Me too, but many of them are unfitting (just like most of design decisions, lol). Not to mention the story is set in 84, yet "The Final Countdown" was released in 86 and "Friday I'm in Love" in 92. Major Fail.
Me too, but many of them are unfitting (just like most of design decisions, lol). Not to mention the story is set in 84, yet "The Final Countdown" was released in 86 and "Friday I'm in Love" in 92. Major Fail.
I like some of the songs in there, but it's a poor man's Vice City.
I stopped as soon as the nerd started to yell annoyingly for no reason, at 1:45 I think.I stopped watching that video as soon as the nerd dissed MGS 1.
For those playing this in consoles.. is it true that you cant play uploaded music anymore for the helicopter?
Didn't see this posted in here, these guys (RedLetterMedia) pretty much sum up my feelings on Kojima.
https://youtu.be/BUytlAKC9Rg
Cause I rather my personal music not be tied to ingame mechanics, i.e. 3D/postional audio. Rather just have my music going all the time at the setting I like.
On a different note...
HOW THE F do you get Quiet to move with you?
Every time I use her, she goes to the nearest enemy camp to spot and just sits there, even though I travel in a different direction to another camp.
I am on side of the map, check her position, she is on the other side....WTF you doing...!!
And stop humming in mic, keeps the radio waves clear hehe
Go to your iDroid, then the mission tab, then select buddy, and then (it should be there) either commands scout (quiet) or attack (quiet). Select either, then a map will display with defined areas that you can have her travel to.
I just had more fun with a half hour of rising than my whole time spent with The phantom desert simulator.
This is my main issue with MGSV so far, next to the non talking Snake. It's doesn't explain half of the mechanics. It took me forever to figure out how to do this. There's a severe lack of codec convos. I miss all the codec chat about every devise and cardboard box.
This, so true. I have to go back and replay it on the higher difficulties. The soundtrack though, is great. I just wish the one included with the Collector's Edition included the whole OST and not just 'almost everything' but still amazing.Glad you like it. I'd say it's got the best boss fights as a whole in one Metal Gear game. The final boss fight, which is broken into about four parts, is a contender as one of the best in the series. The soundtrack for it is FANTASTIC
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