Media Metal Gear Solid V: The Phantom Pain & Ground Zeroes

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Yeah I agree, I like how fast information travels, what I don't like are spoilers :lol

Well, lots of people have criticized and claimed to be "tired" of his cryptic mind games...

The man's reputation had the internet running around left and right coming up with theories to explain whether or not Hayter was still part of the franchise and other things, and it's still going on :lol

Man, that cryptic nonsense is the reason why I fell in love with that crazy Japanese man.

It's crazy how people still think that there's some massive cover-up between Hayter and Kojima. So, I'm going to take Hayter for his word, that he's not coming back for MGS V. If he is, then great. But, if not, then I won't have a reason to be disappointed (again :slap).
 
I remember the pre-Internet days when you had to record TV trailers on a VHS tape :lol. I wouldn't like to go back to those times at all. But, I do believe that the Internet could be "beaten", if developers kept a closed lid on their secrets. As for Kojima, he should not hint anything at all, and instead, go back to cryptic trailer usage like he did for MGS 2 and MGS 3.


Oh the good old VHS tapes

VERY-RARE-Metal-Gear-Solid-2-Sons-of-Liberty-E3-2000-Trailer-VHS..SEALED..LOOK_.jpg






The videogame crowd has changed a lot too, the kids want to know everything before the game is out

This guy talks about it, I agree with a just few things he said... but everything says about how gaming changed is true





This guys reminds me of how lucky we are to have someone like Kojima doing video games

giphy.gif
 
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Oh the good old VHS tapes

VERY-RARE-Metal-Gear-Solid-2-Sons-of-Liberty-E3-2000-Trailer-VHS..SEALED..LOOK_.jpg


The videogame crowd has changed a lot too, the kids want to know evertyhing before the game is out

This guy talks about it, I agree with a just few things he said... but everything says about how gaming changed is true


This guys reminds me of how lucky we are to have a guy like Kojima doing MGS games

giphy.gif


Back in the ps1 days, I used to tape my gameplays so I could watch them later :lol I used to love a perfect gameplay so I'd retry several times until I liked it.

I had gameplays of MGS1, Alien Resurrection and other games, used to wake up on weekends, and before playing, watch some of my gameplays while eating my cereal.

Sounds weird but I loved it :rock:

Will watch the video :duff:

Also, Effy :drool:

Man, that cryptic nonsense is the reason why I fell in love with that crazy Japanese man.

It's crazy how people still think that there's some massive cover-up between Hayter and Kojima. So, I'm going to take Hayter for his word, that he's not coming back for MGS V. If he is, then great. But, if not, then I won't have a reason to be disappointed (again :slap).

Well the cryptic crap is still going on, remember in the 1st trailers for TPP? "V has come to" and other stuff, the music choice, the imagery, everything's in there, and I too love it.

But Kojima's been all out with gameplay mechanics and theme, between that and fans putting the pieces together about the possible meaning of things, makes it feel like there's nothing new under the sun.
 
Back in the ps1 days, I used to tape my gameplays so I could watch them later :lol I used to love a perfect gameplay so I'd retry several times until I liked it.

I had gameplays of MGS1, Alien Resurrection and other games, used to wake up on weekends, and before playing, watch some of my gameplays while eating my cereal.

Sounds weird but I loved it :rock:

Will watch the video :duff:






Oh Damn why I never thought of doing that :slap

alison-brie-grumpy-cat-o.gif


:lol

Also, Effy :drool:

tumblr_mmn7ufuzRm1sqxr3wo1_250.gif



Well the cryptic crap is still going on, remember in the 1st trailers for TPP? "V has come to" and other stuff, the music choice, the imagery, everything's in there, and I too love it.

But Kojima's been all out with gameplay mechanics and theme, between that and fans putting the pieces together about the possible meaning of things, makes it feel like there's nothing new under the sun.


About the cryptic stuff... I see way too many similarities between MGS2 and MGSV and I know that means something, MGS2 is seriously the deepest game ever pure philosophy and that ****, I'm hoping there is a bigger message in this game just like in MGS2 :pray:
 
It's true though, the internet has spoiled us, and I feel bad for the kids growing up hopelessly clinging onto it like life support. I remember the days where I had to watch G4 and buy gaming magazines to get news on my favorite games. The same applies to everything else. Need information? Read a book. Want to see a teaser of Val Kilmer's Batman costume? Wait till the magazine covers.

Kojima has his hands tied, he has to make a Metal Gear game one way or another. Konami won't stop making more Metal Gear game just because someday Kojima decides to call it quits, so instead he channels whatever game designing dreams he has into the new MGS games.

As for the story and canon, keep in mind MGS1 and 2 were his magna opera, given a choice he wouldn't have continued the story so now we have MGS games where he'll just have to make up s*%^ as he goes along and cater to what's popular. How many Breaking Bad reference does he needs to whip out in an interview?
 
Henry, that dude in the video is 100% right, he expressed my opinion on the current gamers perfectly worded, and I'm also worried about how casual and non-survival horror The Evil Within looks.

Sweet video man :hi5:
 
It's true though, the internet has spoiled us, and I feel bad for the kids growing up hopelessly clinging onto it like life support. I remember the days where I had to watch G4 and buy gaming magazines to get news on my favorite games. The same applies to everything else. Need information? Read a book. Want to see a teaser of Val Kilmer's Batman costume? Wait till the magazine covers.

Kojima has his hands tied, he has to make a Metal Gear game one way or another. Konami won't stop making more Metal Gear game just because someday Kojima decides to call it quits, so instead he channels whatever game designing dreams he has into the new MGS games.

:exactly: :exactly: :exactly:

The only thing I disagree with is that I still firmly believe Kojima is true to his inspirations for TPP rather than squeezing other new hypothetical IP's ideas into TPP.

Almost everything seems like the natural progression from MGS4 to PW to TPP.

As for the story and canon, keep in mind MGS1 and 2 were his magna opera, given a choice he wouldn't have continued the story so now we have MGS games where he'll just have to make up s*%^ as he goes along and cater to what's popular. How many Breaking Bad reference does he needs to whip out in an interview?

I don't know, I've seen a LOT of people, if not most, claim that MGS3 is their favorite game of the franchise (not for me though).

And I don't know about catering to what's popular either.
 
Henry, that dude in the video is 100% right, he expressed my opinion on the current gamers perfectly worded, and I'm also worried about how casual and non-survival horror The Evil Within looks.

Sweet video man :hi5:


He speaks the truth

This part
These japanese developers, that were amazing at one time, they were great because they put out what they wanted to put out, they made games in their own vision nowadays they are not making games in their own vision anymore their are making games in the way they think westerns want them to, and trying to make them as accesible as possible. I want their artistic vision not how they think the average 8 year old playing CoD wants

THIS :lecture

tumblr_m878uy5XyN1r2z2ex.gif



Even Kojima seems to have falled in the trap a little bit, since MGS4* his games are still way better than any dumb FPS out there what he does is still art imho



*not sure if its fair to mention MGS4 here since it was all part of the message he wanted to pass, to make it more action oriented
 
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I don't know, I've seen a LOT of people, if not most, claim that MGS3 is their favorite game of the franchise (not for me though).

And I don't know about catering to what's popular either.

No, you're right. But what I meant was that MGS3 wasn't even supposed to happen, regardless if it turned out to be one of the fan favorites.

MGS3 was a response to everything that was criticized in MGS2 and if you think about it, they have a yin yang relationship. I would have loved it if the saga ended at MGS3 as that felt like a masterstroke, but so happens we're trapped in a dimension where post-MGS3 games exists. Oh well. :lol
 
@Henry's post.

Well, Kojima has implemented some popular gameplay mechanics indeed, BUT I see those are either a natural upgrade in terms of gameplay, like the ability to sprint and climb, or shoot from the shoulders, or tiny superficial gimmicks that are not without a purpose to the spirit of the game itself, rather than just catering to what's "cool".

For instance, the way we can swap from 3rd person aiming to 1st person is marvelous and there are not other games that do that.

The way we can move the player, prone, roll and such, is also unparalleled, and I remember feeling hindered when I played MGS4 and then switched to Assassin's creed.
 
@Henry's post.

Well, Kojima has implemented some popular gameplay mechanics indeed, BUT I see those are either a natural upgrade in terms of gameplay, like the ability to sprint and climb, or shoot from the shoulders, or tiny superficial gimmicks that are not without a purpose to the spirit of the game itself, rather than just catering to what's "cool".

For instance, the way we can swap from 3rd person aiming to 1st person is marvelous and there are not other games that do that.

The way we can move the player, prone, roll and such, is also unparalleled, and I remember feeling hindered when I played MGS4 and then switched to Assassin's creed.


Yeah I agree MGS evolution stays true to Kojima's vision
 
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Snake being the inadvertent villain in MGS 4, was the biggest kick in the balls to the character. I know that a lot of people believe (or want to believe) that Snake walked away as a hero at the end of that game. But, I just don't see it that way.

It makes me intrigued about the direction of TPP. I wonder if Kojima is trying to redeem Solid Snake by turning Big Boss evil, or if whether it's just a consequence of creating a game with themes from Breaking Bad :dunno.


I've been pretty disappointed with everything since MGS 4 :lol. But, I still want to see this series redeemed in some ways. The one thing that I'm hopeful about, is that TPP will set the stage for the remakes of MG 1 and 2. It makes sense that those have to follow...

I felt that his actions were pointless, while others were irretional. Ideally (to me), the canon was complete with mgs1 2 3 & mpo.
The rest are.... Well, you know what they are. The days with currently existing technology have long passed us :lol

@Henry's post.

Well, Kojima has implemented some popular gameplay mechanics indeed, BUT I see those are either a natural upgrade in terms of gameplay, like the ability to sprint and climb, or shoot from the shoulders, or tiny superficial gimmicks that are not without a purpose to the spirit of the game itself, rather than just catering to what's "cool".

For instance, the way we can swap from 3rd person aiming to 1st person is marvelous and there are not other games that do that.

The way we can move the player, prone, roll and such, is also unparalleled, and I remember feeling hindered when I played MGS4 and then switched to Assassin's creed.
The gameplay mechanic is indeed impressive and continue to evolve, but not everyone enjoys a game merely for it gameplay.
(Unless it's a multiplayer game)
 
Snake being the inadvertent villain in MGS 4, was the biggest kick in the balls to the character. I know that a lot of people believe (or want to believe) that Snake walked away as a hero at the end of that game. But, I just don't see it that way.

It makes me intrigued about the direction of TPP. I wonder if Kojima is trying to redeem Solid Snake by turning Big Boss evil, or if whether it's just a consequence of creating a game with themes from Breaking Bad :dunno.



I've been pretty disappointed with everything since MGS 4 :lol. But, I still want to see this series redeemed in some ways. The one thing that I'm hopeful about, is that TPP will set the stage for the remakes of MG 1 and 2. It makes sense that those have to follow...

Never occurred to me but you are right, it does feel very BrBa :lol

As time goes on, I'm finding it harder to believe that Kojima will do remakes of them. It just doesn't seem like he would care enough to do them, and would rather just do a new MG completely.
 
I wouldn't mind if BB drew some inspiration from Heisenberg, Solid Snake has his share of characters from whom he draws inspiration, and the one who knocks is definitely not a bad addition at all for Big Boss' repertoire, considering what we're expecting from the character.

The gameplay mechanic is indeed impressive and continue to evolve, but not everyone enjoys a game merely for it gameplay.
(Unless it's a multiplayer game)

I know, I think the story is solid, I was just addressing that Kojima was just catering to what's popular.
 
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Snake being the inadvertent villain in MGS 4, was the biggest kick in the balls to the character. I know that a lot of people believe (or want to believe) that Snake walked away as a hero at the end of that game. But, I just don't see it that way.

It makes me intrigued about the direction of TPP. I wonder if Kojima is trying to redeem Solid Snake by turning Big Boss evil, or if whether it's just a consequence of creating a game with themes from Breaking Bad :dunno.



I've been pretty disappointed with everything since MGS 4 :lol. But, I still want to see this series redeemed in some ways. The one thing that I'm hopeful about, is that TPP will set the stage for the remakes of MG 1 and 2. It makes sense that those have to follow...
I don't really know what to make of MGS 4 honestly, and I still don't. But I do agree that Solid Snake being made to be the villain is still awful toward the character. I think you may be onto something with TPP though, that could be the case. I wonder if Kojima actually does wonder about re-writing the stories of some of the games.

I agree that since MGS 4, I've been disappointed too.
 
I don't really know what to make of MGS 4 honestly, and I still don't. But I do agree that Solid Snake being made to be the villain is still awful toward the character. I think you may be onto something with TPP though, that could be the case. I wonder if Kojima actually does wonder about re-writing the stories of some of the games.

I agree that since MGS 4, I've been disappointed too.

I'm not even sure if correcting the canon is on his to-do list. Turning Big Boss evil, might just be a consequence of the new themes on revenge that he wants to portray.

There's a glaring lack of cohesion between all of the games - some more than others. Truthfully, I doubt that Kojima even places a lot of thought into the overarching story lines as we do. But, it would be pretty cool if TPP somehow ends up retconing some of the revelations from MGS 4 :lol.
 
In any case, that 60 fps demo has been released again, and this time it's on YouTube (link below). Make sure that you have a decent graphics card and processor before attempting to play it.

 
I don't know, PW felt more cohered to MGS3 than PO to me, and in turn PW was followed by GZ in a very natural way, it's only logical since it was an immediate sequel.

In terms of story, I truly don't see the lack of cohesion, I see discrepancies and retcons no doubt, but it still feels part of a whole.

That's my opinion though.

PS: Ryan said you could see videos in 60fps in youtube now, is it just me? Or do they still look 30fps? :lol
 
I don't know, PW felt more cohered to MGS3 than PO to me, and in turn PW was followed by GZ in a very natural way, it's only logical since it was an immediate sequel.

In terms of story, I truly don't see the lack of cohesion, I see discrepancies and retcons no doubt, but it still feels part of a whole.

That's my opinion though.

PS: Ryan said you could see videos in 60fps in youtube now, is it just me? Or do they still look 30fps? :lol

Well, what I mean is, that Peace Walker was the most kid-friendly MGS game, immediately followed by a sequel which was the most R-rated game in the series history. To me, that doesn't flow naturally at all :lol.

As for MGS 4, I had the impression that it was trying too hard to string-together events of MGS 3, with Big Mamma's revelations. But, then KojiPro (Ryan Payton, or whoever else) decided to completely exclude Ocelot's "special powers" and Liquid's spirit, in place of drug-induced schizophrenia :slap.
 
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