Media Metal Gear Solid Discussion Thread (NO FIGURES /CUSTOMS JUST GAMES) SPOILERS

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I think the Patriot are the only part of the story that still stands up. A group of expendable military members found and fortune and use it to become all powerful then get old, start to drift apart and create AIs to calculate and control the world. It fits the theme of MGS having humans constantly rely on technology to solve their problems.

But it extremely miss handled after 3. Zero is the man pulling the strings but he isn't featured in a single game out side of Codec photos.
 
This Youtuber always picked MGS3 as his favorite MGS but has switched camps recently and choose MGS2. I don't know what it is but I'm happy to see a small number of fans are slowly turning around. I love MGS3 but I don't think it's as good as 2 and 1. Skip to 15:08.

 
I saw a post on one of the facebook groups saying MGS2 was the best and it was getting a lot of praise on there too so maybe the winds are changing
 
For me MGS was always worked best with the smallish, urban environment. They were the only time when i felt like i might be in trouble in the game and when it felt the most stealth, getting spotted down a tight corridor on the Discovery for example. You mostly lost that in MGS3 until you get to groznyj grad
 
I saw a post on one of the facebook groups saying MGS2 was the best and it was getting a lot of praise on there too so maybe the winds are changing

Madness!

As they should be. MGS3 has a great setting and is very immersive, but it's too much Bond and not enough Metal Gear.

I understand Kojima wanted to do a jungle environment since the inception of Metal Gear, and clearly MGS3 is the best of the bunch since V took 30 steps backwards. The lack of real animals and forest physics that were present in MGS3 was shocking. :lol

For me MGS was always worked best with the smallish, urban environment. They were the only time when i felt like i might be in trouble in the game and when it felt the most stealth, getting spotted down a tight corridor on the Discovery for example. You mostly lost that in MGS3 until you get to groznyj grad

Yup, that's why I love Shadow Moses so much. I prefer the tight environments but I don't think Kojima would agree since all the games post MGS3 were mostly outdoors.
 
I think as systems could do more and he had the capacity to do bigger open maps it made him a bit thirsty for the Bond-esque type settings and style, and then he never looked back.

Plus the game camera is a big thing i guess isn't it. Having FP mode and being able to look wherever you want instead of the fixed or semi fixed camera angles made games what they were in terms of play style etc. It made TTS laughably easy
 
I truly hate TTS. It was so poorly programmed. I remember the reaction time of going into FPS was slower than MGS2 and the knockback of hitting enemies with bullets felt funky. Not to mention the controller was the absolute worst choice for this type of game.
 
Yeah, one of the things I read online was that the GameCube controller was not meant for the MGs control scheme. Too few buttons...
 
I feel like until maybe PW, the control schemes were seriously optimized and made only for a Sony controller. MGS1 it makes sense for, there's no way they can bring that to other consoles, and MGS 2 and 3 were exclusive for it. Some people stated that they had a hard time adapting to the HD versions with an Xbox 360 controller versus using a Dualshock 2 back in the day...
 
Metal Gear Solid 2 has always been my favorite and I have gotten **** for it for years. I honestly would have been satisfied if the story ended there, 3 could still have been made. I feel like Snake's speech at the end is the true moral lesson in all of MGS.
 
I feel like until maybe PW, the control schemes were seriously optimized and made only for a Sony controller. MGS1 it makes sense for, there's no way they can bring that to other consoles, and MGS 2 and 3 were exclusive for it. Some people stated that they had a hard time adapting to the HD versions with an Xbox 360 controller versus using a Dualshock 2 back in the day...

One thing I hated over the years was hearing how amazing the Xbox controller was. I put many hours on a friend's Xbox, and it seems to me the whole thing was built around Halo. It's nothing amazing, but any stretch. The Sony controller has always been the most versatile of them all IMO.

Metal Gear Solid 2 has always been my favorite and I have gotten **** for it for years. I honestly would have been satisfied if the story ended there, 3 could still have been made. I feel like Snake's speech at the end is the true moral lesson in all of MGS.

The ending would of left a lot unanswered, but seeing where it went... I would of preferred that. MGS4 made all the weirdness taken in MGS2 as literal, which completely goes against what MGS2 even was.

I truly blame the direction and quality the series went on MGS3. It's success was the series' downfall, much like Resident Evil 4. And you know what? I'd play RE6 over V any day of the week.
 
Metal Gear Solid 2 has always been my favorite and I have gotten **** for it for years. I honestly would have been satisfied if the story ended there, 3 could still have been made. I feel like Snake's speech at the end is the true moral lesson in all of MGS.

People forget that that's the original plan. Kojima said in many gaming magazines that he genuinely envisioned the series ending with MGS2. Most of the unanswered questions were intentional, and you're supposed to let it go. There's NO WAY to explain how Arsenal crashed in NYC with pedestrians acting casually, the identity of the Patriots, Vamp's immortality or how Liquid came back etc.

I remember Kojima said the only reason he came back for MGS3 was that Sony was expanding gaming to be more social (online) and he was tempted by a jungle setting. He wasn't intending to follow up MGS2 and MGS4 was a result of fan pressure (including death threats).
 
People forget that that's the original plan. Kojima said in many gaming magazines that he genuinely envisioned the series ending with MGS2. Most of the unanswered questions were intentional, and you're supposed to let it go. There's NO WAY to explain how Arsenal crashed in NYC with pedestrians acting casually, the identity of the Patriots, Vamp's immortality or how Liquid came back etc.

I remember Kojima said the only reason he came back for MGS3 was that Sony was expanding gaming to be more social (online) and he was tempted by a jungle setting. He wasn't intending to follow up MGS2 and MGS4 was a result of fan pressure (including death threats).

This makes me hate myself so much since I was actually happy he came back to direct...

 
One thing I hated over the years was hearing how amazing the Xbox controller was. I put many hours on a friend's Xbox, and it seems to me the whole thing was built around Halo. It's nothing amazing, but any stretch. The Sony controller has always been the most versatile of them all IMO.



The ending would of left a lot unanswered, but seeing where it went... I would of preferred that. MGS4 made all the weirdness taken in MGS2 as literal, which completely goes against what MGS2 even was.

I truly blame the direction and quality the series went on MGS3. It's success was the series' downfall, much like Resident Evil 4. And you know what? I'd play RE6 over V any day of the week.
Yeah, that controller has issues. I dislike the general shape, it feels too blocky and stretched. It hurts my hands...for all of Nintendo's problems with making a different controller every time, at least they keep the idea of being comfortable in there. But Xbox fans have a really bad habit of insulting the Sony controller though, i feel like it's a silly bias or just their hands mutated to adapt to the Xbox controller or something :lol Sony controller is great, I love how they only change a few things and still keep the general basis.

And yeah, MGS 3 is the RE4 of MGS. It's a great game, but not only did it start to bring new fans who don't know what the series is, it also gave a bad message to the developers. And MGS V is about on par with RE6 at points. but I'd prefer RE6, sad as that is.
 
Yeah, that controller has issues. I dislike the general shape, it feels too blocky and stretched. It hurts my hands...for all of Nintendo's problems with making a different controller every time, at least they keep the idea of being comfortable in there. But Xbox fans have a really bad habit of insulting the Sony controller though, i feel like it's a silly bias or just their hands mutated to adapt to the Xbox controller or something :lol Sony controller is great, I love how they only change a few things and still keep the general basis.

And yeah, MGS 3 is the RE4 of MGS. It's a great game, but not only did it start to bring new fans who don't know what the series is, it also gave a bad message to the developers. And MGS V is about on par with RE6 at points. but I'd prefer RE6, sad as that is.

Both RE6 and MGSV have bloated retarded plots, but at least RE6 had a realistic flow of events and it at least felt like something was on the line in the grand scheme of things.

"Of Snuffleupagus makes an appearance in Afghanistan, the Cold War will return!" How?... I really hate harping on it at this point. But on top of the typical things I've mentioned about it... I really hate the way Koji "structured" the plot. Nothing feels connected and you never feel invested in it. I felt invested in MGS4 as flat as most of the scenes felt, but I truly hate globetrotting in games.
 
This makes me hate myself so much since I was actually happy he came back to direct...



Hell yeah, that was a kickass trailer. I remember the first time seeing it in 2005 and almost lost my mind!

All the plot threads in MGS4, PW and V were pointless and added nothing to the lore that started with MG1. The type of fans that were pestering for Mission 51 are the epitome of what's wrong with this series. I don't mean to sound disparaging, but Mission 51 would have fix nothing. Stop being delusional! :lol
 
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