Media Metal Gear Solid V: The Phantom Pain & Ground Zeroes

Collector Freaks Forum

Help Support Collector Freaks Forum:

This site may earn a commission from merchant affiliate links, including eBay, Amazon, and others.
Re: Metal Gear Solid V: The Phantom Pain

Your problem is you've never encountered people actually criticizing a MGS.

I don’t know if you can read, but this argument started with you insulting me. Solidus put the gif, I had no problem with it. But then I respond to what you say, and you start acting like a 12 year old. If you have been reading what I have been writing here, I have criticized a lot about the game, but David Hayter, and Solid not being in this is not one of them.
 
Re: Metal Gear Solid V: The Phantom Pain

Me, Frank Yeager, Solidus, Dylan and others that don't come to mind immediately have made legitimate arguments with you but you just keep grinning in your Koji induced coma. We can't have adult debates with you since you never acknowledge one thing we say UNLESS it's childish.
 
Re: Metal Gear Solid V: The Phantom Pain

Me, Frank Yeager, Solidus, Dylan and others that don't come to mind immediately have made legitimate arguments with you but you just keep grinning in your Koji induced coma. We can't have adult debates with you since you never acknowledge one thing we say UNLESS it's childish.

I haven’t had an argument with Solidus actually. And because I don’t acknowledge what you say, you act childish. That sums up why we are arguing.
 
Re: Metal Gear Solid V: The Phantom Pain

I haven’t had an argument with Solidus actually. And because I don’t acknowledge what you say, you act childish. That sums up why we are arguing.

You take it too seriously. Do you honestly think I think you're on drugs? Unless I actually offended you because you have an addiction :lol

Since you love plugging them, how about you go Bro-Fist the turds over at MGSforums and stay there.
 
Re: Metal Gear Solid V: The Phantom Pain

You take it too seriously. Do you honestly think I think you're on drugs? Unless I actually offended you because you have an addiction :lol

Since you love plugging them, how about you go Bro-Fist the turds over at MGSforums and stay there.

I think you’re on drugs, I didn’t cry and whine when you wrote that, I responded with a regular question. Then you started acting like a little school girl when I asked if you preferred a site with Hayter Yes-Men. Go read it over if you already forgot. I can careless the names you call and all the gifs, but when I respond with something similar please try not acting like a 10 year old.
 
Re: Metal Gear Solid V: The Phantom Pain

I think you’re on drugs, I didn’t cry and whine when you wrote that, I responded with a regular question. Then you started acting like a little school girl when I asked if you preferred a site with Hayter Yes-Men. Go read it over if you already forgot. I can careless the names you call and all the gifs, but when I respond with something similar please try not acting like a 10 year old.

You're the one consistently acting like we said you're too fat for your dress every time dismisses this game.
 
Re: Metal Gear Solid V: The Phantom Pain

You're the one consistently acting like we said you're too fat for your dress every time dismisses this game.

I think if you go back and read everything I have written in this thread, I never attacked anyone for not liking this game. I love how you twist things in your head.
 
Re: Metal Gear Solid V: The Phantom Pain

I think if you go back and read everything I have written in this thread, I never attacked anyone for not liking this game. I love how you twist things in your head.

Not attack, preach is the word for you. You were all up in arms when you were stunned how this community felt. If you don't like butting heads with other people's opinions and you don't like people actually looking at this objectively, maybe this place isn't for you. You're getting to bent out of shame over nonsense.
 
Re: Metal Gear Solid V: The Phantom Pain

Not attack, preach is the word for you. You were all up in arms when you were stunned how this community felt. If you don't like butting heads with other people's opinions and you don't like people actually looking at this objectively, maybe this place isn't for you. You're getting to bent out of shame over nonsense.

Really I am?
 
Re: Metal Gear Solid V: The Phantom Pain

Dude STFU already with your preaching, seriously. You're just trying to instigate another ****ing argument.

You bring nothing to this thread by the constant stroking of the shaft of MGSV and you constantly are butting heads with everyone because we don't want this game.

Because this looks like someone getting bent out of shape.
 
Re: Metal Gear Solid V: The Phantom Pain

Thats, fine, I am not saying you have to agree with anyone, but to act like I’m insane for thinking the game looks great, while a majority of fans also think is looks great has me a little confused. I can understand if I was saying something that nobody would agree with.

And now, everyone who likes this game is now Koji Yes-Men? :slap

That name sounds like a 10 year old made it up

Okay buddy I'll do my best to give you my take on what's wrong with MGSV:

Right upfront, from the very start, Kojima seems to just do as he pleases (more so than ever) this time. David Hayter has publicly expressed his displeasure with being booted out MGSV via Twitter and video interviews. It becomes worse that any concerns addressed to Konami has been largely ignored. KP even has a recurring English podcast that unfortunately only mentions about the positive reactions regarding MGSV.

David himself has made an effort to largely stay away from anything MGS related since then, intentionally not Tweeting about it and instead focusing on his directorial debut. If you've been following Hayter from day one like myself, you'll know that he always mentions MGS at least several times a month.

Think the David Hayter issue is the worst thing about MGSV? Not quite. From a marketing and business perspective, instead of putting up a sales pitch, MGSV seems to make the mistake of relying on past achievements to drive itself forward. That's a huge risk for a product that obviously costs a lot of money to make.

Picture this, would you buy a Hot Toys figure if they said that it's made from new experimental plastic that's not certified to be safe? Of course not. To have consumers backing this idea up, Hot Toys not only has to validate that the said plastic is non-toxic, but also convince consumers that it adds toward the figure while justifying the price. They need to reassure the consumers.

Every Metal Gear game so far always promised the next step in the series that at least fans could get behind. Sick of MGS2? MGS3 was promised as a prequel. Want more MGS? Here's MPO for your PSP. Want a sequel for MGS2? Here's MGS4. Want more MGS without going forward in the timeline? Peace Walker. MGSV however as of now feels like a reharsh of ideas. No one asked to revisit Big Boss after Peace Walker.

Kojima never justifies why the need of a VA change, nor does he put people at ease with the ridiculously dressed female character that seems to have no place in the type of story MGSV strives to acheive. He never explicitly defined how would this game be released, as two games or one? There are no promises in regards to this product except that we are expected to ride along with Kojima because of his track record. That kind of business mentality is certainly bold and praiseworthy, but it could also backfire horribly, regardless of how financially successfully you were in the past.
 
Re: Metal Gear Solid V: The Phantom Pain

Because it's none stop with your BS. You're worse than potato, at least he has a legit argument even though it's invalid all the time.

You have contradicted yourself so many times its crazy. We don’t agree on this game and lets leave it at that man.
 
Re: Metal Gear Solid V: The Phantom Pain

Okay buddy I'll do my best to give you my take on what's wrong with MGSV:

Right upfront, from the very start, Kojima seems to just do as he pleases (more so than ever) this time. David Hayter has publicly expressed his displeasure with being booted out MGSV via Twitter and video interviews. It becomes worse that any concerns addressed to Konami has been largely ignored. KP even has a recurring English podcast that unfortunately only mentions about the positive reactions regarding MGSV.

David himself has made an effort to largely stay away from anything MGS related since then, intentionally not Tweeting about it and instead focusing on his directorial debut. If you've been following Hayter from day one like myself, you'll know that he always mentions MGS at least several times a month.

Think the David Hayter issue is the worst thing about MGSV? Not quite. From a marketing and business perspective, instead of putting up a sales pitch, MGSV seems to make the mistake of relying on past achievements to drive itself forward. That's a huge risk for a product that obviously costs a lot of money to make.

Picture this, would you buy a Hot Toys figure if they said that it's made from new experimental plastic that's not certified to be safe? Of course not. To have consumers backing this idea up, Hot Toys not only has to validate that the said plastic is non-toxic, but also convince consumers that it adds toward the figure while justifying the price. They need to reassure the consumers.

Every Metal Gear game so far always promised the next step in the series that at least fans could get behind. Sick of MGS2? MGS3 was promised as a prequel. Want more MGS? Here's MPO for your PSP. Want a sequel for MGS2? Here's MGS4. Want more MGS without going forward in the timeline? Peace Walker. MGSV however as of now feels like a reharsh of ideas. No one asked to revisit Big Boss after Peace Walker.

Kojima never justifies why the need of a VA change, nor does he put people at ease with the ridiculously dressed female character that seems to have no place in the type of story MGSV strives to acheive. He never explicitly defined how would this game be released, as two games or one? There are no promises in regards to this product except that we are expected to ride along with Kojima because of his track record. That kind of business mentality is certainly bold and praiseworthy, but it could also backfire horribly, regardless of how financially successfully you were in the past.

To Kojima. It's all about having any excuse to have teetz and azz in a game. All the characters look corny and hokey. Changing Big Boss AND Ocelot is retarded at this point. If any change is needed, it would need to be Ocelot played as Zimmerman at this point. They've ruined the likeness for both Big Boss and Ocelot. This whole open world thing doesn't jive with what MGS friggin is. This just seems like a vehicle to show off the FOX engine and nothing more.
 
Re: Metal Gear Solid V: The Phantom Pain

Okay buddy I'll do my best to give you my take on what's wrong with MGSV:

Right upfront, from the very start, Kojima seems to just do as he pleases (more so than ever) this time. David Hayter has publicly expressed his displeasure with being booted out MGSV via Twitter and video interviews. It becomes worse that any concerns addressed to Konami has been largely ignored. KP even has a recurring English podcast that unfortunately only mentions about the positive reactions regarding MGSV.

David himself has made an effort to largely stay away from anything MGS related since then, intentionally not Tweeting about it and instead focusing on his directorial debut. If you've been following Hayter from day one like myself, you'll know that he always mentions MGS at least several times a month.

Think the David Hayter issue is the worst thing about MGSV? Not quite. From a marketing and business perspective, instead of putting up a sales pitch, MGSV seems to make the mistake of relying on past achievements to drive itself forward. That's a huge risk for a product that obviously costs a lot of money to make.

Picture this, would you buy a Hot Toys figure if they said that it's made from new experimental plastic that's not certified to be safe? Of course not. To have consumers backing this idea up, Hot Toys not only has to validate that the said plastic is non-toxic, but also convince consumers that it adds toward the figure while justifying the price. They need to reassure the consumers.

Every Metal Gear game so far always promised the next step in the series that at least fans could get behind. Sick of MGS2? MGS3 was promised as a prequel. Want more MGS? Here's MPO for your PSP. Want a sequel for MGS2? Here's MGS4. Want more MGS without going forward in the timeline? Peace Walker. MGSV however as of now feels like a reharsh of ideas. No one asked to revisit Big Boss after Peace Walker.

Kojima never justifies why the need of a VA change, nor does he put people at ease with the ridiculously dressed female character that seems to have no place in the type of story MGSV strives to acheive. He never explicitly defined how would this game be released, as two games or one? There are no promises in regards to this product except that we are expected to ride along with Kojima because of his track record. That kind of business mentality is certainly bold and praiseworthy, but it could also backfire horribly, regardless of how financially successfully you were in the past.

Some of the things in here that bother you don’t bother me actually but I totally get why it bothers you. I’m a Big Boss fan, so when I heard he was the main character in this game, I didn’t mind. All I care about is a good story, hopefully this will pull it off.

The trolling, and unanswered questing you wrote that Kojima has been doing is annoying no doubt, but it is keeping everyone talking until the game comes out.

I hope Hayter is coming back as Solid, and this choice to replace him was to finally separate their characters, and maybe we can get a little cameo in this to confirm that.

All your qualms with the game I totally get though.
 
Back
Top