid in Mantis in V just to fill gaps... that never pay off in the plot or truly serve a purpose.
 
I think I just realized something big.

I keep banging my head just how quick the series went to hell, and we all knew it happened from MGS4 onwards. So what went wrong? Why did the writing went to hell and MGSV has absolutely NOTHING to challenge MGS2?

The answer, Tomokazu ***ushima.

In case you didn't know, he was the co-writer for MGS1, MGS2, MGS3, and Ghost Babel. Yes, CO-WRITER- that means he had sharing duties of writing the games and it was reported that he was responsible for all the CODEC conversations in MGS1,2, 3 and GB.

***ushima left the series when MGS4 came into development, and eerily enough, seems to have vanished off the face of the earth. Could it be? Could MGS being actually soundly written due to a co-writer? We all know Kojima is obsessed with making MGS as HIS baby, could it be that ***ushima was the missing link all along?

Further reading below. Speculate away!

https://www.reddit.com/r/metalgears...it_where_is_tomokazu/?st=is0mn9dq&sh=debd29b0

https://www.neogaf.com/forum/showthread.php?t=1168506
 
Of course the first response on that Kojima ball washing reddit is trying to discredit him for giving Kojima all the credit. I think you may have nailed it. MGS4's codec calls were COMPLETELY forgettable and non engaging.
 
Of course the first response on that Kojima ball washing reddit is trying to discredit him for giving Kojima all the credit. I think you may have nailed it. MGS4's codec calls were COMPLETELY forgettable and non engaging.

There were ZERO interesting conversations in MGS4, PW, and V and I think now I know why.

Also, if you play Ghost Babel, the CODEC writing is very similar to MGS1 and 2. I was already wondering for decades who wrote those stuff, since they're so detailed and now I think it's clear who. If you listen to the PW and V tapes again, they're dry and filled with big statements rather than little details.
 
There were ZERO interesting conversations in MGS4, PW, and V and I think now I know why.

Also, if you play Ghost Babel, the CODEC writing is very similar to MGS1 and 2. I was already wondering for decades who wrote those stuff, since they're so detailed and now I think it's clear who. If you listen to the PW and V tapes again, they're dry and filled with big statements rather than little details.

Codec calls were a crucial cornerstone of the original trilogy. Then after that Kojima relied more on cutscenes... I mean just look at MGS4... it's a cavalcade of 45 minute cutscene nonsense at a time.
 
So it seems evident now that..

When Norihiko Hibino left, the music in the series suffered and never recovered.
When Tomokazu left, the writing went to hell and never recovered.

I mean..

 
Wait... are you insinuating this hasn't been a one man operation?

:lol

A few key people slowly left the series and sometimes it can be easy to miss since their names were not plastered on every single mission in MGSV, and the end result seems to be Kojima barking orders at his staff, scrambling to keep his vision together. Kojima totally overshadowed everything that everyone forgot the old games had more than one writer, unlike the latter games.
 
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