Media Metal Gear Solid V: The Phantom Pain & Ground Zeroes

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Re: Metal Gear Solid V: The Phantom Pain

I hope they do a sequel with the original story. I would love to see Solidus back in action. And the gameplay would be much better on the fox engine

Even if KojiPro never releases Rising in original form, they should consider making a DGN for it. From what I heard, the entire script was completed before the game was scrapped and sent to Platinum.
 
Re: Metal Gear Solid V: The Phantom Pain

Pshhh... Rising is easy. I will platinum it when I get home from work, and make it in time for dinner.

The campaign isn't that bad aside from Monsoon. But VR 18 is the hardest achievement I've ever gotten in MGS.

Aww crap. Barely touched the VR missions and I failed at a lot of them, let alone getting 1st place. How bad is it compared to MGS2? If you've never finished MGS2's VR, consider yourself blessed. :lol

I never really went deep with those VR missions. I still have yet to get the platinum for MGS2 :(
 
Re: Metal Gear Solid V: The Phantom Pain

Even if KojiPro never releases Rising in original form, they should consider making a DGN for it. From what I heard, the entire script was completed before the game was scrapped and sent to Platinum.

I'd definitely want to read that.
 
Re: Metal Gear Solid V: The Phantom Pain

On another note, why the heck do I even have a Led Zeppelin avatar and signature......? :rotfl. Omg. I must have been drunk...
 
Re: Metal Gear Solid V: The Phantom Pain

On another note, why the heck do I even have a Led Zeppelin avatar and signature......? :rotfl. Omg. I must have been drunk...

I've been wondering for days what the hell that is :lol although I did think it was a zep before you said it.
 
Re: Metal Gear Solid V: The Phantom Pain

Oh yeah, just to let you guys know, thats a zeppelin as soliduss signature. Youre welcome!

sent from a tormented past
 
Re: Metal Gear Solid V: The Phantom Pain

Woot, I just platinum'd Rising. And on my first try. This game is easier than Minesweeper on the easiest setting. Made it just in time for dinner.
 
Re: Metal Gear Solid V: The Phantom Pain

Unless Batman's in the game :lol.

:lol it defeats the whole strategic thinking thing if you have a bead on everyone in the area. Hence why MGS4 was so easy. I'll give Soliton Radar a pass since you still needed visual confirmation just as much to plan movements.
 
Re: Metal Gear Solid V: The Phantom Pain

Here is a link to some of the tgs

translated.https://67.227.255.239/forum/showthread.php?p=82952057

Kojima explains the reasons for health regen, Fulton recovery system returning is the Phantom Pain but not GZ, and listening to user feedback on the turning on/off the Slowmo and Marking.

It seems like this game is far from complete. It's looking ridiculous on KojiPro's part, because they rushed to show a demo with poor enemy AI, and peculiar things inspired from Batman Arkham. Now they're not even sure if they want to keep certain elements in the game... :lol :slap.
 
Re: Metal Gear Solid V: The Phantom Pain

It seems like this game is far from complete. It's looking ridiculous on KojiPro's part, because they rushed to show a demo with poor enemy AI, and peculiar things inspired from Batman Arkham. Now they're not even sure if they want to keep certain elements in the game... :lol :slap.

Drop vehicles, marking, and dump all resources in making insanely difficult AI.

:exactly:
 
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