My LE for MGS V just came, and the packaging is very disappointing. I was expecting a pleather box, but it's just textured cardboard. The stitchings are printed on... like it was done on Photoshop. The steel book sucks (generic CGI art). Game cover sucks (generic CGI art). Half-scale hand isn't big enough. I hope the $100 I spent was enough to justify the cost of the behind-the-scenes Blu Ray .
As much ******ing and moaning I have done about this game having no soul and not being a Metal Gear Solid game, its a disappointing consolation to know I was right. In my opinion the only true MGS games are MGS 1,2,3, and 4. Sad to see something you enjoyed so much destroyed and torn apart. I truly feel that Kojima wanted us to feel what Big Boss felt like empty. When someone beats the game, please drop a line if this game is worth playing. Long live Solid Snake the true hero of Metal Gear Solid.
Just got mine, I'll give a full report in a few hours!
Damn, what I have I bought?
Anyone else having problems using the MGO redeem code or the code that came with GZ?
I get an error for both
Mine said it was redeemed, but I didn't get anything
Why is everyone saying this is a great game? Are we a minority? Or a silent majority?
Still waiting for that Kotaku review.
Why is everyone saying this is a great game? Are we a minority? Or a silent majority?
Still waiting for that Kotaku review.
Got this game today. one hour plus in, I am putting it for sale at a used game forum at 25% off.
The opening in incredible but everything is so bland and flat after that and it did not feels like I was playing a metal gear solid game at all. I could not find the motivation to continue especially after reading here that it pretty much stays bland like that.
Reason I play MGS is because of the story and fantastic cutscenes. It is just another generic open world game with all those taken away.
And gamespot review made it sound like it is the second coming in terms of story.
Not liking the grind to get weapons. Wish we could just buy them instead of going through all the materials and levelling up the base.
That's probably the biggest issue with the game. The slow pacing. It's weird too how the prologue and the main game feel like to separate things. Ishmael (whether he existed or not, the fire guy and the long sleeve kid vanish after the prologue without a mention outside of the fire guy being mentioned in one tape.
Would've been a lot better to have a narrative across some of the locations and then after that build up mother base. It's like having the start of a story then it stops while you do a bunch of merc work with the hopes that maybe the story will start again and who/what/how the fire guy and so forth is revealed.
GZ feels so much more cinematic and the mission has meaning and goes somewhere. That should've been the prologue with Ahab chapter 2.
It's weird I'm enjoying playing it but at the same time I'm constantly disappointed with everything it's not. This is a numbered MGS game, that carries expectation and this just doesn't live up to that moniker
I agree, if every mission played out similar to GZ, with cutscenes, and boss battles the game would be a lot better, and that would fix the pacing issue as well. Half of the main missions are really nothing but side ops.
Same here. And it's not that great an open world game either compared to others. You don't chat with NPCs or hunt the animals or have side missions other than side ops which are essentially the same as the main missions. You can't quick travel.l and everywhere looks the same
It's just an empty sandbox with a handful of locations sepereated by annoying outpost.
How hard would it have been to have some rebels with characters for Snake to interact with? It's just him and voiceless faceless bad guys and repeat
Are you saying that even when you're at mission 40/50, the plot doesn't pick up the pace?
Without spoiling anything, the pacing gets even worse after episode 31.
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