PS4 OR Xbox One?

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  • Poll closed .
The first system that I ever had break since my gaming started on the Atari 2600 was the PS3... but the 360 got the red ring like 2 years later as well... Hopefully things are better in the future
 
I'm learning new stuff every day. Today, I learned that publishers don't need money for their product and one is better than two. Thanks, Webslinger.
 
I'm learning new stuff every day. Today, I learned that publishers don't need money for their product and one is better than two. Thanks, Webslinger.

Is this your arguement...

Publisher sells 100,000 copies of a game

50,000 of those custmers sell that game.

50,000 people buy those 50,000 used copies

Which means the game has sold 150,000 copies but the publisher has only earnt 100,000 of those sales

Is that right?

If that's the case i'd respond with...

Why didn't the 50,000 customers who bought the used copies not buy it new instead?

(This doesn't just apply to games, the same can be said for the aftermarket of DVDs Blue Rays, Comics, Collectibles, Books and all other physical things you buy) Yet they aren't putting restrictions to stop people selling)
 
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Are any of you in need of a sibling? I need some free games. It's a win-win. Lemme know.

Well we both are Snakes :monkey3

i-know-that-feel.jpg
 
:lecture :goodpost:

Fanatastic post, great examples. If you purchase something, then it's yours. You should have the right to sell it, keep it, throw it in the trash, or whatever. The main problem that I have with digital downloads (especially on Steam), is that you can't really do any of that. You're essentially paying for the right to download and use something, but "your" copy of the game still belongs to the publisher.

Thanks :duff, exactly.

For me digital download it's fine, as long it's another option cause you know what you're paying for, basically the right to download that game, but a lot of people prefer the physical copy.
 
They bought used for the same reason everyone buys used. It's cheaper. Not sure I follow?

My argument is simply that if used games were gone, publishers would get a much greater percentage of the money spent on their product.
 
They bought used for the same reason everyone buys used. It's cheaper. Not sure I follow?

My argument is simply that if used games were gone, publishers would get a much greater percentage of the money spent on their product.

You are probably correct. In my business, we dont care what anyone does with our product after it is sold. We make our $ the 1st time around. To combat speculation/resale and all that type of stuff we are flexible with our retail prices before we go on sale. We try to gauge demand and flex up or down based on that.

Edit:

In the past we tried to limit our product to the original purchasers only...it was a PR nightmare and cost us a ton of bad press. We thought we were doing the right thing to protect the business/consumers and the people involved in our business. Turned out the consumer saw it differently and thought we were impeding on their right to make their own decisions. Kind of similar to the MS backlash.
 
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A guy at work told me that you can have 10 friends and family on XB1 and you can lend them the games.

This is true, from what Microsoft has said, though the details aren't 100% clear.

It's not really lending, the games you buy get added to your family member's accounts, like they own it too.

So as long as a brother and brother are friends on eahc of the XB1's then they can share the single game between their consoles?

That what it seems like. Basically you designate them.

But he told me that only one can play at a time.

I actually wouldn't mind this method of sharing. It's easier than lending a physical copy. Only thing though is that it's easily exploitable, and there has to be a catch.
 
You are probably correct. In my business, we dont care what anyone does with our product after it is sold. We make our $ the 1st time around. To combat speculation/resale and all that type of stuff we are flexible with our retail prices before we go on sale. We try to gauge demand and flex up or down based on that.

More new copies sold means more money for the publishers. I do believe that used games keeps more new copies from selling. That's all I'm trying to say.
 
More new copies sold means more money for the publishers. I do believe that used games keeps more new copies from selling. That's all I'm trying to say.

Yup...and you are correct. But i think used games are not killing the publishers as much as they want us to believe. So i agree with your statements..but i think there is room for both.
 
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