Media Resident Evil 7

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Imagine the weirdness of a RE game created by Kojima. Zombies with stealth camo. Orphaned Lickers who become soldiers. It will get 10/10 for edginess and the deep themes it presents. :rotfl

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Could be him. Could not be him. I've been through soooo many "whos that character" moments in this series it could be anyone. In RE4, People thought Luis was Carlos, Ashley was Sherry, Jill was Sherry, Jake was Steve in RE6...hell, Sheva was Claire at one point because of the pony tail. :lol It really could be anyone
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If it is chris, I really like the remodel. I could believe that is a natural ageing evolution of the REmake/CV chris. I hated the RE5 onward redesign. Remake really is my favourite reference. I still cant believe how they ruined Albert Wesker
 
The vr experience was fine. I didn't feel sick but after a few hours, the band that fits over the back of the head starts to hurt. Now that I'm done with this game, I am selling my VR. It's selling at a good price and honestly the lack of announcement for future support has me worried.

I'm thinking of doing the same. I just haven't touched it since launch, and the lack of support had me worried also.
 
Still playing through, about at the halfway point I believe and am loving it so far. I guess maybe its the change of scenery and new direction that a lot of fans are not liking 7, or at least for the hardcore fans. But I will say though the boss fights are quite intense in the beginning.
 
I've been watching YouTube gameplay videos and just seems so repetitive. The endings are okay...


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I'm in the 2nd half of the game... really finding this tedious and dull.

really? I loved the ship section. Thought it was quite atmospheric. Enjoyed seeing the origin of the outbreak. Only criticism for me is the lack of enemy variants. I thought we would get 'runner' like moulded after the trailer last year but I was disappointed to only have fat, crawler and normal moulded.
 
I'm in the 2nd half of the game... really finding this tedious and dull.

Once you realize the lack of enemy variety...and start to learn their patterns and what areas they're limited to, the tension quickly fades...I was kind of hoping the enemies would have no limits to what rooms they could go into. except maybe the save rooms...but it turns out that wasn't the case.
 
Once you realize the lack of enemy variety...and start to learn their patterns and what areas they're limited to, the tension quickly fades...I was kind of hoping the enemies would have no limits to what rooms they could go into. except maybe the save rooms...but it turns out that wasn't the case.

Hate to admit it, but you have a point there. Once you learn their patterns and weak spots, provided you got enough ammo saved up it takes most of the tension away when your exploring places.
 
Once you realize the lack of enemy variety...and start to learn their patterns and what areas they're limited to, the tension quickly fades...I was kind of hoping the enemies would have no limits to what rooms they could go into. except maybe the save rooms...but it turns out that wasn't the case.

Which really hurts this game. This game would of been perfect if it had way more enemy variety. The bakers are cool but everything else is meh. Why can't capcom just stick with one fodder monster? I'm tired of them switching it up.

The game is very good but it should of had way more things in it. Once you get all your weapons the molded aren't even a threat.

Don't know if this counts as a spoiler or not so don't read past this if you haven't played .


How do you not have dogs in a main resident evil title!!! Even the horrid 6 had dogs and or some type of animal.
 
Which really hurts this game. This game would of been perfect if it had way more enemy variety. The bakers are cool but everything else is meh. Why can't capcom just stick with one fodder monster? I'm tired of them switching it up.

The game is very good but it should of had way more things in it. Once you get all your weapons the molded aren't even a threat.

Don't know if this counts as a spoiler or not so don't read past this if you haven't played .


How do you not have dogs in a main resident evil title!!! Even the horrid 6 had dogs and or some type of animal.

Now that you mention it, its weird that so far I have not encountered any dogs or animal infected outside of the Mother levels in the old house and greenhouse areas. You would think living on a farm like property they would have had at least a few dogs as guards.
 
I've been watching YouTube gameplay videos and just seems so repetitive. The endings are okay...


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It's a step in the right direction for the franchise. It's scary and the atmosphere is great. It's just not perfect right now. I wanted more after the game ended. Way to short imo.
 
Now that you mention it, its weird that so far I have not encountered any dogs or animal infected outside of the Mother levels in the old house and greenhouse areas. You would think living on a farm like property they would have had at least a few dogs as guards.

I expected that many times but only came across more stupid molded. I expected a huge *** dog or infected animals but nope. Hell not even a crocodile!

It's the ****ing swamp! How do you not have a giant alligator or snake? Meh I'm just complaining now but still.
 
I expected that many times but only came across more stupid molded. I expected a huge *** dog or infected animals but nope. Hell not even a crocodile!

It's the ****ing swamp! How do you not have a giant alligator or snake? Meh I'm just complaining now but still.

True. Its teeming with wildlife and gods knows what else. Capcom could of had a field day with that area alone.
 
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