Media Metal Gear Solid Discussion Thread (NO FIGURES /CUSTOMS JUST GAMES) SPOILERS

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Finally watched it, myself. What is this game supposed to be.... The Last of Gear? Are those enemies, clickers? :lol

Nope they're early stages of Parasites that Skullface hadn't been able to control yet. I bet Konami is using that since parasites gave Man on Fire abilities and Quiet. However seems familiar to that mission when the vocal cord parasites mutated from the xray that Huey did making them control the host. So in essence a uncontrolled chaos right after ground zeroes of time dimension and people from old motherba.. I'm not going to justify this game... Konami needs to be like Nintendo. Dead.
 
Only in the movie since they travel to New York :lol but you should watch it, it's cute and hilarious.
 
So erm, how much of the writing Kojima actually did?

(Copy link and remove the spaces after the capital F)
https://metalgear.wikia.com/wiki/Tomokazu_F ukushima

I think it's safe to say at the very least, he was just as responsible for all the classic lines and immersive plot lines as Kojima was. I'll admit I didn't really know much about the crew aside from Kojima, Shinkawa and Mori. But I appreciate you bringing it to my attention, since it makes it crystal clear as to why there was such a huge drop off after MGS3.
 
I think it's safe to say at the very least, he was just as responsible for all the classic lines and immersive plot lines as Kojima was. I'll admit I didn't really know much about the crew aside from Kojima, Shinkawa and Mori. But I appreciate you bringing it to my attention, since it makes it crystal clear as to why there was such a huge drop off after MGS3.

I remembered him when I was younger, after reading "In the Darkness of Shadow Moses", which is brilliant. If you dissect the writing of most MGS games, you can tell which parts are written by him. His writing usually is very layered with payoff, and he has his own flair, like Snake's conversation with Mei Ling or Paramedic, or the comedic bits between Snake and Otacon in the MGS2 CODEC (Aliens, the Three Musketeers candy bar).

When divorced of such nuances, you get the writing such as Mei Ling's stilted proverbs in MGS4, or the big speeches in V. You can tell right away who wrote what.

I think the biggest mystery is what happened to him. I kinda forgotten about him since he literally disappeared off the face of the earth the radar after MGS3.
 
I remembered him when I was younger, after reading "In the Darkness of Shadow Moses", which is brilliant. If you dissect the writing of most MGS games, you can tell which parts are written by him. His writing usually is very layered with payoff, and he has his own flair, like Snake's conversation with Mei Ling or Paramedic, or the comedic bits between Snake and Otacon in the MGS2 CODEC (Aliens, the Three Musketeers candy bar).

When divorced of such nuances, you get the writing such as Mei Ling's stilted proverbs in MGS4, or the big speeches in V. You can tell right away who wrote what.

There's really no engaging dialogue that I can recall from MGS4 onward. Even in MGS3, you're glued to codec calls and every cutscene.

Where as in MGS4 the cutscenes are way too long, filled with fluffy fan fiction level dialogue. The codec is completely useless in it, and after hearing all them once through my first playthrough, I never bothered to listen to any again. The Codec is completely gone in PW and it's relegated to ingame, and V is the same way.
 
There's really no engaging dialogue that I can recall from MGS4 onward. Even in MGS3, you're glued to codec calls and every cutscene.

Where as in MGS4 the cutscenes are way too long, filled with fluffy fan fiction level dialogue. The codec is completely useless in it, and after hearing all them once through my first playthrough, I never bothered to listen to any again. The Codec is completely gone in PW and it's relegated to ingame, and V is the same way.

I remember the CODEC from MGS4 where Otacon talked about the power of the PS3 and blu ray, that was so awkward. Yes, technology progresses, we get it. :slap
 
I remember the CODEC from MGS4 where Otacon talked about the power of the PS3 and blu ray, that was so awkward. Yes, technology progresses, we get it. :slap

The whole Big Boss "norms" speech is just a hodgepodge of nonsense with over expressive dialogue that didn't have to be that way.

I can follow the Arsenal AI codec call at the end of MGS2, where as with that it's so jumbled up that I don't even care to try to take any of it in.

Big Boss trying to create depth with the AIs was completely uninteresting since they're not even characters really.







Although I did like the "this is good, isn't it?" little scene. The whole Boss salute scene was SO forced. The first of running the Snake Eater era into the ground.
 
The whole Big Boss "norms" speech is just a hodgepodge of nonsense with over expressive dialogue that didn't have to be that way.

I can follow the Arsenal AI codec call at the end of MGS2, where as with that it's so jumbled up that I don't even care to try to take any of it in.

Big Boss trying to create depth with the AIs was completely uninteresting since they're not even characters really.

Heck, I never finished some of the tapes in MGSV. Jesus Christ, CodeTalker, can you be more flat?? :rotfl
 
Heck, I never finished some of the tapes in MGSV. Jesus Christ, CodeTalker, can you be more flat?? :rotfl

I don't know what was worse. The repetitive 60 hours of missions, or the hours of, or the most uninteresting dialogue I've heard in MGS, or in gaming in general. Both were torture.

The Zero tapes are so incredibly dull, and really have no value at all. Zero stayed in some NYC apartment? Yeah, okay. All the 21st century tech they had in the 70s and 80s and that's his hideout? :lol
 
I don't know what was worse. The repetitive 60 hours of missions, or the hours of, or the most uninteresting dialogue I've heard in MGS, or in gaming in general. Both were torture.

The Zero tapes are so incredibly dull, and really have no value at all. Zero stayed in some NYC apartment? Yeah, okay. All the 21st century tech they had in the 70s and 80s and that's his hideout? :lol

**** I never thought of that! :slap :lol
 
**** I never thought of that! :slap :lol

I always had a different vision for what the Patriots are, or were after MGS2 came out. We find out their origins in MGS3, and in MGS4 we find out their identities.

And then in V, they're not the super powerful untouchable ghosts we imagined... it's a guy in a Hell's Kitchen apartment drinking tea...
 
Zero stayed in some NYC apartment? Yeah, okay. All the 21st century tech they had in the 70s and 80s and that's his hideout? :lol

**** I never thought of that! :slap :lol

it's a guy in a Hell's Kitchen apartment drinking tea...

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