Jameson Rook
Super Freak
- Joined
- Sep 10, 2012
- Messages
- 11,873
- Reaction score
- 111
Haha brilliant comic Ryan. Solidus brought up an interesting topic: Anti-aliasing. I thought one of the reasons for higher resolutions like 1080p was to eliminate aliasing.
Why is it still a large problem even this generation?
I picked up a PSV and MGSHD to keep me occupied while trainning and holy crap! This may be my preferred way to play MGS2. I'm not sure if you could do this in the PS3 version but being able to skip the scenes like when Peter Stillman gives you a brief on how to freeze the bomb and all you could do was look around the room. Or the scene where you ease drop on Solidus and Ocelot with the direct mic after talking with Ames. Only real gripe is with the goatees on those Marines at the beginning.
Same for me, he's way more mysterious than BB at this point.And maybe since he's still continuing the series, it would have been strange to pull snake immediately out of retirement, following his "final mission" from MGS 4. Personally, all of the Big Boss tie-ins have made me appreciate Snake all the more. I just wonder if we should expect any more Solid Snake games, especially since Kojima said that he isn't finished with the character as yet.
Oh stop it you
Might not be the newest thing, but I just learned this the other day upon reading some manga.
View attachment 150693
You're confusing Snake's general view on life about propagating the species through cultural and social influences, with a war manifesto . That entire monologue in MGS 2 alluded to the social themes and memes that Kojima had placed inside of MGS 2, and it served simply as a concluding statement to finalize the overall discourse of the game.
Snake never had notions of "loyalty to the end", or fighting for cause that was greater than himself, unlike The Boss. He was highly apathetic about the world, aside from his personal war against Big Boss and Liquid (which included his work in Philanthropy to rid the world of Metal Gears). He even told Olga, "I'm a nomad, too" - which referenced the way he lived his life on the fringe, away from governments, and away from the rule of law and society.
And maybe since he's still continuing the series, it would have been strange to pull snake immediately out of retirement, following his "final mission" from MGS 4. Personally, all of the Big Boss tie-ins have made me appreciate Snake all the more. I just wonder if we should expect any more Solid Snake games, especially since Kojima said that he isn't finished with the character as yet.
terrible character design choice
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