Ah, c'mon. Just how large can the map get anyway? ..<clicks link>
JESUS.
When Kojima said that there was going to be a big map, I thought he meant "big". But... oh s**t, that's a big map. No one's going to be able to finish this .
The size doesn't impress me. If its just massive empty space then it's useless. If its packed like previous metalGear games or Arkham City, then wowzers!
No kidding. It looks like KojiPro tried to recreate the entire map of Afghanistan . There's no way that there's going to be things to do in all of that space.
bit of gameplay of the Phantom Pain
I'm at least glad cardboard boxes are back. And hiding in trash containers (which, oddly enough, was a missing feature in Ground Zeroes).
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