GasparZizou
Super Freak
Oh, in that I agree with you, it would've been nice if we had conflict zones or other kinds of zones like in MGS4, I don't think it's necessary but it would have been nice.Yeah, I was mostly referring to the Sandbox outside of the base missions. There's absolutely nothing to do outside of these missions, aside from capturing animals and gathering plants. Afghanistan had many tribal cultures living in their cities and towns, that were fighting against the Soviets and sending them back to Mother Russia in body bags. The game just doesn't show that. I had one mission where I was supposed to "help out" the rebels by destroying a convoy of armed vehicles, and guess what? There wasn't a rebel in sight. Wouldn't it be cool if you were actually fighting with them sometime, rescuing town's people and carrying them back home, etc?
I don't mind the solitude, in fact, I like it a lot.I keep comparing the game to Witcher 3's sandbox, and for good reason. In Witcher, you've got several kingdoms at war with, genocide, and people getting hung on trees in each town. But, it shows a lively world where people are still trying to carry with their lives. Having NPCs in an open-world game isn't something trivial, it serves as an important backdrop and aids in the overall realism of the experience. With MGS V, all I'm seeing are big open roads, mountains, sparse animals and enemy bases and checkpoints in-between. Aside from the base missions, there's nothing that makes me want to go and explore the world in this game. There's an option in side-ops for "free roam", but I just don't see the point in that. This game is basically just Peace Walker, but on a much larger scale.
I haven't played W3, don't usually like medieval-esque RPG, but I've been wanting to try it out, I've heard tons of good things about it.
Initially I was uninterested cause the little I saw of the story wasn't very good, voice acting and writing sounded kinda amateurish, but the gameplay and the world sound very interesting.
Mhm, not really, I don't really feel I need all that, I expected Motherbase to be just a cute little gimmick to roam around every once in a while in single player.As for Mother Base, wouldn't it be much cooler if you could actually go into the buildings, or use those mini-subs on the side of your supply base for some under-sea exploration? I've also got close to 200 soldiers recruited, but I just see several guys walking around at a given time. It's eerie how Mother Base looks like a ghost town...
That doesn't sound bad to me at all.The gameplay is solid, the base missions are incredible, it's like poetry. But, the open-world outside of this, needed a lot more polishing. I've made it to Africa now, and aside from the terrain looking different, it's the same formula as Afghanistan (checkpoints, base missions, animals, etc.)
I just feel like it's a very full well rounded game as it is right now, much much better and varied than Arkham Knight, it really makes me feel I got my money's worth and I'm only at 12% or so.