Evolving has nothing to do with it. Kojima blatantly contrives to make BB have/say/do everything prior to Snake.
Evolving has nothing to do with it. Kojima blatantly contrives to make BB have/say/do everything prior to Snake.
I'd like to believe it was purely fan service, but all it does is devalue Snake. Kojima isn't separating anything if he keeps putting Solid Snake themes in the Big Boss games. It comes across that Big Boss's character doesn't have a leg to stand on without Snake's persona holding him up.
I see your point, but of all the games so far, I think MGSV from what I've seen so far seems to be doing the best at differentiating Big Boss and Solid Snake. Hopefully at the end if this game Big Boss goes so far off the deep end they're nothing alike.
I'll agree with that, no more bandana and now doesn't even remotely resemble MGS3-MGSPW BB's face anymore. That's a start I guess.
and new voice, equally bad ass as before but different
I've mixed feelings. I hate how Kojima is ripping everything that made Solid Snake Solid Snake, but I also think that vest is awesome, like it was in MGS1.
Also, I don't care about whatever Quiet wears. She could go around the battlefield completely naked for all I care, and so long as she's a likeable character, and kicks major ass, I'll like her. She seems to kick quite some ass so far.
When Quiet jumps off the chopper, she's falling very slowly, like a leaf, then she disappears, and she makes a sound when she lands when you can't see her, if it was teleportation she wouldn't have made a landing sound since nothing would've hit the floor, that indicates that it's not teleportation, it's just invisibility, cause even though you can't see her she's still there.
Besides, in the TGS trailer when she disappears once aboard the platform, you can see that some of Ocelot's soldiers use what I'm assuming are some thermal goggles to keep an eye on her, so, most definitely not teleportation.
Also, in the demo she's seen jumping super high and in fact, jumping onto the chopper when it's on mid-air, without disappearing.
It's pretty clear imo that it's just some kind of weird invisibility and super strong legs
Still that doesn't explain the handcuffs number.
When Quiet jumps off the chopper, she's falling very slowly, like a leaf, then she disappears, and she makes a sound when she lands when you can't see her, if it was teleportation she wouldn't have made a landing sound since nothing would've hit the floor, that indicates that it's not teleportation, it's just invisibility, cause even though you can't see her she's still there.
Besides, in the TGS trailer when she disappears once aboard the platform, you can see that some of Ocelot's soldiers use what I'm assuming are some thermal goggles to keep an eye on her, so, most definitely not teleportation.
Also, in the demo she's seen jumping super high and in fact, jumping onto the chopper when it's on mid-air, without disappearing.
It's pretty clear imo that it's just some kind of weird invisibility and super strong legs
Still that doesn't explain the handcuffs number.
like the subtitles said...
I think her "falling like a leaf" may be a slow mo sequence? seems to be a thing these days to do normal speed > slow mo >fast paced back to normal speed type ****
Ah dumb me
Yeah so you see? The thermal goggles pretty much confirm it's not teleportation, otherwise, there would be nothing to see when she disappears and the goggles would be useless.
It's not slow mo because you can hear both the chopper's propeller and the alarm sound slow down the very instant she jumps off (and just for that moment), and immediately speed back up to normal speed right before the camera looks down to follow her during her fall and continue at normal speed.
She's falling like a leaf because she didn't fall in a straight line, you can see she's swinging in mid-air just before she disappears, and lands behind the soldiers, like if she can control her fall.