WGP's Classic Star Trek: ***-You-up Kirk pics

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Re: WGP's Classic Star Trek (being cast now)

Again, you bring up some good points. Me, rick and lonnie all saw the heads abd decided together that the first batch was too big and was happy with the size of the second batch. Personally speaking I judge a head size a accurately as possible - scaling down what the actor s head would really be to the nearest mm, the problem is that we can never get the bodies to be as accurate as the heads, just looking at kirk s head on the body Spenser posted up makes me cringe - because the body is just so anatomically disproportionate .
 
Re: WGP's Classic Star Trek (being cast now)

Oh Spenser, I'm so glad you posted a pic of Kirk with your paint-up. It looks really good! I can only imagine that with a few adjustments, this could look like Kirk stepped of the small screen! Sooooo, excited, there's never been a decent Shatner/Kirk likeness in any scale before, as far as I can tell. I read once that it had to do with Shatner not giving his approval to licensed properties until the likeness was to his liking - meaning that the finished products wound up not really looking like him. Don't know why that would be, but it does sort of fit the fact that no statue or figure of Kirk really got his likeness correct - this could be a first!

This is a common problem in the industry;having to deal with celeb's who have an unrealistic image of themselves.It's even worse dealing with estates. I remember the shop I worked in trying to get approval for a sculpt of Elvis.We did 7 attempts, and Priscilla shot every one of them down.Granted, the first guy made Elvis look like his own face, but the other 6 were all pretty decent.Not the only example I can give;just the most blatant(still miss it though)...PS
 
Re: WGP's Classic Star Trek (being cast now)

Here are pics of the other two larger masters from previous printing attempts. This Serious Kirk head is the original sculpt version.

Current Scotty and upscaled Smiling Kirk

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Current Kirk next to upscaled heads
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original and scaled up
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Re: WGP's Classic Star Trek (being cast now)

Even when I save images corrected so that they are vertical, photoshop has still been displaying them horizontal. Sorry!

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Re: WGP's Classic Star Trek (being cast now)

I like 'em. The size looks much better now. Glad you guys fixed the scale issues. Can you show a pic of the Rand head next to the new heads for comparison?
 
Re: WGP's Classic Star Trek (being cast now)

I like 'em. The size looks much better now. Glad you guys fixed the scale issues. Can you show a pic of the Rand head next to the new heads for comparison?

In life the human head size differs from person to person. There is no uniform size. Some are bigger. Some are smaller. Because of this 1:6 headsizes don't need to be all exact. That is not realistic. That always gives some leeway into 1:6 head sizing. Particularly between males and females. Even with that I think she is too small for the new heads.

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Re: WGP's Classic Star Trek (being cast now)

I would still love to see Spencer's suggestions incorporated so we can get the perfect Kirk.
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The profile of the sculpt on the right is scary good though.
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Re: WGP's Classic Star Trek (being cast now)

I should also say we no longer have this first Kirks file. It was replaced when the revision was made, so for the serious version you either approve him as-is or we would have to tweak the second version.
 
Re: WGP's Classic Star Trek (being cast now)

The up-scaled look better to me and I also think you pick up a little more detail. To be honest I don't know if you want to go too much wider, maybe splitting the difference or Kirk may start looking too chubby. Looks like Rand probably needs to be reprinted as well. Smiling Kirk looks quite cool.
It will be nice when all this scale stuff is worked out so that WGP can continue focusing on delivering more great characters.
 
Re: WGP's Classic Star Trek (being cast now)

In life the human head size differs from person to person. There is no uniform size. Some are bigger. Some are smaller. Because of this 1:6 headsizes don't need to be all exact. That is not realistic. That always gives some leeway into 1:6 head sizing. Particularly between males and females. Even with that I think she is too small for the new heads.

treknov12sizes084-1.jpg

Sadly, I think I agree. I was kinda hoping we could leave her as-is because of the slight size difference between genders, but her head does look kinda teeny next to those Kirks. Where she doesn't need to have her sculpt adjusted (really is perfect just like it is!), would that at least reduce the labor and turn around time for her? I feel bad that we've created the extra work for everyone, but I think the finished product will be worth it!:hi5:
 
Re: WGP's Classic Star Trek (being cast now)

I should add that I LOVE the new scale. It seems much more satisfying to me on the HT body. The length of the neck could probably come down a couple mm (that doesn't bother me so much, I can always dremmel, if need be).

As an experiment, I slightly adjusted the paint-up Spenser did for Kirk to make it a little more in line with the proposed change. It's not perfect, because the head is slightly at an angle in the pics, so the features distort bit more than they should with a size readjustment, but it at least conveys a rough idea of how Kirk might look.

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Re: WGP's Classic Star Trek (being cast now)

Wow, the up-scaled versions looks much better and I agree with Khonsu70 that the necks should be shorter but that's an easy fix I guess.
 
Re: WGP's Classic Star Trek (being cast now)

The profile of the sculpt on the right is scary good though.
treknov12sizes007.jpg

The profile is 110% perfect, it's looking at it straight on that the sculpt looks little narrow, particularly in a couple shots with the smiling sculpt. It's a bummer the first sculpt was not saved. Again, I wish we were able to move ahead to the future projects, and maybe with enough feedback on scale we finally can. Revisiting Kirk will take away from time that could be used toward a new character, but his character is kinda the bedrock of the TOS line. Along with Spock and McCoy, these are the characters that really need to be nailed 100%.
 
Re: WGP's Classic Star Trek (being cast now)

Even when I save images corrected so that they are vertical, photoshop has still been displaying them horizontal. Sorry!

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I think that one is perfect I am shocked at what i have been reading on this page with the bickering on here. I can understand with some mods but this is alot of nitpicking at this rate it will take forever to get the sculpts.

what i think could work is if a sculpt that sean thinks is perfect go up 1/4th scale that way when shrinkage happens it will adjust for that. But this is becoming lunacy:panic:

What i expect with head sculpt is that it not look to rediculous and have really good redering of face. if it's only off slightly like my grandpa said if it aint broke dont fix it.

So guys can you cut WGP some slack their trying something and they are trying to please you.

BTW Rick the proto for salt vamp will be finished tomorrow. im leaving some loosends so you can see it with head and attachments. if you got pins and you see some things that need changed just pin and send to me and it only take a moment to fix.

peace be with you guys and trecks please calm down alittle.:1-1: happy hollidays everyone.
 
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Re: WGP's Classic Star Trek (being cast now)

BTW Rick the proto for salt vamp will be finished tomorrow. im leaving some loosends so you can see it with head and attachments. if you got pins and you see some things that need changed just pin and send to me and it only take a moment to fix.

pease be with you guys and trecks please calm down alittle.:1-1:

Oh yeah, I, for one, am really not upset with anyone, least of all the hardworking folks at WGP. :peace I've been fretting bout what is attainable and what is perhaps asking too much. The fact that the first sculpt for Kirk is gone and that the second sculpt would have to go back to scratch has me rethinking if it's a battle worth fighting. I know that in the final casting, the face seems a bit too thin when viewed straight on, but there's no arguing that the likeness is Shatner. I'm really glad the issue of scale is being addressed, as it's been the biggest sticking point. Spenser's feedback on Sulu really does make for a better looking profile (would like to see those changes incorporated, if possible). Some fullness on the serious Kirk would look better, but I dunno... if others are okay with it and it's going to slow down future projects...:dunno

I absolutely love Rand and Scotty just the way they are, sizing issues aside. As I've said, I consider Kirk about 95% there. Sulu is in the 85-90% range. Salty is 110%! :clap :yess:
 
Re: WGP's Classic Star Trek (being cast now)

So apologies, I know this has been covered at some point in this thread but what bodies are the long necks made to be used with? I assume Hot Toys TT, but I just haven't kept up with all the variations of that.

Anybody else still old school like me, using cheap basic Dragon bodies for customs? Probably what I'll mostly do here but I want to put one of Spenser's green wraparounds on Kirk, and trying to figure out what will look best under the V-neck.

& let me add my thanks to WGP for making these happen! Hope the various feedback doesn't discourage you.
 
Re: WGP's Classic Star Trek (being cast now)

Anybody else still old school like me, using cheap basic Dragon bodies for customs? Probably what I'll mostly do here but I want to put one of Spenser's green wraparounds on Kirk, and trying to figure out what will look best under the V-neck.

For the green warparound, I'd remove the neck of the sculpt and put it on a soldier story body. They're a little shorter than a true type, and have a muscular build, but not too muscular. Heck I'd probably do that for any Kirk, I can't think of a more appropriate body for him than a soldier story.
 
Re: WGP's Classic Star Trek (being cast now)

LOL I just thought of something now we have the ability to make Michael myers masks lol...Now all we need is liquid latex.
 
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