Media Metal Gear Solid Discussion Thread (NO FIGURES /CUSTOMS JUST GAMES) SPOILERS

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On a sidenote. I S ranked all the main missions and got Raiden, and I only have about 40 side missions left. After being the main game, it became dull really fast. I don't think there's ever been a MGS to lose it's luster so quickly. Even MGS4 had a ton of replay value.

This is the same exact missions over and over.
 
Player: Is that Volgin? Looks exactly like his outfit.

Kojima: Yes, it's Volgin.

A HIDEO KOJIMA GAME

Remember the Project Omega trailer from 2013? Why did Kojima tease Psycho Mantis like this, if he had no plans of fleshing out his character in any way? Mantis wasn't even given any lines, he just disappears as fast as he reappears on screen.



On a sidenote. I S ranked all the main missions and got Raiden, and I only have about 40 side missions left. After being the main game, it became dull really fast. I don't think there's ever been a MGS to lose it's luster so quickly. Even MGS4 had a ton of replay value.

This is the same exact missions over and over.

Are you using the guide to help you out with the S-ranks? I might pick it up, since it's pretty cheap.
 
Remember the Project Omega trailer from 2013? Why did Kojima tease Psycho Mantis like this, if he had no plans of fleshing out his character in any way? Mantis wasn't even given any lines, he just disappears as fast as he reappears on screen.





Are you using the guide to help you out with the S-ranks? I might pick it up, since it's pretty cheap.


I am using the guide. It's worth picking up for $20 on Amazon. The S ranks were easy, outside of Quiet's last mission.
 
I wonderi f Konami meddled in MGS V more than we thought from what you guys are saying?
 
Boy oh boy, I have this crazy craving for classic MGS for some reason. Maybe after I get the platinum trophy for MGSV, I'll replay MGS1 to 4 again.

The side missions and all the other requirements are INSANELY time consuming, and it's been confirmed to take about 200 hours. I swear to God I won't be touching MGSV in years if I get the plat.
 
Boy oh boy, I have this crazy craving for classic MGS for some reason. Maybe after I get the platinum trophy for MGSV, I'll replay MGS1 to 4 again.

The side missions and all the other requirements are INSANELY time consuming, and it's been confirmed to take about 200 hours. I swear to God I won't be touching MGSV in years if I get the plat.

I thought you weren't planning on getting it :lol. I need a break from this game before I attempt a platinum run (IF I attempt a platinum run).

Got the guide, by the way :rock.
 
That would be awesome. I'm wondering though, when the real Big Boss sends Solid to infiltrate outer heaven, was that because he wanted to get rid of the phantom or Solid?

That's an interesting question!

I listened to the tapes last night, and I now really like Skullface. He's one of the most interesting villains that I've seen (well, mostly heard :lol) in a video game. Also, I don't know who the new guy is for Zero (at least I think it was a different actor), but I loved his performance. I wish we would have gotten a cut-scene with him.
 
Yea, Zero taking a back seat in the story again was tragic, his voice actor was great. More Skullface would have been even better though, he one of those villains where no matter how evil he is, I still understand where he’s coming from.
 
Yea, Zero taking a back seat in the story again was tragic, his voice actor was great. More Skullface would have been even better though, he one of those villains where no matter how evil he is, I still understand where he’s coming from.

I think that's one of the best strengths in the MGS universe.
 
The one thing I hate about Kojima's handling of MGS, though, is he tried too often to legitimize a villains' motivation and bring them down to a level where you could empathize with them. And in a sense, he muddles all of his characters into a grey area, where there's no right and wrong, and nothing's clear-cut. Big Boss threatened destruction onto the world, and he did take a step into the dark-side for MGS V, but most fans will still regard him as a hero. The same goes for Ocelot; he's the most schizophrenic character in the series, and his allegiances and motivations change at the drop of the hat, but we learned that he was some sort of secret hero in MGS 4.

I think Volgin was the only villain in the series who was actually a villain. I'm still trying to figure out Skull Face... it seems like his "demons" got the better of him, until he just wanted to destroy Cipher and the world they created.
 
I guess we come a different angles. I love the villains for that reason. Just because I can somewhat rationalize their actions, it doesn't mean they weren't committing evil acts. Personally, I don't think it's ever right to use evil, even if good things can come from it.
 
I think thats why SkullFace is one of my favorite villains in the series, because there really isn’t a grey area with him, he’s a bad guy for sure, everything he’s doing is out of anger, a lust for revenge, and out of his own selfishness, but what caused him to be bad makes sense, its interesting, and it almost makes me route for the guy. Then when you look at it, all the horrible stuff that was done to him, is happening to Venom Snake unbeknownst to him.
 
That's why I like Skullface too. I actually don't find any of these villains' action to be grey. They're perverting good ideals. They can justify it all they want, and I can appreciate the good that resulted from their evil actions, but it doesn't change the fact that they were doing horrible things.

I know some here considered Solid Snake a villain after MGS4, but to me he was always a hero. He was so awesome because he went through such horrible things and was tossed around like trash till the end, and he still kept his altruism. I found the game so encouraging for anyone who tries to do the right thing and repeatively gets messed over. I'm sure his final days aren't going to be the best, but Solid Snake will pull through, and I love that. I still consider him the hero of the series, even though Big Boss is my favorite character.
 
I think thats why SkullFace is one of my favorite villains in the series, because there really isn’t a grey area with him, he’s a bad guy for sure, everything he’s doing is out of anger, a lust for revenge, and out of his own selfishness, but what caused him to be bad makes sense, its interesting, and it almost makes me route for the guy. Then when you look at it, all the horrible stuff that was done to him, is happening to Venom Snake unbeknownst to him.

But, why was he even taking out his anger on Zero and Big Boss in the first place, when neither of them slighted him in way? He could credit Major Zero for giving him a second-chance at life, with a position and influence in Cipher. So, I just don't understand his motivation for being so extreme. He lost his face during a war and was badly burnt, but there are millions of people who are affected by war, and brutalized, he's no different than anyone else in that regard.

The character was given a great introduction in Ground Zeroes, but I don't think Kojima handled him particularly well in TPP. I remember Kojima said in an interview that Skullface would be someone we knew. At first, I expected some sort of twist to be reveled, but there wasn't anything of the sort.

I think Skull Face's death felt cheap, too. There wasn't a boss battle, there wasn't even a prompt to pull the trigger. He left as fast as he was shown on screen, and I hated the way that I had to catch up about his conversations on the cassette tapes.

That's why I like Skullface too. I actually don't find any of these villains' action to be grey. They're perverting good ideals. They can justify it all they want, and I can appreciate the good that resulted from their evil actions, but it doesn't change the fact that they were doing horrible things.

I know some here considered Solid Snake a villain after MGS4, but to me he was always a hero. He was so awesome because he went through such horrible things and was tossed around like trash till the end, and he still kept his altruism. I found the game so encouraging for anyone who tries to do the right thing and repeatively gets messed over. I'm sure his final days aren't going to be the best, but Solid Snake will pull through, and I love that. I still consider him the hero of the series, even though Big Boss is my favorite character.

Well, I agree with that - Snake keeps his ideals and doesn't change who he is, regardless of what he's faced with.
 
I've been thinking, it's kind of a bummer that Big Boss' time in the games ended like this. It would've been cool if we were treated to a storyline about Foxhound and Outer Heaven. But, instead, we got two games (PW and TPP) that revolved around irrelevant private armies: MSF and then Diamond Dogs. Then finally, the Outer Heaven logo shows up on screen after Mission 46, but it ends there, and there's nothing else.

So, Big Boss left to build Outer Heaven after the hospital scene? THAT's something I'd want to see and experience. Not a story about his "phantom".
 
I think that's what a lot of us want. I still want to see him interact with Frank, Naomi, Sniper Wolf, Liquid, and Psycho Mantis. I'd love to hear Sniper Wolf refer to him as Saladin.

I don't think it would go into fan fiction territory either. I think there is a good story to tell.

He left as fast as he was shown on screen, and I hated the way that I had to catch up about his conversations on the cassette

That's a big problem with its narrative. There's a good story, but the story-telling is a bit of a mess. I don't think developers should expect anyone to rely on those cassettes for vital information. Especially, since they're not very convenient.
 
Even with all my complaints about Kojima, I'm not sure if I'd trust someone else to handle a MGS story from here on out. Maybe if some of his associates from KojiPro are still involved in MGS, I'd give it a second-thought. I'd really like to see a Outer Heaven game, and heck, even the remakes of MG 1 and 2. Those games definitely need to be updated to account for the changes in the timeline.

And yeah... the story was organized very poorly. It's funny, underneath all that mess, there's a very good MGS plot. There were so many cassette tapes that would've made good cutscenes, too.
 
I agree. Kojima will be missed, but I hope he's off to bigger and better things. I just hope we don't get anymore "Nulls." I enjoyed that fight though.
 
But, why was he even taking out his anger on Zero and Big Boss in the first place, when neither of them slighted him in way? He could credit Major Zero for giving him a second-chance at life, with a position and influence in Cipher. So, I just don't understand his motivation for being so extreme. He lost his face during a war and was badly burnt, but there are millions of people who are affected by war, and brutalized, he's no different than anyone else in that regard.

The character was given a great introduction in Ground Zeroes, but I don't think Kojima handled him particularly well in TPP. I remember Kojima said in an interview that Skullface would be someone we knew. At first, I expected some sort of twist to be reveled, but there wasn't anything of the sort.

I think Skull Face's death felt cheap, too. There wasn't a boss battle, there wasn't even a prompt to pull the trigger. He left as fast as he was shown on screen, and I hated the way that I had to catch up about his conversations on the cassette tapes.



Well, I agree with that - Snake keeps his ideals and doesn't change who he is, regardless of what he's faced with.

I don't think he was ever really angry at Big Boss and Zero, he just needed to get them along out of the way to complete his goal.
 
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