Hot Toys Mark V Proto is out!!!

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The Mark V suit was only on screen for a relatively short period of time, however it is my favourite suit from Iron man 2. The race track scene was also my favourite and IMHO the most memorable scene in Iron man 2.

I was not planning on getting any HT figures from IM2 (not a huge huge fan of the sequel), but I might just get the Mark V. I hope Hot Toys will do a good paint job on him and load him up with tons of special features.
 
I just noticed that the torso is wrong, and I'm not talking the width of the abdomen. The whole abdomen area is wrong in the details. The same look of the panels right below the chest should continue all the way down.

The "figure" also looks like an original sculpt, not even a prototype yet in a lot of places. The torso and some of the panels look a bit lumpy, like it's actually clay still. I'm not too worried about any of the issues. I'm thinking, without much to back it up, that HT is showing us this prototype so early a sort of beta test to get some response so that they haven't put money into molds and manufacturing. This way they can make the changes they always make based on fan response but much earlier in the process.

I am probably talking out my ass, the only thing I got to go on is that they do tend to listen to fan criticism and sometimes make major changes to prototypes, especially on the bigger licenses.
 
The "figure" also looks like an original sculpt, not even a prototype yet in a lot of places.

:confused:

It IS a clay model sculpt. I thought everyone understood this. It's not "unpainted plastic" that's why it's labeled "Prototype Model". HT has posted WIP pics before of the clay models their figures start out as. The new Giger Alien for example. I think the pics even showed the sculptor cutting the articulation points too.

I think HT put this out for two reasons.

1) To let people know it's coming.

AND..

2) To get customer feedback so they can make changes accordingly.
 
It's an interesting read in the "Art of IM2" book about the development of this particular suit for the film...on how this suit doesn't have a "Practical" (wearable) counterpart on camera...it's a CGI creation all the way...mainly because of the small liberties that had to be taken in creating this suit that springs out of a case and wraps/assembles itself onto Stark. What was rather "easy" to draw for a comic proved to be a creative challenge to find the balance of being true to that comic source, grounding something fantastic into the reality of the film and allowing it to have the right look of movement and proportion. It's not the standard, bulky armored suit...it's sleek and form fitting in comparison.

It succeeds brilliantly in the film...and now Hot Toys is facing yet another aspect of that challenge...rendering that suit with all of the aforementioned considerations and making it as a sixth-scale figure capable of posing, articulation and still being as "accurate" to what was presented on screen as possible in the sixth-scale medium.

This first step we're being shown is a great start, but it's fair to expect some changes from the screen version to accommodate a durable, sixth-scale figure. I don't think they'll disappoint...
 
:goodpost: Great points.

I'm really looking forward to seeing more of this figure. I like the design and how it was shown in IM2, looked awesome, and the way it "converted" from the suitcase was crazy.
It'll be my first IM figure and I hope to add War Machine as well.
 
It's an interesting read in the "Art of IM2" book about the development of this particular suit for the film...on how this suit doesn't have a "Practical" (wearable) counterpart on camera...it's a CGI creation all the way...mainly because of the small liberties that had to be taken in creating this suit that springs out of a case and wraps/assembles itself onto Stark. What was rather "easy" to draw for a comic proved to be a creative challenge to find the balance of being true to that comic source, grounding something fantastic into the reality of the film and allowing it to have the right look of movement and proportion. It's not the standard, bulky armored suit...it's sleek and form fitting in comparison.

It succeeds brilliantly in the film...and now Hot Toys is facing yet another aspect of that challenge...rendering that suit with all of the aforementioned considerations and making it as a sixth-scale figure capable of posing, articulation and still being as "accurate" to what was presented on screen as possible in the sixth-scale medium.

This first step we're being shown is a great start, but it's fair to expect some changes from the screen version to accommodate a durable, sixth-scale figure. I don't think they'll disappoint...

I thought that was an interesting read myself. I think thats why it could be difficult for companies to make. Nothing concrete to look at really thought we did see 1 1:2 scale it looked like.
 
There was a video up that had this in a 1:2 scale Maquette. I'm not sure where it is but it's been posted before and it looked damn nice.
 
There was a video up that had this in a 1:2 scale Maquette. I'm not sure where it is but it's been posted before and it looked damn nice.

Yeah, thats the one I'm talking about. Looked great and would be cool with the 1:2 already out.
 
:goodpost: well said mate.

It's an interesting read in the "Art of IM2" book about the development of this particular suit for the film...on how this suit doesn't have a "Practical" (wearable) counterpart on camera...it's a CGI creation all the way...mainly because of the small liberties that had to be taken in creating this suit that springs out of a case and wraps/assembles itself onto Stark. What was rather "easy" to draw for a comic proved to be a creative challenge to find the balance of being true to that comic source, grounding something fantastic into the reality of the film and allowing it to have the right look of movement and proportion. It's not the standard, bulky armored suit...it's sleek and form fitting in comparison.

It succeeds brilliantly in the film...and now Hot Toys is facing yet another aspect of that challenge...rendering that suit with all of the aforementioned considerations and making it as a sixth-scale figure capable of posing, articulation and still being as "accurate" to what was presented on screen as possible in the sixth-scale medium.

This first step we're being shown is a great start, but it's fair to expect some changes from the screen version to accommodate a durable, sixth-scale figure. I don't think they'll disappoint...
 
@jedibear

I don't see how HT has to take much of what you mentioned into consideration for them to sculpt and produce a 1/6, articulate version of the Mark V. The SFX guys in charge of IM2 are the ones tasked with the burden of making the Mark V both realistic and fantastical, what with the suit transforming from a suitcase and shifting its panels over Tony's body.

HT doesn't have to worry about that. They have lots of reference material I bet, and they just have to go by it and sculpt it as accurately as possible. It isn't as if collectors expect those little panels on the Mark V to be able to shift around like in the film. I don't think this particular suit should be much more difficult than the Mark I (which I still think was their greatest challenge for this license), Mark II, III, IV, and VI. As I mentioned before, I think the Mark I, logically, is a bigger challenge than the Mark V for Hot Toys, and they pulled it off very well.
 
@jedibear

I don't see how HT has to take much of what you mentioned into consideration for them to sculpt and produce a 1/6, articulate version of the Mark V. The SFX guys in charge of IM2 are the ones tasked with the burden of making the Mark V both realistic and fantastical, what with the suit transforming from a suitcase and shifting its panels over Tony's body.

HT doesn't have to worry about that. They have lots of reference material I bet, and they just have to go by it and sculpt it as accurately as possible. It isn't as if collectors expect those little panels on the Mark V to be able to shift around like in the film. I don't think this particular suit should be much more difficult than the Mark I (which I still think was their greatest challenge for this license), Mark II, III, IV, and VI. As I mentioned before, I think the Mark I, logically, is a bigger challenge than the Mark V for Hot Toys, and they pulled it off very well.

:lecture:lecture:lecture

In reality, the only "challenge" HT has is self made. They decided to make all the previous IM figures (Minus Mark I) thinner than they should have been and up to this point it hasn't mattered (beyond customers complaining) because all the figures match in scale. But now they DO have a problem because the Mark V suit is considerably smaller and more form fitting than the previous suits. Yet their existing IM figures are already pretty thin (especially around the waist and chest).

They can't make the Mark V smaller than the previous figures because then people will complain that it's anorexic. If they make it the same size as the previous figures, people will complain it's too big and not accurate.

If not for that.. I don't see any real problems/challenges with HT making this figure.
 
They can't make the Mark V smaller than the previous figures because then people will complain that it's anorexic. If they make it the same size as the previous figures, people will complain it's too big and not accurate.

If not for that.. I don't see any real problems/challenges with HT making this figure.

we dont see anyone complaining that the mech test's boots is way bigger and thicker than the mark 2, do we :nana:

I dont really care, I see these as a single separate entity and they do not all have to be proportionate to one another.
 
we dont see anyone complaining that the mech test's boots is way bigger and thicker than the mark 2, do we :nana:

:confused:

Uh.. ok. Not sure what that has to do with what I said. I guarantee if HT makes the Mark V figure the exact same size as the previous figures people are going to complain about it. Period.
 
:confused:

Uh.. ok. Not sure what that has to do with what I said. I guarantee if HT makes the Mark V figure the exact same size as the previous figures people are going to complain about it. Period.

As long as it looks good (like wolvie, red paint on mark 3 BD), I doubt anyones gonna complain.
 
we dont see anyone complaining that the mech test's boots is way bigger and thicker than the mark 2, do we :nana:

This is neither here nor there in terms of relevancy, but I would think no one complains about the scale of the Mech test boots being larger in scale compared to the Mark II/III boots because the Mech test boots are the correct scale or as close to correct scale as could be without compromising durability. It's the Mark II/III that isn't quite right, but its flaws have already been enumerated many times before so Im not going to go into it.

I dont really care, I see these as a single separate entity and they do not all have to be proportionate to one another.

I don't want to poke a stick at your preferences, but I don't understand them. If you consider these as separate entities, then why not have one be as tall as a Predator figure and another be as short as a female HT figure? (Actually, I worry that the Black Widow figure will be fuller than the IM armors. It's a legit concern I think. )

They should be proportionate to each other, if only because it is very obvious Hot Toys doesn't seem to care about having these IM2 figures be realistically proportionate to their flesh n blood n metal onscreen counterparts.

As Devil mentioned, the Mark V won't make everyone happy, and that's due in no part to itself, sadly. HT really forced themselves into a corner by making their previous IM figures too slim, and for a reason that is ostensibly bogus (aids artic).
 
People always complain. :lol

We'll see.

True. you cant make everyone happy. I mean, even the so called perfect Dx joker, isnt good enough for raymondferraro for example. That means that no matter how good a product is (or bad ones) will always has people who'll like it, and people who complain bout it.

This is neither here nor there in terms of relevancy, but I would think no one complains about the scale of the Mech test boots being larger in scale compared to the Mark II/III boots because the Mech test boots are the correct scale or as close to correct scale as could be without compromising durability. It's the Mark II/III that isn't quite right, but its flaws have already been enumerated many times before so Im not going to go into it.

so that goes that if the mark V is proportionate (that being slim, and movie accurate but fat for the HT mark 2 and 3 counterparts) like the mech test, people wont complain right? since you did mentioned its the mark 2 and 3 thats too skinny.

I don't want to poke a stick at your preferences, but I don't understand them. If you consider these as separate entities, then why not have one be as tall as a Predator figure and another be as short as a female HT figure? (Actually, I worry that the Black Widow figure will be fuller than the IM armors. It's a legit concern I think. )

These are labelled as 1/6 scale. so slightly off proportions is still acceptable, IMO. As far as the general fans is concerned. As I know we can be quite a nit picking bunch here sometimes :lol

e.g. alien big chaps's jaw. Im an average fan, so Im not really sure whats off there. I mean it looks like alien to me, but for the hardcore fans, the sculpt is definitely off.

or mark 3 BD's calf part, thats so ridiculously slim that itd be impossible for a human being's leg to fit inside there. But I try to not let that bother me in enjoying the figure.

and another one would be the bulkiness of the v1 TDK. He looks a bit fatter than the screen counterpart, but its still passable IMO.

But if they give a 1/6 scale predator of mark V and a 1/6 scale of female TT for the mark IV then thats just downright ridiculous.
 
In my opinion, no matter how good or bad it is, if you like it, buy it. Everybodys' view are different so there's no need to really compare.
 
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