Media Metal Gear Solid V: The Phantom Pain & Ground Zeroes

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Note: Take notice that "A hero's way" It's one of the first missions (chapter, episode or whatever) of the game, as they stated severeal times, therefore you do'nt have this equipment/Gear/weapons in the actual game at this point.


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One thing I noticed in the gameplay which I found odd (but nitpicky). You need a Russian speaking operative to translate Russian speaking soldiers for interrogation, Big Boss can't understand him but doesn't the character speak Russian? I'm sure The Boss taught him the language.
 
One thing I noticed in the gameplay which I found odd (but nitpicky). You need a Russian speaking operative to translate Russian speaking soldiers for interrogation, Big Boss can't understand him but doesn't the character speak Russian? I'm sure The Boss taught him the language.

Think it's said somewhere the shrapnel in his head has supposedly made him not remember languages he's learned
 
One thing I noticed in the gameplay which I found odd (but nitpicky). You need a Russian speaking operative to translate Russian speaking soldiers for interrogation, Big Boss can't understand him but doesn't the character speak Russian? I'm sure The Boss taught him the language.

Yup. Big Boss speaks Russian. In fact, the language spoken in MGS3 is Russian not English (Sokolov tells to Big Boss that he is very surprised at how well big boss speaks Russian)


6:05


Big Boss may have forgotten russian language after 9 years of coma, the shrapnel in his head.. or maybe there is something more?


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Finally got a half decent image of BigBoss with a bandana and... it doesn't look right. Is it lack of wrinkles on it? Is it too big? not sure..

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can you customize the paint on you roboarm? it would be cool if it could match the camo pattern of your bdu.
 
Each robotic arm has different properties or powers, but I think that the painting is not customizable

yeah i thought so, its just that in the pic posted by zombie republican the blue arm stands out a bit. it doesnt look bad at all but i was just wondering.
 
yeah i thought so, its just that in the pic posted by zombie republican the blue arm stands out a bit. it doesnt look bad at all but i was just wondering.

The cool thing about that arm is its Jehutys colour scheme from Zone of the Enders and it lets you pull in enemies like Nero from DMC4!
 
ah cool! i didnt hear when the guy playing this new demo said Jehuty and i played ZOE once so i cant remember. thanks guys.
 
???? | METAL GEAR SOLID V: THE PHANTOM PAIN - ??WEB???

PS4 - 1080p/60fps
Xbox One - 900p/60fps
PC - Max 3840x2160 /60fps
PS3/Xbox 360 - 720p (scaling internally) /30fps

resolution is just one part of the story, PS3 & Xbox360 can actually do 1080p, just how much sacrifice on the graphics they willing to make, PS4 being 1080p doesn't necessary mean it will look better than Xbox One 900p, it might have lesser anti aliasing and such.
 
That is really cool. I love the food/health system in MGS3 and psyche system in MGS4, and I was really hoping for something like that! That picture of Big Boss is pretty crazy. I'm boring and always go for the most simplistic look when I play games, so I'm just going to stick with normal fatigues. Glad they have that option for folks who like customization, but I'm simple!

@potato I love your sig!
 
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