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ooohhh sneaky :thwak :lol

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I can't help it, I iz evil.

Oh I did, I just ignored it like a typical woman.

You don't say?






OK, OK, enough obnoxiously sexist humor out of me today. Acting like a total ****** is only funny in small increments. ;)
 
Re: Hot Toys - MMS300D11 - Avengers: AoU - Iron Man Mark 45

They have already made the investment in plastic injection. Diecast is a new set of machines. The way they are made is so different that the machines used to make the parts do not have overlap. Meaning they need to buy all new machines or source them or a new facility. Which is added cost. This is not about licensing or any of that stuff. All that is equal. It's about having to essentially start a new production facility.

Good info, but I fear it'll get lost in the thread because it's too long to read. I spent way too many year studying economics, so it makes perfect sense to me. Including why future main Iron Man figures will probably be diecast rather than plastic.

As nice as the heavier figure feels I'm not a fan of the diecast because you're stuck with standing poses and the dynamic stand is unable to hold these figures up.

I've held diecast and plastic IM figures, and I'm pretty indifferent about the weight. What I do mind is that diecast figures can't be posed on the current dynamic stands. But when I look to see most IM collection pictures, they're typically in some form of a standing pose. If we assume that the trend holds for all IM collectors (not just those on the forums), then I can see yet another reason in favor of diecast figures. If most figures are just gonna stand there (where weight has no bearing), HT might as well get the most they can out of the new diecast machinery.
 
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Re: Hot Toys - MMS300D11 - Avengers: AoU - Iron Man Mark 45

Yea it is long. But there are those that are only here for fun and not real info or discusion, and there are those that don't care what I have to say so when it's long they can just scroll past. So that's ok.

And it makes sense to me too. But for some people they are young or inexperienced or what have you so they look at it totally thru collector eyes. If they cost the same to make in raw material why is one more expensive and they get stuck on that. I try to draw a simple analogy for people with most this. It's never just that simple but it gives an idea. With this there's not a good one that came to mind. Most things your average person buys is universal.

But i guess Apple vs pc maybe. (Edit- for the sake of argument let's pretend that there are no cross platform software or hardware and apple can't run windows. Just like 1990s real world lol. This is just an analogy to show why Diecast does not cost the same for hot toys to produce, as their plastic stuff does. Because the machines to make the plastic are bought and paid for years and they had to buy new machines for diecast as they do not make any that mass produce both) The software costs the same. The cords ect. Most everything costs the same. But if you built up an entirly PC based system with all Windows software and cords and suddenly you need to run Apple software then you need to spend more. It's like starting all over. New iMac and iPad and iPhone and cords and drives and whatnot. About the best way to desribe it in terms most folks could relate to. The Alienware pc and the iMac cost the same. The program's cost the same. The cords cost the same (on average it's all close, let's say lol). But if you bought all new windows computer and and what not ten years ago and it's (let's forget about the tech aspect where things are obsolete two days before they hit the market for this analogy lol) and used them to make the stuff you sell and they where paid off 10 years ago...then suddenly your adapting to the market trends and need to use Apple products...well that's about like starting over money wise for production. So the new Apple designed products need a higher price to offset the added equipment purchases. Yes some things will work on both or are universal. But not everything. That's why the dc stuff is more expensive. Nothing sinister or strange or surprising about it. The longer DC (diecast) is around the closer to plastic the price will become. Once they pay down the investment in new production costs.

Yes the price has gone up. But it always does that in every product. Nothing stays the same price forever. I'd love to still be paying 2100 for a brand new Shelby mustang, or a nickel for milk or 25 cents for McDonald's or 10 cents a gallon on gas (the year mms001 came out gas was 89 cents a gallon it's now 2.50-4.00).
 
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Re: Hot Toys - MMS300D11 - Avengers: AoU - Iron Man Mark 45

I'm not sure the Mac/PC software argument works that well because of emulator programs. I think sunk costs are easily understandable; it's the part about trying to recover capital costs that isn't easily explainable. [my econ professors would hate me if I failed at this]

Imagine you bought some machine that costs 50 cents to make small toy cars, and you charge people exactly 50 cents for each one. You'd break even for each one you make/sell, except you're short the money you initially spent on the machine (let's say $20). In that case, you'd be better off not buying the machine at all (or doing something else with those $20). So instead, you charge a little bit more than 50 cents to try to cover part of the cost of the machine. Eventually, you'll make back the $20 after charging more than 50 cents for each unit. After that point, anything above 50 cents per unit is pure profit, so you don't need to overcharge as much. You certainly could, but you probably wouldn't be maximizing your profits with the same high price.

Right now, diecast production is in the "trying to pay off the $20" phase, which is why the prices are higher. Meanwhile, plastic production is in the "pure profit" phase, so prices don't have to be quite so high (though operating costs could still increase, which could cause prices to increase). Once the upfront diecast capital cost (the $20 in the example) is paid off, prices will fall closer to the plastic figure prices (assuming the production costs are truly similar). The only exception to that is if HT's market research shows that, all else equal, people are willing to pay more for diecast figures than for plastic figures (for whatever perceived/actual reasons). Then we'll keep seeing slightly higher prices for diecast figures (but not to the same extreme degree as now).

[end economics lesson] :lecture

And add my vote to the chorus of people waiting for a Mark 45 thread merge.
 
Re: Hot Toys - MMS300D11 - Avengers: AoU - Iron Man Mark 45

Diecast add nothing to figure but more expensive pricetag and more shipping cost. I just want back to plastic with $250 pricetag at most than pay $100 more for little piece of metals in figure. I am okay though with $350 if entire armor made in metal but not in diecast series
 
Re: Hot Toys - MMS300D11 - Avengers: AoU - Iron Man Mark 45

Right it's not a perfect analogy. But it's the simplest one I could come up with. Mk know about the em programs. My iMac has windows on it actually. But there was a time when there wasn't any cross over. So for that analogy let's just pretend there is no cross over. Because in the machine world there's nothing that does injection molding and diecast. Lol
 
Re: Hot Toys - MMS300D11 - Avengers: AoU - Iron Man Mark 45

We've had 100 figures in the last 1 and 3/4 years. Some of them better be diecast.
 
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