Media Metal Gear Solid V: The Phantom Pain & Ground Zeroes

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Re: Metal Gear Solid V: The Phantom Pain

Yeah. It was pretty messed up. I really believe Kojima is brilliant, but he shouldn't have been the sole creative director or force behind the story of MGS. He really needed someone to tailor his ideas. Liquid and Solidus, in the grand scheme of things, were more "good" than Solid. What makes Solid so great, is that despite everything, he does what is best for everyone. He knows that the Patriots need to be taken care of, but he also knows that killing innocent people isn't the right way to do it. That's my impression anyway. He seems like the opposite of an idealist, but in reality I think he's very much an idealist. In the sense that he believes all people need protecting, and no one deserves to die for someone else's ideals. I don't know.. it's pretty tough to get a good grasp on things when they change so often.
 
Re: Metal Gear Solid V: The Phantom Pain

Yeah, MGS1 is where everything, for the most part, went right. The actions of Solid & Liquid are most easily explained, b/c both were manipulated and tricked. It's after that when things start to get more confusing. I finally got around to replaying the games again recently, and am reminded how awkward playing MGS4 was originally. It took me a little to get back into the swing of things.

That said, I'm excited about MGSV mostly because it returns to a simple MGS world. I was fine with Metal Gear Arsenal, but after that things started to get a bit too crazy. It makes a game like Metal Gear Rising the only likely conclusion for the series. I feel technology shouldn't advanced that rapidly and detracts the story and game. So I'm looking forward to getting back to actually sneaking around and fighting people. I'm fine with MGS4/MGR being the last of the "future" games. They're fun, but too modern for me.
 
Re: Metal Gear Solid V: The Phantom Pain

MGS1 didn't have all the behinds the scenes crap that others did. In MGS2 it started to try to make a bigger back story to MGS1 that just didn't need to exist. And The S3 plan is ridiculous and never was explained how the hell it would even work. And furthermore, who is in direct contact with the Patriot AIs?
 
Re: Metal Gear Solid V: The Phantom Pain

Yeah, exactly. It's all just a confusing, unnecessary mess. MGS1 was great because it stood alone. You didn't need any extra information to understand it. You knew or were given all of the background information you needed.

The S3 plan makes no sense to me at all, and neither does the Patriot AI. MGS2 should have just been Raiden and Solid infiltrating the Big Shell to take down Metal Gear Arsenal. You didn't need Liquid controlling Ocelot, or the Patriots using it to create an exercise.

Kojima, simple is not bad. You don't need four different stories layered together happening at once.
 
Re: Metal Gear Solid V: The Phantom Pain

Sounds like MGS2 is the real culprit for the series being so confusing. I still think its great, but for me its the worst of the 4 main games.
 
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Re: Metal Gear Solid V: The Phantom Pain

I love the game, I think it's great. It's just overblown, convoluted, and hard to make sense of. If you assume Solidus is a megalomaniac and crazy, then at least his actions make more sense. I mean, the game can be broken down into a few different stories really, and that's where things get messed up. The GW-AI/Patriots/Arsenal thing is all mixed up and overpowered too. It's confusing and basically like you're fighting Gods. lol. Still, I think it's interesting and a lot of fun, but with some key changes and breaking things up I think it would have made a lot more sense. They way I see it, everything you do in the game is meaningless and has no impact on the story until the very end when you're inside Arsenal. Then it's like you're playing a different game and story. Too many surprises and hidden sub plots.
 
Re: Metal Gear Solid V: The Phantom Pain

Call me crazy, but I love MGS2 the most.

[ame="https://www.youtube.com/watch?v=T-2YuPGYabw"]https://www.youtube.com/watch?v=T-2YuPGYabw[/ame]
 
Re: Metal Gear Solid V: The Phantom Pain

MGS2 had the coolest version of any Snake in it which is why I do put it above some of the other titles.
 
Re: Metal Gear Solid V: The Phantom Pain

For me they are ranked consecutive. I don't think they get progressively worse, but it just works out like that for me. At the end of the day I love them all and think they are great, but they are not without their flaws.
 
Re: Metal Gear Solid V: The Phantom Pain

1 is the best, 2 is a close 2nd. And so on for me. They got progressively less "epic", for lack of a better term. :p

sent from a tormented past
 
Re: Metal Gear Solid V: The Phantom Pain

For me they are ranked consecutive. I don't think they get progressively worse, but it just works out like that for me. At the end of the day I love them all and think they are great, but they are not without their flaws.

1 is the best, 2 is a close 2nd. And so on for me. They got progressively less "epic", for lack of a better term. :p

sent from a tormented past

I agree with both, at least MGS2 was built somewhat similar to MGS1 even thought the story being a recreation of Shadow Moses felt like a cop out.
 
Re: Metal Gear Solid V: The Phantom Pain

Anything's better than this. Urghh, someone was definitely high.

[ame="https://www.youtube.com/watch?v=03Yi0xPGZfs"]https://www.youtube.com/watch?v=03Yi0xPGZfs[/ame]
 
Re: Metal Gear Solid V: The Phantom Pain

Yeah, the recreation of Shadow Moses did detract from MGS2, but at the same time made familiar and automatically something good in my mind. It was interesting to see how someone else would handle it too. I think killing Otacon's sister was lame though. :(
 
Re: Metal Gear Solid V: The Phantom Pain

Pretty sure everyone knows IMO anyway Mgs2 is the worst of the main series only cool thing was snake it had awful villians.
 
Re: Metal Gear Solid V: The Phantom Pain

Yup, that's the truth. None of the villains aside from Solidus left a lasting impression on me like they did in MGS1. They were just annoying imo. Snake was definitely his most bad *** in MGS2. If a MGS1 remake ever happens, Kojima should do a MGS2 remake and make it like Resident Evil where you can play the entire game as both characters. That way we can play from Snake's perspective.
 
Re: Metal Gear Solid V: The Phantom Pain

Yup, that's the truth. None of the villains aside from Solidus left a lasting impression on me like they did in MGS1. They were just annoying imo. Snake was definitely his most bad *** in MGS2. If a MGS1 remake ever happens, Kojima should do a MGS2 remake and make it like Resident Evil where you can play the entire game as both characters. That way we can play from Snake's perspective.

I dont really care for Solidus either should have kept Liquid alive.Remake everything just not with Kojima.
 
Re: Metal Gear Solid V: The Phantom Pain

The fact that Kojima doesn't want to personally remake MGS1 makes me happy. I think another studio should handle it and it should be a package deal. They have to remake Metal Gear, MGS1, and MGS2 to get the rights to do it. They should be given the ability to adjust the story with supervision from Konami. Not something along the lines of Castlevania LOS, but a soft reboot.
 
Re: Metal Gear Solid V: The Phantom Pain

Pretty sure everyone knows IMO anyway Mgs2 is the worst of the main series only cool thing was snake it had awful villians.

And the worst boss battles in the series. They were so generic.
 
Re: Metal Gear Solid V: The Phantom Pain

Fortune was the worst boss battle in the series. I did like Solidus's and the Harrier the best though.
 
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