PROMETHEUS: The future !!!!

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People are not trying to bash/hate on Sideshow's new body. They are just conversing and saying that the body looks awfully similar, they are not trying to start a fight as some of you seem to think. In no way are they bashing sideshow and its body. It is awesome and great news!!!

I cannot wait to get it in hand!!!:chew

I missed the part where "they" were saying: Sideshow you are so awesome to plagiarize this body. Way to go Sideshow!

Who accuses someone of plagiarism in a good natured discussion? :lol
 
So, Sideshow modeling its new body type on an existing (and excellent) japanese body design is upsetting to you?! This is NOT the Volks body, though it is clearly based on it.....WE are getting a new body design, never before sported on any SS figure - it will allow for excellent range, and allow clothing to hang properly.

You will find you are in the minority.

I don't want to get into an argument or anything so I will try to sound as objective as possible. I know my opinion will be in the minority and I comend Sideshow on their new body design, but that doesn't change the way I feel about this matter. I feel as if WE are getting the short end of the stick, I expected something special from Sideshow. Was I wrong to have my expectations so high?
As I have stated I have been a loyal collector of Sideshow since the late 90's and Sideshow has always stood apart from other companies in their design and l look of their figures. You always knew Sideshow because they were unique. In my opinion this body is not unique.
To put it in a different light, lets say you do not like Rap/Hip Hop music because you believe the artists recycle music from the other artists. They sample music from the past to make new songs for today. Is using the basic Volks design to make a new body for Sideshow the same as what Kanye West does with his music? Just something to think about...
I know I will have few who agree with me but I just want to get a contrasting view out there.
 
Well, there are differences. SSC wrist pegs, HT neck, 'flat'-detail body, plus there will be different sizes. Maybe more.
 
As I've tried to point out in many other posts, the price increases aren't just R&D for a new body, but many other economic factors. It isn't just SSC - other collectible companies are upping prices all over the place.

DCD 13" for $90?


Are you referring to the first DC Direct Superman figure that came with the Clark Kent suit, shoes, socks, glasses and an edition of the Daily Planet?
DC Direct quickly saw the error of their ways and since 2005 they have run 55.00 to 70.00 retail.
That price is still a little high in my book so I buy my figures on Ebay for 30.00 to 50.00. But I guess it is all a matter of opinion on what something is worth...
 
theres only so much that can be done to a body! lol its not like there are sooo many different "out there" ways to make an "original". in other words. all the bodies out there share similarities. for example look at the old joes with the peg feets. re used in hot toys.we arent reinventing the wheel. and if we all knew hot toys was going to merge with ss. didnt we assume that the body might look somewhat like a hybrid? anywho. im looking forward to all to come from these companies :chew
 
Are you referring to the first DC Direct Superman figure that came with the Clark Kent suit, shoes, socks, glasses and an edition of the Daily Planet?
DC Direct quickly saw the error of their ways and since 2005 they have run 55.00 to 70.00 retail.
That price is still a little high in my book so I buy my figures on Ebay for 30.00 to 50.00. But I guess it is all a matter of opinion on what something is worth...

No - I'm referring to the new Joker that is solicited at an SRP of $90.00.
 
I don't want to get into an argument or anything so I will try to sound as objective as possible.... I feel as if WE are getting the short end of the stick, I expected something special from Sideshow. In my opinion this body is not unique.

Fair enough, and I am sorry if I came across a bit hostile - I do get my Irish blood pumping at times...!

Speaking just for myself, I was not looking for a unique body, but a fully functional one that will allow for excellent range of movement, be versatile enough to allow for armor and special clothing (to hang properly). As for the R&D side of things, if Sideshow decided to take the best 1:6 model for the body design, I am not personally going to question them given how excellent the body design truly looks. Unique does not equal better! What if Sideshow had come up with a totally differnt design....it may very well not have been as nice as what they ended up. I would rather them go with a tried and true design that is PROVEN to be kickass.

Truth be told, how many here would even have known about thw Volks body, had it not been brought up? I won't lie, I would not have!
 
I don't want to get into an argument or anything so I will try to sound as objective as possible. I know my opinion will be in the minority and I comend Sideshow on their new body design, but that doesn't change the way I feel about this matter. I feel as if WE are getting the short end of the stick, I expected something special from Sideshow. Was I wrong to have my expectations so high?

there is nothing wrong to have high expectations when it comes to ssc since they constantly raise the bar and out done themselves. its something that ssc have created weather it was intentional or not.
 
Fair enough, and I am sorry if I came across a bit hostile - I do get my Irish blood pumping at times...!

Speaking just for myself, I was not looking for a unique body, but a fully functional one that will allow for excellent range of movement, be versatile enough to allow for armor and special clothing (to hang properly). As for the R&D side of things, if Sideshow decided to take the best 1:6 model for the body design, I am not personally going to question them given how excellent the body design truly looks. Unique does not equal better! What if Sideshow had come up with a totally differnt design....it may very well not have been as nice as what they ended up. I would rather them go with a tried and true design that is PROVEN to be kickass.

Truth be told, how many here would even have known about the Volks body, had it not been brought up? I won't lie, I would not have!

I am with you on the unique part, I thought Sideshow would be able to make a totally new and original body that did everything the Hot Toys and Medicom bodies can do but would have their own unique spin on it. I always had the confidence that Sideshow could pull it off, and to an extent they did.
I am big into kit bashing and customizing and I thought "Sweet, a new body that can be used for replacing the old Sideshow body, the sky is the limit and I can't wait to see it!" Then to see it and know immediately that the new body is a play on the Volks Neo Guy really just put me in a bad way.

To put it in a different way, I looked at the body and said "I was expecting a new body, I already have this one!"

[/QUOTE]
Truth be told, how many here would even have known about thw Volks body, had it not been brought up? I won't lie, I would not have![/QUOTE]

I knew and I wish I didn't because I would be going ga-ga with the rest of you. Just like Cypher said in The Matrix, "Ignorance is bliss." It is interesting just to see who actually knows the 1/6 world and who is just getting into it. There are some people who have been in the 1/6 game for some time but only know what Sideshow puts out, kind of like Oprah's book club.
But that is the great thing about this Forum, the Elite can meet and speak with the rest of us 1/6 mortals. :monkey1
 
I think of it this way - pretend you're designing a new body for a 1/6th figure and you want it to have all the articulation needed to get into any position a human body can. It also has to look natural under clothes and every pose you put it in has to conform to how human bone and muscle and skin would look in the same position.

So you look at all the bodies that exist now - buck, dragon, HT, medicom, volks, etc. and start designing your body...

The midsection needs to turn such a way and needs to be segmented just so. Does the buck do that? no. HT? no. dragon? no. medicom? almost, but not quite...volks? yea, that's the best solution to the midsection problem.

Okay, lets move to the thighs. They need to bend certain ways but not leave unnatural looking gaps at the hips. Which body does that? Dragon? no. HT? not quite. Medicom? nope. Volks? hmm, yea that's the best solution to that problem as well. And Takara used the same style hip/thigh join for the Cool Girls 2.0 - I'm not sure if it was on the Volks or the CG first.

But so moving on - looking at every area of the body, you look for the best solution. Some places there was a better way of doing it than on the Volks, so that solution was used. You take the best of what exists and put it all together to deliver a state of the art body. Why re-invent the wheel?
 
I think of it this way - pretend you're designing a new body for a 1/6th figure and you want it to have all the articulation needed to get into any position a human body can. It also has to look natural under clothes and every pose you put it in has to conform to how human bone and muscle and skin would look in the same position.

So you look at all the bodies that exist now - buck, dragon, HT, medicom, volks, etc. and start designing your body...

The midsection needs to turn such a way and needs to be segmented just so. Does the buck do that? no. HT? no. dragon? no. medicom? almost, but not quite...volks? yea, that's the best solution to the midsection problem.

Okay, lets move to the thighs. They need to bend certain ways but not leave unnatural looking gaps at the hips. Which body does that? Dragon? no. HT? not quite. Medicom? nope. Volks? hmm, yea that's the best solution to that problem as well. And Takara used the same style hip/thigh join for the Cool Girls 2.0 - I'm not sure if it was on the Volks or the CG first.

But so moving on - looking at every area of the body, you look for the best solution. Some places there was a better way of doing it than on the Volks, so that solution was used. You take the best of what exists and put it all together to deliver a state of the art body. Why re-invent the wheel?

Darklord I see your point and, first off Volks came out about 2 years before the Cool Girl 2.0, that being said the Cool Girl 2.0 figure is still arguably the best on the market.
Just in case anyone from Sideshow's Research and Development department is listening let me say it again - The Cool Girl 2.0 is one of the best on the market, and from what I understand not to hard to replicate for a new female figure.:monkey1

The whole issue with reinventing the wheel, I understand completely. My issue is that if one company is innovative enough it is Sideshow.
 
I think of it this way - pretend you're designing a new body for a 1/6th figure and you want it to have all the articulation needed to get into any position a human body can. It also has to look natural under clothes and every pose you put it in has to conform to how human bone and muscle and skin would look in the same position.

So you look at all the bodies that exist now - buck, dragon, HT, medicom, volks, etc. and start designing your body...

The midsection needs to turn such a way and needs to be segmented just so. Does the buck do that? no. HT? no. dragon? no. medicom? almost, but not quite...volks? yea, that's the best solution to the midsection problem.

Okay, lets move to the thighs. They need to bend certain ways but not leave unnatural looking gaps at the hips. Which body does that? Dragon? no. HT? not quite. Medicom? nope. Volks? hmm, yea that's the best solution to that problem as well. And Takara used the same style hip/thigh join for the Cool Girls 2.0 - I'm not sure if it was on the Volks or the CG first.

But so moving on - looking at every area of the body, you look for the best solution. Some places there was a better way of doing it than on the Volks, so that solution was used. You take the best of what exists and put it all together to deliver a state of the art body. Why re-invent the wheel?

well, think of it this way, those are the best solutions to what you need right now, but that does not mean they are the best solution. as we have seen in the past few years, almost all 1/6 company have introduced new bodies that feature some/ or many unique designs that achieve better and better appearance, articulation and what not. So there are room for improvement. by adapting the best solutions (assuming they are the best) currently available, SSC is playing catch up, and not leading.
 
I think of it this way - pretend you're designing a new body for a 1/6th figure and you want it to have all the articulation needed to get into any position a human body can. It also has to look natural under clothes and every pose you put it in has to conform to how human bone and muscle and skin would look in the same position.

So you look at all the bodies that exist now - buck, dragon, HT, medicom, volks, etc. and start designing your body...

The midsection needs to turn such a way and needs to be segmented just so. Does the buck do that? no. HT? no. dragon? no. medicom? almost, but not quite...volks? yea, that's the best solution to the midsection problem.

Okay, lets move to the thighs. They need to bend certain ways but not leave unnatural looking gaps at the hips. Which body does that? Dragon? no. HT? not quite. Medicom? nope. Volks? hmm, yea that's the best solution to that problem as well. And Takara used the same style hip/thigh join for the Cool Girls 2.0 - I'm not sure if it was on the Volks or the CG first.

But so moving on - looking at every area of the body, you look for the best solution. Some places there was a better way of doing it than on the Volks, so that solution was used. You take the best of what exists and put it all together to deliver a state of the art body. Why re-invent the wheel?

What he said! This is a process of evolution that's been going on for a long time. It can be argued that Hasbro started it all with the original 12" GI Joe body, which they based on a wooden artist's mannequin. Companies have been trying to improve on basically the same figure design for years, with varying degrees of success. This is just another stage in the evolution.

Prometheus is a hybrid, incorporating some of the best features of some of the best 1/6 scale figure bodies out there. This is just what I had hoped Sideshow would do, truth be told, in order to give us the ultimate figure body design. We won't really know how successful it is until we actually have them in hand, but from what I've seen so far, this is better than I had hoped. Nobody has come up with the "perfect" figure body yet and it may never happen, but the approach Sideshow has taken is about the best thing we could have hoped for, short of reinventing the wheel!
 
This discussion simply boggles my mind.
I think everything has been said, so I'll just say I'm extremely happy that SST have a new body for us.
 
Darklord I see your point and, first off Volks came out about 2 years before the Cool Girl 2.0, that being said the Cool Girl 2.0 figure is still arguably the best on the market.
Just in case anyone from Sideshow's Research and Development department is listening let me say it again - The Cool Girl 2.0 is one of the best on the market, and from what I understand not to hard to replicate for a new female figure.:monkey1

I'd rather see something like the HT female body.

You can find the CG body anywhere. It's all over. Plus, I don't think it would work well for Sideshow's figures. Especially, for semi-nude characters. It has just as many eye-sore joints.

review_htpl_6.jpg



Now I can see Aayla Secura being made with this, can't you? Nice realistic proportions and is athletically pleasing.

Come on Sideshow!
 
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