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Let's put it this way, Peace Walker was arguably the best game on PSP, but Solidus and a couple others here have a hate boner for it :lol

I didn't play on console but it was definitely the best game I ever played for PSP hands down.

And it's probably way more relevant to the canon than MGS2 and MGS4 right now.

Dude, even pturtle doesn't want to reply Peace Walker (but, I think his reasons were for the gameplay and level grinding) :lol. I enjoyed it for the gameplay, co-op and online - like I said a million times before. The gameplay was fun, but the storyline and regurgitated "Peace" theme was atrocious and patronizing.

I'm not sure what the story elements are for MGS V. But, if it has anything to do with the creation of the Patriot satellites (and nanomachines to suppress language and thought), I'm sure it will tie into MGS 2 and 4 in some way. It'll be disappointing if it doesn't, since this game is supposed to close the loop on the entire timeline.
 
It falls right within MGS standards for ridiculousness imo.

The themes are repetitive, regurgitated, corny, patronizing and over exposed in all games

As for MGSV I also expect it to tie into every game, but just for what I saw in the trailers, I got mostly MGS3, PW and MGS1.
 
It falls right within MGS standards for ridiculousness imo.

As for MGSV I also expect it to tie into every game, but just for what I saw in the trailers, I got mostly MGS3, PW and MGS1.

Taken to the extreme... MGS3 got pretty weird, but it didn't go into the Japanese Hokeyness of PW... not even close. MGS3 is endearing, mainly due to the era it's set in.

The only tie ins with MGS1 this is going to have, is the force fed nods because Kojima can't do a MGS without reusing old assets over and over.
 
When Ryan and I were doing the story and Extra Ops, we skipped all of the cutscenes.

It's the only game of the series that I never watched the cutscenes in any subsequent playthroughs. Despite my hate for MGS4, it's got a couple good cutscenes that aren't 45 minutes long.
 
Metal Gear Solid V: The Phantom Pain & Ground Zeroes

I have to wait until Monday :(
Damn envy! ..You feel it too, Don't You? :gah:

Enjoy the game man! :lol

Thanks a lot man!

Out of curiosity, would I be confused as **** if this was the first MGS game I played?

Yes, but it seems intentional on Kojima's part, I put in about 2 hours and I'm completely lost so far :lol

Dude, even pturtle doesn't want to reply Peace Walker (but, I think his reasons were for the gameplay and level grinding) :lol. I enjoyed it for the gameplay, co-op and online - like I said a million times before. The gameplay was fun, but the storyline and regurgitated "Peace" theme was atrocious and patronizing.

I'm not sure what the story elements are for MGS V. But, if it has anything to do with the creation of the Patriot satellites (and nanomachines to suppress language and thought), I'm sure it will tie into MGS 2 and 4 in some way. It'll be disappointing if it doesn't, since this game is supposed to close the loop on the entire timeline.

It's funny, it's probably my favorite psp game of all time :lol

When Peace Walker was releasing my PSP had broke, so I didn't get to play it until sometime after its release, by then I didn't really get to enjoy all the co-op features and such. What I really hated the most were the boss battles, the story I didn't think was crap but I certainly think it's was the worst in the series in that department. Overall I thought it was a really good game, and beat twice, but yea, I don't see me going back unless it was to take advantage of co-op or something.
 
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Taken to the extreme... MGS3 got pretty weird, but it didn't go into the Japanese Hokeyness of PW... not even close. MGS3 is endearing, mainly due to the era it's set in.

The only tie ins with MGS1 this is going to have, is the force fed nods because Kojima can't do a MGS without reusing old assets over and over.

MGS3 was the most tamed of the MGS as far as Japanese corkiness imo, if anything, PW is sure overboard with Japanese creepiness in all the extras, but the story and everything involved in it is pretty standard.
 
MGS3 was the most tamed of the MGS as far as Japanese corkiness imo, if anything, PW is sure overboard with Japanese creepiness in all the extras, but the story and everything involved in it is pretty standard.

If you remove all that nonsense, sure I can agree to that... the problem is it's probably the most uninteresting game in the series when it comes to the story. I couldn't care less about any of the characters, outside of Kaz maybe.
 
If you remove all that nonsense, sure I can agree to that... the problem is it's probably the most uninteresting game in the series when it comes to the story. I couldn't care less about any of the characters, outside of Kaz maybe.
I can't disagree about the characters, they're completely irrelevant, most of them, but I liked the story.

And I loved Ashley Woods cutscenes.

When Ryan and I were doing the story and Extra Ops, we skipped all of the cutscenes.
Skipping based Wood's cutscenes.

eFTblUp.gif


inb4 it's not Yoji so puke.gif

Although if it was co-op I would've done it too :lol
 
I think Plisken nailed my other main problem with the PW, all of the characters outside of Kaz were pretty dull. Still though, I do take into consideration the platform it's on, I don't expect a psp Metal Gear to be on par with the console versions in anyway.
 
I can't disagree about the characters, they're completely irrelevant, most of them, but I liked the story.

And I loved Ashley Woods cutscenes.


Skipping based Wood's cutscenes.

eFTblUp.gif


inb4 it's not Yoji so puke.gif

Although if it was co-op I would've done it too :lol

Hey, stop strawmanning my posts :lol I never said I skipped the cutscenes because of Ashley Wood's art. I bought his ****ing MGS art book and the digital graphics novels for ****s sake. I just didn't care for the story. The little **** Chico, University of Peace, "my name means Peace", "heyyy, my name also means Peace!", "wanna go smoke some weed and talk about Peace?", "when will Peace ever come to our land?". Then there was the talking Boss mech that killed itself for Peace. **** that.
 
Oh, wow. Thanks for that! Out of curiosity, where does that Rising game fall in all this?

Rising takes place like 8 years after the last Metal Gear Solid canon wise, it's really a spinoff that's sort of a satire of the series in my opinion.
 
Hey, stop strawmanning my posts :lol I never said I skipped the cutscenes because of Ashley Wood's art. I bought his ****ing MGS art book and the digital graphics novels for ****s sake. I just didn't care for the story. The little **** Chico, University of Peace, "my name means Peace", "heyyy, my name also means Peace!", "wanna go smoke some weed and talk about Peace?". Then there was the talking Boss mech. **** that.

My bad, but Wood has been bashed here too, I don't even know what we're hating on at the moment anymore :lol
 
Metal Gear Solid V: The Phantom Pain & Ground Zeroes

So far my only negative about TPP is the graphics, Ground Zeroes looked a lot better to me, but the gameplay is a 10/10 so far.
 
I gotcha. Thanks for all the input guys! I had totally forgot about that Legacy Collection.

I'm sure you'll love Rising. It's in the storyline canon, but it takes place years after MGS 4, so you can enjoy it as a standalone, too!

My bad, but Wood has been bashed here too, I don't even know what we're hating on at the moment anymore :lol

I love Ashley Wood's MGS work :lol. I don't care for his other pervy art, but his art style is pretty unique.

So far my only negative about TPP is the graphics, Ground Zeroes looked a lot better to me, but the gameplay is a 10/10 so far.

Well, that sounds good at least. How do the graphics compare to TLOUR? And... how's the difficulty compared to GZ?
 
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