Media Metal Gear Solid V: The Phantom Pain & Ground Zeroes

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Re: Metal Gear Solid V: The Phantom Pain

The mark of a good story-teller, is someone who leaves questions unanswered, and allows the audience to fill in the gaps themselves. MGS 4 had documented Big Boss's life very well, and there wasn't a need to further explore every nook and cranny in his altercation with The Patriots. Peace Walker was a completely unnecessary chapter in the overall scheme of things, and we can guess that the same might be true for MGS V.

With that said, I would have welcomed the remakes of MG 1 and 2 right after MGS 4, without having to jump through all of these hoops just to get there.

Which is why I love MGS2 so much despite it notoriety among fans. There was so much subtext, and most of what was going on on-screen was not meant to be taken literally. I hated the fact Koji tried to answer the lingering questions of MGS2, it demystifies the allure of MGS2, which was why I love the game the most in the first place.
 
Re: Metal Gear Solid V: The Phantom Pain

That was the biggest pile of BS i've ever read

He's basically saying that to pre-empt everyone as there must be some obvious continuity errors
 
Re: Metal Gear Solid V: The Phantom Pain

Which is why I love MGS2 so much despite it notoriety among fans. There was so much subtext, and most of what was going on on-screen was not meant to be taken literally. I hated the fact Koji tried to answer the lingering questions of MGS2, it demystifies the allure of MGS2, which was why I love the game the most in the first place.

:goodpost::hi5:

I hated Snake took a back seat to Raiden in it. But as you said, the whole underlining scheme I loved. I remember when Johnson is telling Raiden about the Patriots, it was chilling... then you come to find out there just dumb AIs who never make an appearance in the game outside of artwork... and there is never an explanation on how they even give orders to people...

[ame]https://www.youtube.com/watch?v=y4DWUGTgRRM[/ame]
 
Re: Metal Gear Solid V: The Phantom Pain

:goodpost::hi5:

I hated Snake took a back seat to Raiden in it. But as you said, the whole underlining scheme I loved. I remember when Johnson is telling Raiden about the Patriots, it was chilling... then you come to find out there just dumb AIs who never make an appearance in the game outside of artwork... and there is never an explanation on how they even give orders to people...

Yeah, it's hard for me to buy the fact that everything is caused by A.Is. It's like Koji didn't had the guts to juts put the blame on some government, fictional or otherwise. That would be much more realistic. Since Koji was so intent on explaining everything, just how did the A.I communicated with people and stayed dominant without arousing suspicion anyway? :dunno

Anyway, never mind me. How do I post visitor messages and why can't I seem to delete my post ONLY at the videogames section? HELP!!
 
Re: Metal Gear Solid V: The Phantom Pain

Which is why I love MGS2 so much despite it notoriety among fans. There was so much subtext, and most of what was going on on-screen was not meant to be taken literally. I hated the fact Koji tried to answer the lingering questions of MGS2, it demystifies the allure of MGS2, which was why I love the game the most in the first place.

:goodpost::hi5:

I hated Snake took a back seat to Raiden in it. But as you said, the whole underlining scheme I loved. I remember when Johnson is telling Raiden about the Patriots, it was chilling... then you come to find out there just dumb AIs who never make an appearance in the game outside of artwork... and there is never an explanation on how they even give orders to people...

https://www.youtube.com/watch?v=y4DWUGTgRRM

I agree. It would have been a master-stroke by Kojima, if he had just left the storyline of The Patriots to MGS 2, and not elaborate on it in MGS 4. In other words, have The Patriots remain as a mysterious, eternally lasting, and sinister presence in the world - instead of just a bunch of AI satellites orbiting the Earth :slap.

I'm suddenly reminded of The Walking Dead. Robert Kirkman has no intention of ever mentioning the reasons behind the zombie outbreak, because doing so would destroy the horror aspect of the series. And because he didn't elaborate on it, the fans are able to formulate their own ideas, and generate countless amounts of debate and argument.

Kojima can certainly learn a thing (or two) from other storytellers. If you want to create a memorable storyline, just leave some things open-ended, and have the audience reach their own conclusions. Doing so would spur discussions for years to come (on the net, in books, in academia, you name it).

With that said, I think MGS should have been finished already, as the series was already decimated by MGS 4.

Yeah, it's hard for me to buy the fact that everything is caused by A.Is. It's like Koji didn't had the guts to juts put the blame on some government, fictional or otherwise. That would be much more realistic. Since Koji was so intent on explaining everything, just how did the A.I communicated with people and stayed dominant without arousing suspicion anyway? :dunno

Anyway, never mind me. How do I post visitor messages and why can't I seem to delete my post ONLY at the videogames section? HELP!!

I think The Patriots should have been left alone, and have the storyline focus on just focus Snake and Ocelot (or Liquid). And also, none of that role-reversal nonsense, that turned Ocelot into the secret good-guy, and Snake into the main villain of the series!
 
Re: Metal Gear Solid V: The Phantom Pain

I agree. It would have been a master-stroke by Kojima, if he had just left the storyline of The Patriots to MGS 2, and not elaborate on it in MGS 4. In other words, have The Patriots remain as a mysterious, eternally lasting, and sinister presence in the world - instead of just a bunch of AI satellites orbiting the Earth :slap.

I'm suddenly reminded of The Walking Dead. Robert Kirkman has no intention of ever mentioning the reasons behind the zombie outbreak, because doing so would destroy the horror aspect of the series. And because he didn't elaborate on it, the fans are able to formulate their own ideas, and generate countless amounts of debate and argument.

Kojima can certainly learn a thing (or two) from other storytellers. If you want to create a memorable storyline, just leave some things open-ended, and have the audience reach their own conclusions. Doing so would spur discussions for years to come (on the net, in books, in academia, you name it).

With that said, I think MGS should have been finished already, as the series was already decimated by MGS 4.



I think The Patriots should have been left alone, have the storyline focus on just focus Snake and Ocelot (or Liquid). And none of that role-reversal nonsense, that turned Ocelot into the secret good-guy, and Snake into the main villain of the series.

I love the fact Kirkman won't explain it, he doesn't even know himself and never started the story with an explanation to begin with. Funny thing I read him say, that he has the story mapped out until issue 200 so far :lol how much more can Rick take, seriously?

Anyway, the whole Ocelot playing as Liquid thing really has no baring on the situation and was basically stuck in there because Liquid is Snake's arch rival and was killed off too quickly from the series... so that was his only way to include him.
 
Re: Metal Gear Solid V: The Phantom Pain

Some really lame 'out of the box' thinking right there

Anyway, the whole Ocelot playing as Liquid thing really has no baring on the situation and was basically stuck in there because Liquid is Snake's arch rival and was killed off too quickly from the series... so that was his only way to include him.
 
Re: Metal Gear Solid V: The Phantom Pain

Some really lame 'out of the box' thinking right there

Like, is there a real explanation as why he had to fake Liquid? He couldn't just be himself? And if he and Snake had the same goal basically, why not join forces? Ocelot didn't want to control the Patriots, he wanted them gone. IIRC the rationale was that he would draw the fire of the Patriots, but the only one that was working for the Patriots in reality was Snake, Rat Patrol and Drebin. It was made overly complicated, for the sake of doing so... it was like this weird game of Snake vs. the fake Liquid that Kojima drew up just so he could include Liquid again, since he's dead.

I'm much have the ghost arm again...
 
Re: Metal Gear Solid V: The Phantom Pain

The storyline for this series is a mess. It would have been better if everything ended with MGS 3.
 
Re: Metal Gear Solid V: The Phantom Pain

I think a lot of it has to do with that Koji didn't ever have a followup in his head when he did MGS2, since he wanted his team to take over.
 
Re: Metal Gear Solid V: The Phantom Pain

It was a pretty lame cop out having the ghost of liquid or pysch, whatever in his arm but to then do all what you mentioned only to arrive at the big reveal and that he actually was just faking it...

Cool story kojibro
 
Re: Metal Gear Solid V: The Phantom Pain

Kojibro is definitely a new term I'm using. And it was such a piss poor conclusion for Ocelot, to be this idiotic fake medium to just have Liquid in it :huh
 
Re: Metal Gear Solid V: The Phantom Pain

It wouldn't surprise me if kojibro had a little posse in jp that follow him around like a gang calling him biga bawss haha
 
Metal Gear Solid V: The Phantom Pain

I definitely don't get how big boss has scars all over his face and in mgs4 he doesn't have a single one

Or a horn
 
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