MMS Diecast - Iron Man: 1/6th scale Mark III Collectible Figure

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It has movement between the chest and midriff? I was going by Budget Stark's video where he states there is none.

As for not telling you what pose(s) it can't do, that's a long and tedious exercise.

Instead I think it's reasonable and accurate to state that the swappable section is static and therefore limited in what versatility it does afford; in short, it lacks both the subtlety and versatility I would like so it simply runs against my personal preferences there.

As for the Mark VII...I did indeed find that one very limited albeit workable. It's my understanding based on reviews that the diecast models have different engineering that confers greater range of movement than their predecessors.


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I might use this pose.

Best pose and photo of the bunch :clap
 
It has movement between the chest and midriff? I was going by Budget Stark's video where he states there is none.

As for not telling you what pose(s) it can't do, that's a long and tedious exercise.

Instead I think it's reasonable and accurate to state that the swappable section is static and therefore limited in what versatility it does afford; in short, it lacks both the subtlety and versatility I would like so it simply runs against my personal preferences there.

As for the Mark VII...I did indeed find that one very limited albeit workable. It's my understanding based on reviews that the diecast models have different engineering that confers greater range of movement than their predecessors.


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Yes it has movement. All you have to do is look at Jingobells and PEs photos.

As for what it can't do...yes it can't do every position on the planet. But neither can the other armors. It can do any pose(virtually) that the other armors can do. It can do more then the human figures(most). So to me, it seems like a bad call to say this has any limitations becuase of the "ab crunch".
 
It has movement between the chest and midriff? I was going by Budget Stark's video where he states there is none.
There is zero articulation in the chest and the ab. Meaning the upper torso area also doesn't swivel left and right the way it does now on current IM figures.

The arms also don't come out the way they do on the Mark 42/43/etc. The section that's outlined remains facing forward all together due to them being connected together through a peg.

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You can tell that the chest angle and gate changed. You can tell that in one pose, the abs have three panel lines exposed and in the other 1. It may not be a lot of movement...but unless the chest plate grows magically and deforms there's articulation.
 
Uhhh...yeah. That's with the swap out part. The upper torso area does not swivel left and right.

So what difference does it make if it's the swap out part or the other part. All of these figures use interchangeable parts to accomplish things. Hands, chest plates, heads, thighs. With what you get in the box this figure can be put into as many poses and any other figure. Bottom line. How it gets there is irrelevant.
 
Uhhh...yeah. That's with the swap out part. The upper torso area does not swivel left and right.

+1, pretty sure all the shots where the torso is bent is using the alternate ab piece. Not a coincidence they're all twisted in the same angle as the ground punch pose :wink1:
 
+1, pretty sure all the shots where the torso is bent is using the alternate ab piece. Not a coincidence they're all twisted in the same angle as the ground punch pose :wink1:

Again..what difference does that make?
 
It at least would've been nice if they added another ab section so you could pose him facing the other direction if you wanted ha
 
Ab-Gate! This is awesome.

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For those of us who do not mind the Ab articulation haha, these are my two poses of choices. Love this figure actually. With this and the Robocop two pack, awesome summer haul.



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It at least would've been nice if they added another ab section so you could pose him in facing the other direction ha

We'll see that included with the next DC release: swap out torso's facing left, right, crunched forward and stretching way back.

Next will be a head and neck that's all one piece and facing forward, so they can upcharge us for alternate swap out head/neck's that look in different directions. :rock
 
And just out of curiousity...do you have he figure in hand AI?
And no I do not but I have a friend in HK who owns the figure. Actually thought of having it shipped to me from HK since I love the Mark 3 but I already have an NRD down on Sideshow.

You can tell that the chest angle and gate changed. You can tell that in one pose, the abs have three panel lines exposed and in the other 1. It may not be a lot of movement...but unless the chest plate grows magically and deforms there's articulation.
I'll say it again. That's the swap out part.

The swap out ground pound ab piece is structured and sculpted that way. The upper torso HAS ZERO MOVEMENT. It is impossible for the upper torso piece to move because it is pegged with the ab piece through a square peg which you can see in the instruction manual picture below.

The gound pound ab piece is sculpted in a way where it only shows the first ab line. The curved line is the part that represents that little panel that's there between the upper chest and ab. The upper chest does not move at all and does not move up and down to hid the ab lines.

Again I'm not arguing about what this figure can achieve or what not and why that might matter through all this. I honestly don't care at this point and it's a pointless argument but there is ZERO articulation in the chest and ab area. Period.

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It at least would've been nice if they added another ab section so you could pose him in facing the other direction ha

I agree. It ain't perfect. But what figure is? It's a first gen of this buck. From 42 to 43 they updated.

With this design, though, they can make those parts later and offer them. The figure as is has as much articulation l, even if the torso was a solid block of steel, as nearly every "human" character. Yes it uses a "gimmick" to achieve some of its poses. But so do most the figures, in some way. Hands for guns/bows/shields..fists. Helmets with light, or faces. BD chest pieces and legs and Rockies and guns. An entire torso.

Hot toys has improved its articulation and posing by experimenting. But articulation has never been the driving force of this company. It's an addition or by product.

I for one am happy they continue to innovate. I don't need 42 armors that are exactly the same and do the exact same thing, just happen to have different skin. I do not think every figure needs 176 points of articulation so it's a transformer. I don't think every new figure needs to have more movement. Or even the same.

To your last post-

I didn't say it wasn't the swap out part. I said it doesn't matter that it is. Unless there's something I'm missing the whole point of articulation is to get a figure into a pose? Right?
 
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