Re: Metal Gear Solid V: The Phantom Pain
Y'know what linear game did an open world sequel brilliantly? Batman Arkham City. Why? Because even the basic mechanics of Arkham Asylum seem to be ready to accommodate an open world.
I'm sorry, I'm truly sorry but the firefight in the daytime demo made Snake seems like a rat trying to escape a loading garbage truck. It doesn't have the finesse of say, The Last of Us or Tomb Raider where combat feels immediate and organic.
Hence the radar, tagging and detective mode to cope with this clumsiness. Big Boss always struck me a a soldier who relied on his intellect & physical prowess rather than having an app telling him where the chopper should land.
Hope Keifer does his best Arnold impersonation while we're at it.