There's no doubt they took liberties with the scarring, but it's ok, it wasn't so farfetched you couldn't believe it, but not so real it didn't have the impact the character needed from his visuals.
the hole in the nose i think is the grossest part lol
I agree. Yuck. Never even noticed that when watching the film. Nice touch.
But, yeah, the look of Two-Face is definitely the most fantastical/unrealistic thing in the Nolan Batuniverse. When we saw the movie on opening day my 14 year old felt the need to remind me that, "That eyeball would dry out, shrivel-up and fall out after a few minutes without tear-ducts and eyelids". Shuddup, smart kid. But, really, I don't care... it works and I like it on a visceral level.
Hot Toys we need Two-Face pics!!!!!
Seeing these magazine scans makes my need for a Two-Face even worse....
Agreed - CGI at its best. I knew most of it was computer generated, but I shocked to see that practically ALL of it was. I figured just the deep crevices in his face were CGI. Well done!
In the magazine, the FX guys responsible for Two-Face also acknowledge that they took liberties with his exposed muscles on the scarred side to make him look more menacing. I for one am glad because I thought the look was equal parts horrifying and scary.
There's no doubt they took liberties with the scarring, but it's ok, it wasn't so farfetched you couldn't believe it, but not so real it didn't have the impact the character needed from his visuals.
I agree. Yuck. Never even noticed that when watching the film. Nice touch.
But, yeah, the look of Two-Face is definitely the most fantastical/unrealistic thing in the Nolan Batuniverse. When we saw the movie on opening day my 14 year old felt the need to remind me that, "That eyeball would dry out, shrivel-up and fall out after a few minutes without tear-ducts and eyelids". Shuddup, smart kid. But, really, I don't care... it works and I like it on a visceral level.
I agree. Yuck. Never even noticed that when watching the film. Nice touch.
But, yeah, the look of Two-Face is definitely the most fantastical/unrealistic thing in the Nolan Batuniverse. When we saw the movie on opening day my 14 year old felt the need to remind me that, "That eyeball would dry out, shrivel-up and fall out after a few minutes without tear-ducts and eyelids". Shuddup, smart kid. But, really, I don't care... it works and I like it on a visceral level.
I guess we can also consider that he didn't live very long after getting the disfigurement anyway. Perhaps this eye problem for one thing would have manifested had he lived long enough.
That damage reminds me of Arnie at the end of T3. Its very similar. What I remember about that bit of CG work is they forgot to account for the fact that light should have been entering his mouth from the side where the flesh was ripped away. In the film you can clearly see that they've CGed a hole in his face where the endoskeletal jaw mechanics can be seen - yet if you look at his mouth its complete darkness as though hes fully fleshed.
Something that extensive, I'm sure it's easier for them to just totally cover up what's there than to make sure the CGI lines up with existing damage on his real face. I'm impressed how they did it though, I'd have expected like a green or blue covering over his face. Anyone know which FX company did this movie?
According to the magazine an FX company called Framestore. Great job for a small company. Goes to show the tools are out there, it takes talent to make them work.
EXACTLY. I wrote a paper last semester about why even though we are progressing forward in time, CGI seems to be taking a step back in so many cases. The effort is so much more important than the technology. CGI is outsourced so often these days, that by the time the final splice of visual effects and raw film are put together, its too late for either side (the director or the FX comany) to "revise" what they have done. Usually it is the last step, and according to the scheduele, the movie needs to be ready for release. If it looks like crap in the end, they usually just have to go with it. Its the companies that work with directors DURING filming, and directors who film their shots according to how the CGI people what to alter it, that give us these amazing results...
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