Action Figure 1/12 Comicave Super Alloy - Iron Man 3 - Iron Man Mark XL Shotgun

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Auel

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The Super Alloy 1/12 Scale Shotgun is a fully articulated figurine with interchangeable accessories, and LED light features in the eyes and chest. A Hyper Velocity Traveling Suit, the Mark XL (40) is currently the fastest suit of the Iron Legion, and can reach speeds in excess of Mach 5.

FEATURES
Made from 75% metal alloy.
Developed based on computer 3D model from Iron Man 3 movie.
Showroom quality gloss and matte metallic paints with protective coating.
Over 20 points of articulation.
LED lighted eyes and chest Arc Reactor.

PRODUCT SPECIFICATIONS
Approximate figure height is 6 inches.
Sliding visor on helmet
Ball-jointed neck, shoulders, and shoulder pads.
Double-jointed elbows and knees.
Double-jointed body, bendable at upper torso.
Ball-jointed wrist and groin.
Ball-jointed ankles with bendable boot front.
Extendable thigh and ankle joints.

PRODUCT INCLUDES
1 metal alloy Shotgun figure.
1 pair of fists.
1 pair of relaxed hands.
1 pair of semi-clenched hands.
1 pair of repulsor mode hands.
1 pair of repulsor mode hands with fire-power.
1 back thruster fire effect.
1 base, 2 stands (1 straight & 1 bendable), and 1 claw.
1 microfiber cleaning cloth.
1 screwdriver.
 
Re: Comicave super alloy 1/12 scale shotgun mark xl

Couldn't find a thread on this.

This would be the first Shogun action figure released I suppose, 1/12 scale. Looks pretty good, it would go on sale on SDCC. Anyone getting it? :lol
 
I have one on rout to me. Being a 1/6 collector myself I was interested to see what this is like in hand. I should have it in a couple of days! For me it would make a great work desk figure!
 
He would do well in the Ant Man film, super small, but I have to say very well built. I own 8 Hot toys Iron Men, and Im a 1/6 collector in general, but this piece is very cool. Its the perfect desk display piece!DSC_5385.jpg DSC_5391.jpg
 
I dislike the face. Likes like a normal head with iron man sunglasses not a suit designed for high orbit or super speed. Just looks odd. Is it just me? Maybe it is.
 
I dislike the face. Likes like a normal head with iron man sunglasses not a suit designed for high orbit or super speed. Just looks odd. Is it just me? Maybe it is.

I don't know much about aerodynamics :lol so I can't comment on that, but I actually am not a huge fan of it either, it still looks good imo, just not great :lol
 
Brief impressions: 1/12 Comicave Super Alloy - Iron Man 3 - Iron Man Mark XL Shotgun

I decided to stop by Comicave's store in Dubai today, and picked up one of these out of curiosity. My initial impressions were actually very positive: the figure felt pleasantly weighty in-hand and the shimmer on the armour was very pretty in person. The light-up effects were also substantially better than YouTube videos had led me to believe, with Shotgun's eyes flaring bright and menacing through the smoky black visor. I have to say, this is probably my favourite Iron Man design and I will definitely keep a place in my collection for a Shotgun figure—but not this one. Here's why:

Right out of the box there was a problem with the lighting—the lights would dim significantly or turn off if I turned the torso from side to side or crunched the abs diagonally. I also noticed some damage on the plastic underneath one of the feet, as though one side of the toe joint was a little warped. On attempting to gently turn up the toe, I felt the plastic begin to bend—alarm bells in my head. I called Comicave to ask about a replacement or exchange, and they seemed receptive to the idea. At that point I wasn't sure if I wanted to exchange this figure for another Shotgun, so I decided to play with the figure a little more and make up my mind.

Within a few minutes I noticed an issue with the light switch. The switch has a simple toggle that flicks up and down, which you can see between the figure's shoulder-blades in the rear product shot. While turning the lights on, I accidentally pushed that toggle into the figure's back and could not reach it with my nails, and so I abandoned my afternoon plans to embark on a journey of stabbing at, levering and finally moving the depressed plastic nub with a small paperclip. Imagine yourself in my shoes at that moment—after much cautious and terrified poking, the switch finally budges, the finish on your tiny, expensive robot man is unharmed, and you're just about to set the poor guy down so you can retrieve his box.

And, just as the toy touches your desk, the light hits it so that its armour sparkles dark and dangerous, enough to make you regret returning this poor puny adventurer to its plastic cage, until—its foot breaks off, and it falls flat on its tiny robot face.

I know, I really shouldn't have continued messing with the figure after noticing the weakness in its foot—serves me right. I have now returned Shotgun to its box, and am hoping Comicave will go through with the exchange instead of leaving me with a broken $160 Iron Man. Given the reputation Dubai-based retailers have cultivated, I am not optimistic, but I am certain that I did not apply too much force to the toy.

Okay, that's the rant-y part of my post over. I wanted to begin with negative aspects of the figure because the current impressions of this figure on YouTube make no mention of the problems I have had with lighting, the light switch and the figure's feet, and I think interested collectors should be aware that they might run into these issues. That said, there are some really good aspects of the 1/12-scale Shotgun figure, and I'd like to highlight those as well in this list of pros and cons:

You might consider buying this figure because:

  • The paint and finish are quite beautiful—not on par with Hot Toys' 1/6-scale offerings, but the paint is very cleanly-applied and the metallic shimmer effect looks very good in the right light

  • Some sculpts look a little wonky (the position and size of the eyes in the head, for example, seem off to me), but by and large the figure looks sleek and predatory, sort of an Iron-Man-by-way-of-stealth-bomber. The jagged sections under the arms on either side of the breastplate, for example, definitely make this figure look more aggressive than ones with the more 'classic' armour silhouette (MK3, MK45)

  • Leg articulation is excellent—thanks to the ball-jointed metal skirting at its hips, the figure can do a full split, and the double-jointed knees bend just over 90 degrees

  • The shoulder armour has a similarly ingenious bit of articulation: each pauldron is attached to a double ball-joint with a longish stick between the two balls of the joint, so the armour can be pulled down to sit snugly over the shoulder, or lifted up such that Iron Man can have his arm out sideways at a right-angle to his body. They also allow the figure's arms to reach further above its head

  • Lighting effects are very nice for a 1/12-scale human figure

  • Accessories are definitely above-average: the included stand is solid and versatile, with a flexible arm for flight poses and a straight clear plastic arm for standing ones; the blaster effects are nice to look at, and a lot of hands are included. I really appreciated the small screwdriver and wiping cloth included in the box

I want to return this figure because:

  • QC issues have left a bad taste in my mouth; even if I am lucky enough to get an exchange, it is highly unlikely that the store will let me exchange a second bad figure

  • The ab-crunch is actually very limited to allow for the light-up feature; I can only just tell the difference between the 'extended' and 'contracted' abdominal positions

  • Horizontal 'flight' positions are impossible because the figure cannot tilt its head upward, and its arms cannot reach fully above its head

  • Head articulation in general is very limited, probably because of the lighting feature: a hinge joint in the neck allows the head to turn downward a little, but that's it

  • Lack of bicep swivels makes aiming the 'blaster' effects awkward

  • The double knee-joint was so stiff that I wasn't sure if it was supposed to be a double-joint or not

  • Despite having double elbow-joints, the figure's elbows can only achieve a 90-degree bend. After that point, its armour pieces begin clashing

  • Mix of plastic and die-cast is beautiful to look at, but actually caused me more grief than comfort—some very fragile joints, like the ones in the toes, are made of plastic and have to hold up to the weight of the diecast parts

  • The five included pairs of hands feel more like clutter than worthwhile accessories—for example, one pair is opened to expose the blasters, and a second pair is almost identical but slightly angled to allow for more realistic blasting positions

I was definitely suprised by the small touches that made Shotgun feel special—the quality of the finish on such a small figure, the clever shoulder and leg articulation, the quality of included accessories—but still firmly feel that Comicave's first effort is lacking in some basic respects. Most notably, I suspect a lot of articulation in the figure's core and head was sacrificed in favour of the lighting feature, and that limited articulation stops Shotgun from pulling off natural-looking poses or looking particularly super-heroic when displayed. Sure, the toy will look excellent if you replicate the limited number of poses from the promo material, but those photos are telling—even in the shots Comicave chose specifically to sell this figure, Shotgun ends up looking a little stilted and not particularly dynamic or lifelike. Overall, a good display piece and a much better product than Play Imaginative's old figures, but not worth the $160 I paid for it. This would be a standout toy for $40-50.
 
I'll be updating it soon with photos and a full review. Comicave were very understanding and exchanged the figure straight away; I initially wanted to exchange for something else, but they wouldn't let me. I should probably explain the difference in contexts here: in the USA and most of Europe customer service tends to be very good and a store will exchange an item or do refunds within a period after purchase. In the UAE most retailers will not do exchanges, refunds or even basic warranty services sometimes. So if you buy a handbag from Coach in NYC and the glue starts coming apart, they will give you a new one no questions asked; in Dubai the same expensive bag will not be exchanged and you'll be lucky to get a free repair attempt.

So, with all that said, it was actually very good of Comicave to do the exchange for me. Since then I've actually had a lot more time with the figure and know the hidden features and articulation pretty well, I think. I was unfair to it in some respects in my earlier impressions, and I'll set the record straight in the full review, which I should have up in a few days.
 
I'll be updating it soon with photos and a full review. Comicave were very understanding and exchanged the figure straight away; I initially wanted to exchange for something else, but they wouldn't let me. I should probably explain the difference in contexts here: in the USA and most of Europe customer service tends to be very good and a store will exchange an item or do refunds within a period after purchase. In the UAE most retailers will not do exchanges, refunds or even basic warranty services sometimes. So if you buy a handbag from Coach in NYC and the glue starts coming apart, they will give you a new one no questions asked; in Dubai the same expensive bag will not be exchanged and you'll be lucky to get a free repair attempt.

So, with all that said, it was actually very good of Comicave to do the exchange for me. Since then I've actually had a lot more time with the figure and know the hidden features and articulation pretty well, I think. I was unfair to it in some respects in my earlier impressions, and I'll set the record straight in the full review, which I should have up in a few days.

When the customers doesn't demand good service they will receive very poor service.
 
Hello all—my review is up in its own thread. It's a little lengthy so feel free to skip around between sections and learn what you need to know.


When the customers doesn't demand good service they will receive very poor service.

In general, I agree with you. However, the trouble with demanding service outside of store policy in Dubai is that most people in the city are expatriates, and the UAE does not do citizenship for people that aren't ethnically Emirati. The result is that people in service sector jobs (typically from the Philippines or the Indian subcontinent) and other low-paying positions are entirely dependent on their employer to stay in the country. So junior store employees will often stick very rigidly to store policy to avoid losing their jobs and income, and if I pursue something up the chain I will either be refused by a senior manager, or I will be given service but the employee who initially refused me runs the risk of losing their job. It's ridiculous, but that is the reality. I'm alright being pickier about service overseas because for the most part a manager or business-owner will acknowledge their employees are human beings with worth and will try to treat them right. I obviously can't generalise, but in my experience that isn't often the case over here :(
 
When the customers doesn't demand good service they will receive very poor service.

I completly disagree. You can demand all you want. If the local policy is different your wasting your breathe. You know, or should, if the place you shop has returns or refunds before you spend your money. If you didn't know that's not on the store. Screaming and demanding about it changes nothing.
 
Sadly local policies are deliberately misleading at times. I have, for example, bought things here with assurance from store managers that exchanges or repairs were possible—only to be told by the same people that they had made a mistake and that my item isn't eligible for whatever reason. People are often very vague about what kind of damage or imperfection justifies and exchange as well. Of course, screaming would never help and legal action totally wouldn't be worth it, so you get used to it.
 
Most comic stores I've seen over here selling HT figures and such have no exchange, no return policies. So I'm always wary of buying something that expensive without having a return policy.


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