Jameson Rook
Super Freak
- Joined
- Sep 10, 2012
- Messages
- 11,873
- Reaction score
- 111
Okay, Snake P was right. Over relentless repetitive non-sense. I'm on mission 33 and I feel that storywise something went awry. I mean character design is great, even back stories... but... building a damn motherbase and fobs... and etc... damn.. At first I loved the game, but eventually I'm like just get to the story! It had RDR moments, but Rockstar handles sandboxed way better. That being said, gameplay is kinda glitchy. I got rank D on okb zero mission after only 4 silent kills and stealthy moving to helipad with long was jeep ride. Really? I mean really?
I was honestly wishing the game would prove me wrong, it had so much going against it- from the ******* story that seems to be written by by a 14 year old to the horrible sense of pacing which killed otherwise what would be a noteworthy idea. Don't think it will improve, in fact it gets worse! Once you reach Chapter 2, the game says "F-you, redo a crapload of missions if you want to see the ending!"
The graphics are sub par, the opening credits and chopper rides get on your nerves quick, the story is UNBEARABLY dumb, the resolutions leaves you MORE plot holes to the Metal Gear saga than answers, the music is done by a kid who just got out of college and the gameplay is beyond repetitive. I hate this game not because it's "cool" to do so, but because I consider MGS2 as one of the greatest masterpieces of all gaming, and this is such a disgrace, as if Kojima at some point was replaced by a generic, horny game designer.