Lol. Honestly, he makes the game intense.....I found myself almost jumping a couple times. Did not happen for me in the first two. And it seems like a bigger game. Or at least, the impression with all the different parts of the city to explore.
If you really read into it, you'll see geographically it doesn't follow the continuity of RE2's established map. The biggest example I can give is if you combine the street maps of RE2/3, you'll see the street that Leon and Claire's car goes down doesn't match the one in RE3. You actually cross it in RE3 that's next to an alley, but it's REALLY narrow and doesn't make sense.
The yellow that shows the truck... if you get that far in RE3, check the map and you'll be walking by a Japanese take out place that's kinda in a back alley and you'll see a few cars piled at the end of the street which is supposedly the truck street.
This is the street that is on the map, and is the only one to match the one in RE2.
But yeah, it's much bigger than just having the RPD. In RE2's original design, once you get more weapons at the RPD... we were going to have to go back outside and travel through the city to get to the sewer. Then they decided to just have it in the RPD basement. The trek to the chemical plant is like a block underground which would put the chemical plant like right behind the RPD, which is where the City Hall is supposed to be in RE3.
There's a lot of that in RE2/3. Like it's been debated for years that we don't know where the Marshaling Yard in RE2 is where you take the turntable down to the lab. We don't know how far the cable car goes. But when you look around the turn table, it looks like you're still near the city.