So Maul has a completely different upper body compared to the V1!
Important note: The V1 on the right is modified. I dremeled the lats and extended the neck. And I repainted the sculpt.
The new upper body gives him much better proportions in the traps, upper arms, and overall silhouette.
The arms can move closer to the body now by making the lats smaller. This is something that bothered me about most HT figures I have, I'm glad they fixed that.
They also fixed the neck length, which was too short on the V1. My mod and the new neck length match pretty much exactly.
So they really fixed all the issues the V1 had!
The one downside is that the neck has a much smaller range of motion since the rubber neck sleeve and chest are one piece. I might have to do something about that. Otherwise I fear it really limits dynamic posing.
He also comes with fatsuit pants by the way, but I left those off when redressing him. I feel they are completely unnecessary.