It might need a tad more tweaking but those profile pics are at different angles...here's a better comparison...Yeah that does look a lot better, and somehow makes the mask seem not quite as long too. Although it also feels to me like the dome doesn't sit forward as much as it should. And you can see it in your profile comparison as well.
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Yeah, agreed. It's one of the issues with the way the dome attaches is there's really no way to tweak where it sits other than spin. I'll maybe futz with that to see if I can get it to move forward a touch. It's one of the things that gives it a bit of a "flat face" look in profile.
As I mentioned earlier, the other issue with raising the dome as well as the helmet overall is it pushes this Vader back up into that 14" height range the RO version has. It was one of the pluses of the HT ESB Vader - that it was a notch or two shorter than the ANH and RO versions.
The 13 1/4" height of Matrix's custom feels much more accurate to me, but I guess it doesn't matter if you display Vader as a standalone.
Yes it's only the back of the helmet that needs raising/re-angling...the overall height of the figure still remains the same.Can't you achieve that look by re-angling the helmet, not raising it but pulling the back more outward... in other words, tipping the helmet as a whole more forward? That shouldn't change the height at all.
That looks great!...more or less the same route that i took.Here's my modded dome. Shaved a little bit off of the rubber insert and moved it back some so the helmet sits lower and more forward. It can still be positioned to show a little more brow if i wanted.
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