kain4521
You know that one too/Mod
Raam on Insane single-player took me SOOOOOOOOO long to do. It was almost as bad as beating Mass Effect 2 on Insanity.
I hated the collectors ship on insanity.
Raam on Insane single-player took me SOOOOOOOOO long to do. It was almost as bad as beating Mass Effect 2 on Insanity.
LegendRaam on Insane single-player took me SOOOOOOOOO long to do.
Yeah the Kryll are a nuisance. Don't have to worry about them in 3 thoughI had enough trouble with RAAM on the easiest mode, I doubt I have the balls to try to beat him on Insane difficulty. It's those stupid Kryll that made him so difficult.
Spoiler:Who thinks Dom should have survived? IMO he was the one that held the game together and my favorite character (at least in the first game).
Its like Epic had it out for him since number two. In 1 he was a badass, Locust killing machine. In number two he whined about Maria the whole time. Now in number three, during the little screen time he had, he seemed like a softy, even during his big exit...
I loved the game but really hated the way they handled his character
I'm glad Carmine lived but if it was at the cost of Dom, I think it was a bad decision.
Spoiler:I'm glad he died in this one.
He went out saving everyone and I'd rather he do that than keep moaning and crying until the end. Even in the first trailer to Gears 3 he was about to let a Locust kill him only to have Marcus save him.
As crappy as it was to see him die I think Dom's story added a lot to the game that wouldn't make the Gears trilogy what it is without it.
Spoiler:Who thinks Dom should have survived? IMO he was the one that held the game together and my favorite character (at least in the first game).
Its like Epic had it out for him since number two. In 1 he was a badass, Locust killing machine. In number two he whined about Maria the whole time. Now in number three, during the little screen time he had, he seemed like a softy, even during his big exit...
I loved the game but really hated the way they handled his character
I'm glad Carmine lived but if it was at the cost of Dom, I think it was a bad decision.
Spoiler:While it sucked to see Dom die, he was the most obvious choice. Marcus is the star of the series so I doubt they were gonna kill him off and while Cole and Baird are great character's there isn't as much of a connection with them as there is with Dom (at least in the games). The man lost everything to the Locust and he really had nothing left to loose. Even though I don't want to say he was an expendable character, he was the most likely to be killed off imo.
I still haven't beaten Raam on the most difficult setting by myself Had to do it with a buddy. Basically blind fire was my friend, since Raam would turn me into mulch if I popped up even briefly. CPU controlled Dom was no help ...[/SPOILER]
Raam on Insane single-player took me SOOOOOOOOO long to do. It was almost as bad as beating Mass Effect 2 on Insanity.
I had enough trouble with RAAM on the easiest mode, I doubt I have the balls to try to beat him on Insane difficulty. It's those stupid Kryll that made him so difficult.
Raam on Insane is easy once you know the secret! In the train car before Raam's, load up on Frags and the torque bow; wait for them to respawn and load up until everything is at max. Once you move onto Raam's car, keep to the right and move up to concrete barrier near the end of the first car and take cover; fire at Raam to get him to come to you. He should end up on the other side of the barrier from you with the curved end of the train car right behind him. toss a frag at the curved wall so that it bounces right behind Raam, wait for the Kryll to scatter, then blindfire with lancer into him... repeat with all frags and torque bow to scatter the Kryll until he his dead. I can usually do it on the first try these days.
I edited that within 10 seconds , if someone else saw that I'd be very surprised.
Spoiler:Gears 2 was spoiled a bit when I read about Maria by accident. It's not like it's an award winning story or anything, but still.
Hmmm, now that I've read this, it feels like I'm cheating So I won't get the same satisfaction beating Raam now. Thanks for the tip. Didn't realise Raam would stay stationary if you did this. Raam usually creeps all the way up to me, then I blind fire an arrow to get rid of the Kryll, then blind fire him silly with the shotgun since he's right next to me. Then we'd play "ring a ring a rosy" around this one barrier, with me repeatedly doing the same thingRaam on Insane is easy once you know the secret! In the train car before Raam's, load up on Frags and the torque bow; wait for them to respawn and load up until everything is at max. Once you move onto Raam's car, keep to the right and move up to concrete barrier near the end of the first car and take cover; fire at Raam to get him to come to you. He should end up on the other side of the barrier from you with the curved end of the train car right behind him. toss a frag at the curved wall so that it bounces right behind Raam, wait for the Kryll to scatter, then blindfire with lancer into him... repeat with all frags and torque bow to scatter the Kryll until he his dead. I can usually do it on the first try these days.
Thanks for the tip grandpa, teach us how to fish next.
Just finished the campaign. It was decent. Not as good as the first 2.
You're the third person to say this. Are you guys nuts? This one was better than the first two combined. I don't get it. Maybe some of you aren't that much into Gears.
What's up Jon?
Staying out of trouble?
Any chance you'll be on Live playing Gears soon?
Love Gears. This just felt much weaker to me as a whole. I think it's a combination of a lot of things all adding up. The script wasn't very strong, the level design (with the exception of a few) felt like I had seen them all before, the set pieces were pretty boring (the underwater segment in particular felt like a Disney ride), the boss battles or lack thereof were way too easy (played on highest difficulty first playthrough and died 4 times = weak), the emotion that should have been there in key scenes was over and done too quickly, the overall scale of things when looking at what was going, what was at stake, and what was about to happen was way to drawn in. I still really enjoyed the game, but in comparison to the other 2 I feel like it went out with a sizzle instead of an explosion.
Love Gears. This just felt much weaker to me as a whole. I think it's a combination of a lot of things all adding up. The script wasn't very strong, the level design (with the exception of a few) felt like I had seen them all before, the set pieces were pretty boring (the underwater segment in particular felt like a Disney ride), the boss battles or lack thereof were way too easy (played on highest difficulty first playthrough and died 4 times = weak), the emotion that should have been there in key scenes was over and done too quickly, the overall scale of things when looking at what was going, what was at stake, and what was about to happen was way to drawn in. I still really enjoyed the game, but in comparison to the other 2 I feel like it went out with a sizzle instead of an explosion.
Hey man! Trying to stay out of trouble, got my kid and hopefully we will be slaughtering ya'lls butts by Christmas!
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