Big Boss vs. Solid Snake

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Big Boss vs. Solid Snake


  • Total voters
    79
It's undeniable that Big Boss is a complete copy of Solid Snake. I think Kojima wanted the whole reoccurring history thing with Big Boss and Solid Snake mirroring each other.

I think Big Boss should of had a different VA and made to have a completely different personality to make him a separate person.

But you're absolutely right, if you remove the idea of that it's Big Boss he basically becomes Solid Snake.

Kojima always takes a easier route when he can, just look at MGS4 and that cluster **** ending.



I'm surprised how civil this thread is given the topic. :lol

The topic reminds me of Dragonball Z threads "Super Saiyan 3 Goku vs. Mystic/Ultimate Gohan" that go on and on with no outcome. :pow

I was just about to say. It's a touchy subject for all MGS fans haha
 
Agreed, also without big boss there would be no solid snake.:wave

On paper yes, but in actual fact without Snake there never would have been Big Boss.

I mean had there not been Snake there would be no Metal Gear, Period. You only got to experience Big Boss because of Snake
 
On paper yes, but in actual fact without Snake there never would have been Big Boss.

I mean had there not been Snake there would be no Metal Gear, Period. You only got to experience Big Boss because of Snake

TIME PARADOX

You're technically right, you can't have one without the other. And you wouldn't have seen young Big Boss without getting MGS2 Snake.
 
Great discussions, folks. I completely forgot to vote in my own thread yesterday, so I'll do it now :lol :slap. I went with Solid Snake. When I first played as him in MGS 1, I thought that he was the most badass video game character ever conceived - and I still think so to this day. Solid Snake simply personifies everything that men everywhere strive to be: a suave ladies man (at the epitome of physical fitness), who's good with animals, wise beyond his years, and completely fearless in life-and-death situations. You really get to see the fruition of Solid Snake's experience in MGS 2 (I just wish that we had more of Snake and less Raiden).

Big Boss is also a great character. He is a master in guerrilla warfare, an experienced tracker, and one of the founders of close-quarter-combat. But, at this point in time, I think he has gotten a bit stale - since all he seems to do it pine after The Boss, and there was hardly any character growth in him between Portable Ops and Peace Walker. I hope that we see something different in GZ and TPP. But, from the way that KojiPro has scripted the "Big Boss Saga" (as I like to call it) - namely, MGS 3, Portable Ops, and Peace Walker - it's literally impossible for Big Boss to become the evil mastermind that Solid Snake had defeated in MG 1 and 2. If anything, he's nothing more than a tragic hero, fighting futilely against the whirlwind of the times established by Zero and The Patriots.

Also, besides all of the series retcons that are associated with the Big Boss games (that I won't get into here), he has already starred in three games; five, if GZ and TPP are counted. Solid Snake, on the other hand, had only starred in two full games, and was reduced to a cameo role in MGS 2.

For whatever reason, Kojima had always seemed to be in a hurry to get rid of Snake. In MGS 2, he was replaced by Raiden, and in MGS 4, he was turned into an old man who was very much of a shell of his former self (eg. chronic back pain, memory problems, needing a muscle suit to get around).

But, Big Boss seems to be getting all of the attention now - much of which is unneeded (don't flame me, bros :lol). The MGS series simply wouldn't have been what it was today, if it weren't for the foundations established by the Solid Snake games, and I really believe that Kojima should have given the character more respect than what was handed to him. Remakes of MG 1 and 2 seem inevitable, since GZ and TPP are focusing on the establishment of Outer Heaven. I just hope that Solid Snake will eventually be brought back to his former glory.
 
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Fantastic point and well said. I too believe that BB's growth ended with the end of MGS3, he's been stuck behind a wall it seems every since.

Snake's role in MGS2 was small, but I still think to this day it was the greatest character of the entire series.

When he dives in after RAY I was like HOLY SHIZZ!!
 
Fantastic point and well said. I too believe that BB's growth ended with the end of MGS3, he's been stuck behind a wall it seems every since.

Snake's role in MGS2 was small, but I still think to this day it was the greatest character of the entire series.

When he dives in after RAY I was like HOLY SHIZZ!!

That was the most awesome scene in the entire game. In addition to that, Snake knows how to pilot Metal Gears. Big Boss just knows how to blow s### up :monkey3.
 
That was the most awesome scene in the entire game. In addition to that, Snake knows how to pilot Metal Gears. Big Boss just knows how to blow s### up :monkey3.

How the hell did he manage to hold on to RAY long enough to put a tracer on it?

He's just... that... damn... good :rock
 
This thread got me to thinking that the Dos Equis guy needs to hand over his man-badge to Snake! :lol

He has a mullet and eventually a mustache, it doesn't get any more manlier than that.

I still remember when I first saw how differnet Snake looked in MGS2, it was such a radical change to me. He grew his hair into a mullet, stopped shaving regular, and looked like he was in his 40's :lol

Still, MGS2 is my favorite incarnation of all his appearances.

 
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He has a mullet and eventually a mustache, it doesn't get any more manlier than that.

I still remember when I first saw how differnet Snake looked in MGS2, it was such a radical change to me. He grew his hair into a mullet, stopped shaving regular, and looked like he was in his 40's :lol

Still, MGS2 is my favorite incarnation of all his appearances.


I remember the magazines saying he was looking much more closer to Snake Plissken from EFNY, whom he was based on and how I first learned :lol
 
He has a mullet and eventually a mustache, it doesn't get any more manlier than that.

I still remember when I first saw how differnet Snake looked in MGS2, it was such a radical change to me. He grew his hair into a mullet, stopped shaving regular, and looked like he was in his 40's :lol

Still, MGS2 is my favorite incarnation of all his appearances.


Totally agree. That picture alone is a perfect example of why I can't understand how people can like the in-game renders over his look in the artwork. To each his own though!
 
Totally agree. That picture alone is a perfect example of why I can't understand how people can like the in-game renders over his look in the artwork. To each his own though!

I'd say that the in-game renders look great for figures. But, something gets lost along the way when converting the artwork to 3D models. I never liked the proportions on the Solid Snake PAK figure.
 
I'd say that the in-game renders look great for figures. But, something gets lost along the way when converting the artwork to 3D models. I never liked the proportions on the Solid Snake PAK figure.

LOL well aside from HT, it seems they can't get the renders right either for figures. I agree on the PAK figures, the Solid Snake is very weirdly proportioned. I always think of Cammy from Street Fighter with the lower half build on that guy.

I also didn't necessarily mean figures, just in general. Snake looks so much more hardened in the artwork.
 
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LOL well aside from HT, it seems they can't get the renders right either for figures. I agree on the PAK figures, the Solid Snake is very weirdly proportioned. I always think of Cammy from Street Fighter with the lower half build on that guy.

So true about the Solid Snake figure, man! :lol. In general, the Play Arts figs are so oddly proportioned.

The Hot Toys figures turned out great. I just wished that The Boss had more expression on her face.
 
LOL well aside from HT, it seems they can't get the renders right either for figures. I agree on the PAK figures, the Solid Snake is very weirdly proportioned. I always think of Cammy from Street Fighter with the lower half build on that guy.

I also didn't necessarily mean figures, just in general. Snake looks so much more hardened in the artwork.

Yeah, I totally agree. Shinkawa's artwork is unparalleled. That's mainly the reason for why I've been prioritizing my MGS poster collection over the figures.
 
So true about the Solid Snake figure, man! :lol. In general, the Play Arts figs are so oddly proportioned.

The Hot Toys figures turned out great. I just wished that The Boss had more expression on her face.

Yeah it's a bit too "blank"...HT seems to really like that type of look, the original Widow and Thor figures instantly come to mind. Otherwise, I do like the figure, though I do wish the body was taller.
 
Yeah, I totally agree. Shinkawa's artwork is unparalleled. That's mainly the reason for why I've been prioritizing my MGS poster collection over the figures.

I'm lucky to work at a print shop that does large format plans for architects and engineers, so we have some awesome color printers and I've made quite the poster collection of MGS images.
 
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