Resident Evil 6

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Ah okay. :) I'll start tomorrow[tired]. I like the start of Leon's campaign after I didn't care for it much, especially that climbing! My favorite part was:

[ame="https://www.youtube.com/watch?v=7Wbwf_qJjDU"]https://www.youtube.com/watch?v=7Wbwf_qJjDU[/ame]
 
Jake's is mostly a Cat & Mouse Campaign

Chris's Mostly Action, which i find myself running out of ammo alot
 
Jake's is mostly a Cat & Mouse Campaign

Chris's Mostly Action, which i find myself running out of ammo alot

Buy the unlimited ammo for the Assault Rifle and fire away :D

Both Campaigns are fun.

I am just about to finish Chris' scenario for the 2nd time and I think I will play Jake's scenario as Sherry next.

Or a toss up between Ada's scenario as her's was fun too!
 
Beating Ustanak was probably my favorite boss battle of the game. It felt so satisfying. Then again, finishing every final boss felt satisfying b/c they were so annoying, haha. In a good way though. But Ustanak.. he was the biggest PITA in the game imo.

I couldn't get annoyed by the Ustanak, he is too awesome I actually wanted to see more of him :S

Leon's boss was impossible to kill.. -.- I've been 20 minutes shooting no stop til I figured it out lol

and Chris's boss was the most annoying to me I didn't had any bullets so yes.. I knifed the thing til it died, it was a looooong night, when he died I was like
EAT THAT YOU SON OF A ..!

then I finished Ada's and played mercenaries (unlocked all characters and costumes) :yess:
never used the skill points in the entire game, I have like 400k, I think I'll never use that lol
 
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Sherry is second most wanted from me, then Chris, then Ada, then Piers, then Leon.

Though which outfit I prefer for each character is tricky. I think I mostly prefer everyone's China outfit.

I would be nice if each would come with something from the previus outfit, like Leon china outfit but with his leather Jacket, Chris and Jake with their jackets and so on
 
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Finally Finished Ada's Campaign, and i can finally Say that i recommend this game! IMO it is better than RE 5 .. only things i hated was Camera & too many quick time events, i wouldn't mind few of them, but there are many which leads to many Deaths for it being to sudden for you.

it's totally not a medicore game, i would give it a score of 8.5/10
 
Starting playing as Chris, I kept dying in the part were the building is coming down. Lol I'll continue tomorrow if anyone wants to join.
 
Finally Finished Ada's Campaign, and i can finally Say that i recommend this game! IMO it is better than RE 5 .. only things i hated was Camera & too many quick time events, i wouldn't mind few of them, but there are many which leads to many Deaths for it being to sudden for you.

it's totally not a medicore game, i would give it a score of 8.5/10

No it's not. It's a solid game. It's not perfect but its really fun and not bad at all. G4 gave it a 2 outta 5 which is just stupid. Game is clearly a 8 or 7at best. It's really fun and adds more to the story.
 
Im a pure original REmake/Zero/2/3/Outbreak fan of RE. I didnt like RE4, I didnt like RE5 but still bought them. I bought RE6 too.

The first 2 hour of Leons I didnt mind. It had that throwback to the originals and it wasnt bad. The subway section was superb, it had horror and atmosphere and It made me thing 'if they remade RE2 over the shoulder, and im in raccoon city's subways trying to get to the RPD and im seeing the shadows of Zombies storming towards me, and ive got a single clip in my classic old VP70, I would be happy'.

I like the over the shoulder perspective but in this game the camera spazzes out so much! Then i keep hitting R3 on the PS3 and it switches shoulders mid combat and its frickin annoying. Cover system is annoying because ive got to weapon ready then press X to take cover, and sometimes you end up jumping over it instead of just bloody ducking. Operation Raccoon City had better controls suited for RE6 in my gods honest opinion. I loved the quick drawn in ORC with the handgun and most importantly it looked frigging cool walking slow shooting all the surrounding zombies around you with pinpoint precision. Cover system was much more friendly as well.

over the soulder Its a great evolution on the play style and its necessary. But whats happened is theyve got poorly done story which doesnt have much in it, RE6 is really repetative. Leons goes crap at the cathedral. Loved the puzzles but after the annoying boss fight, it gets abit lame and then into china it becomes Call of duty in 3rd person.

Jake and Sherrys campaign I detest. I hate melee. Its strange because as dumb as it seems, All i did in leons and chris' campaigns is use the extremely overpowered melee attacks. It saved my ammo and I could kill creatures in two-3 melee attacks as opposed to 10 handgun rounds. I found the story boring, I like what they did with Sherry but my god it was boringly predictable.

Chris' campaign I actually found to be the BEST of the 3 (not counting Ada, not finished that). And yes, I said it. The campaign sums up what has happened to RE; its become gears of war effectively. But to me, it played the best, it had the best boss fight (yeah, I loved the throwback to Yawn) and it didnt lie about what it claimed it was; Leons was suppose to be 'back to ye old survival horror roots' for about 30 minuets it was. Then it was actually a chore to play just like Sherry/Jake.

Chris' was the same. The whole game feels like such a chore to play. At first its fun, but then its just more of the same, more of the retarded AI. more of the poor cover system. Its stupid when on Proffessional im still taking the risk of letting my friend draw the fire and im just melee attacking everyong with a sniper, rpg, machine gun or knife and killing them. Chasing 'Ada' as chris on the ship with the lame 'neo umbrella' operatives. It was such a boring chore with dumb AI that a 9 year old can beat.

The story was naff, the game itself was just so repetative. Leons had atmosphere for the first hour and then it went all explosive COD style. Chris' campaign to me is the best simply because the campaign is truly designed around the desired playstyle so it suits it the most, and Chris as a character, intrigued me. I liked the idea of losing his squad, the guilt.

But you know what I wish they did? I wish to god they did more about S.T.A.R.S. If he is gutted about Finn, a guy who knew for a few days. Why is he still not got survivors guilt of his best friends Forest, why isn't he feeling guilty about not getting there in time to save Kenneth? And for gods sake, why the hell doesnt he have pure guilt over Richard Aiken? Him and Rebecca SAVED him from Yawn, but only just, but Richard saved Chris' life from Fi-03 Neptune, he was inches from being dragged under water and devoured, but Richard, still wounded from the snake bite, dives and shoves him out the way to save Chris.

This is what annoys the absolute hell out of me with Crapcom. With Chris, if theyre doing the emotional battle worn side, then the one thing they always forget is Arklay. There wasnt just Jill, Wesker and Chris. There was Barry and Rebecca. There was his true friends Kenneth, Forest and Richard and theyre forgotten. its like none of the originals ever happened. Just the old 'its like the raccoon city incident!' which yknow, the town was nuked and obliterated, corruption was rife, 100,000 innocents died, and one of the most respected Special Tactics and Rescue Service Alpha and Bravo teams were decimated in a highly traumatic incident, yet none of it is spoke of. Just the crap from RE5 which doesnt have a touch on the actual emotional strain and fear Arklay wouldve captured but instead some noob Finn gets more screen time and it affects chris much more as they are under his command yet theres nothing about STARS and how Rich did more for Chris than anybody in the world.

The games before RE4 to me are STILL better. Gameplay is frustrating now days, but the stories, the atmosphere, the environments which tell a horror story themself, the suspense and intrigue. Theres none of that from RE4 onwards. RE4 didnt have atmosphere and the Iron maidens everyone says were creepy, but if theyre creepy, why does it take 3 punisher bullets to kill them? You dont need thermal, Plagas are always in the same 2 or 3 places. Bang bang bang; dead.

it became an action adventure game with a very poor story trying to use previous games' draws to keep the sales up. All it is now, is using a name which old fans adore, and filling it with big set pieces and explosions and lots of gunfighting. And that is all RE6 is, its a poorly done, very drawn out and chore-filled experience with very poor AI.

Another gripe with Crapcom is how suddenly BOWS have stealth camo. Revelations had Hunters which had stealth camo, and we got the snake with stealth camo. its ridiculous and stupid, its not metal gear solid for gods sake.

RE needed to change. Over the shoulder REmake style, get rid of standard zombies and make Crimson heads the new normal zombie; make out Umbrella managed to skip straight to V-ACT and then youve got blinding fast zombies who cant die unless decapitated or cremated with claws who can hunt you down and burst through doors.

Dead space to me, is how RE shouldve gone. It had fantastic story, great atmosphere, great narrative and story telling, it filled me with intrigue and it had a good amount of action. DS2 was also superb; it upped the action in line with the experiences of the main protagonist, but it still kept alot of the survival horror elements, it still had creepy atmosphere and like the old style RE; the environments TOLD a story of normal peoples desperate attempts to survive or barricade themself in, or giving themself to the marker.

DS3 is adding an optional co-op but it still retains a full single player game. It has human enemies which you can take cover from, but you cant take cover from other enemies. It retains alot of its survival horror whilst still adding a new style of human enemies. Why couldnt capcom do this? Its the best of all worlds and makes it relevant with the story, not because they want to cash in on a wide crowd of casual blow stuff up. It keeps its identity because Visceral believe that its unique identity is one of its major selling points; which they are right. Its probably the only true survival horror game out there.
 
No it's not. It's a solid game. It's not perfect but its really fun and not bad at all. G4 gave it a 2 outta 5 which is just stupid. Game is clearly a 8 or 7at best. It's really fun and adds more to the story.

This game gets judged hard but they will give every call of duty a high score Gtfo!
 
This game gets judged hard but they will give every call of duty a high score Gtfo!

yea im pretty sure this Cod game will be as scripted and as linear than this game and it will still get a high score. Cod is the twilight of gaming. Pure overhyped nonsense.
 
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