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Please, I think we all know whatever the ending to Phantom Pain is will retcon Metal Gear 1,2, Solid and maybe even Solid 2 out of existence.

I'd actually be completely OK with MGS4 suffering that fate.

I definitely anticipate something like that. Especially since Big Boss is already in a completely different physical state than what was already established. At least a kid version of Liquid is in it... :huh
 
Hmm.

I'd probably rank them like this...

1. Snake Eater
2. Guns of the Patriots
3. Tactical Espionage action
4. Sons of Liberty
4. MGR: Revengeance
5. Ground Zeroes

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I definitely anticipate something like that. Especially since Big Boss is already in a completely different physical state than what was already established. At least a kid version of Liquid is in it... :huh

I see it playing out in one of two ways.

1) Game is complete and utter mind**** that puts even MGS2 to shame, turns out the character you're playing isn't actually Big Boss but rather the medic from the helicopter in Ground Zeroes after a few rounds of cosmetic surgery and brainwashing. Nothing in the game really effects the established chronology because of this.

2) Game tears up and completely rewrites the established chronology to bring the series more into line with current events, technology and the post-MGS3 titles preceding it. This is done as a springboard to remaking everything from the MSX Metal Gear onwards to keep Konami rolling in cash. Maybe Kojima finally gets to make a Snatcher or Policenauts sequel as a retirement gift.

Or it might be somewhere in between.
 
My order of least to great would be
1 SOns of Liberty
2 Guns of the Patriots
3 MGS
4 Snake Eater
5Portable Ops




10000 Peace Walker.
 
Peace Walker, I've repeated until I was blue in the face... is the weakest entry in the entire series... and I think is the only reason I didn't like MGSV initially since it's coming off such a bad game IMO and of course the ousting of Hayter.

My order of least to great would be
1 SOns of Liberty
2 Guns of the Patriots
3 MGS
4 Snake Eater
5Portable Ops




10000 Peace Walker.

I'm detecting a theme here...

Peace Walker is the only major MGS title I haven't played and completed at this point. I think I'll have to obtain a copy, ASAP.
 
I didn't like it. The production values and voice acting are all top notch but the story and lame missions and terrible Boss fights make it hardly a MGS game at all. It's probably the only MGS game I don't like.
 
I'm detecting a theme here...

Peace Walker is the only major MGS title I haven't played and completed at this point. I think I'll have to obtain a copy, ASAP.

It's not really a major MGS title, and in general, it's probably the most disliked MGS game on SSF :lol. There was an interesting revelation in the end with Paz, but aside from that, it's a very much a side-story that doesn't add anything of great significance to the overall canon of MGS. In preparation for MGS V, it's best to watch a YouTube playthrough of Peace Walker, instead. I won't recommend playing it, unless you just want to try out the multiplayer or co-op modes, if you have friends to play with.
 
It's not really a major MGS title, and in general, it's probably the most disliked MGS game on SSF :lol. There was an interesting revelation in the end with Paz, but aside from that, it's a very much a side-story that doesn't add anything of great significance to the overall canon of MGS. In preparation for MGS V, it's best to watch a YouTube playthrough of Peace Walker, instead. I won't recommend playing it, unless you just want to try out the multiplayer or co-op modes, if you have friends to play with.

:exactly:

It does seem pretty irrelevant to the grand scheme of the story, bar a few of the new characters.
 
It also added so many unnecessary, and annoying complexities to The Boss' story, and Big Boss' motivations for starting Outer Heaven. It's mentioned that that she "laid down her gun for peace". But, if that was the case, then why was she training Big Boss as her successor, and why did she have a fight-to-the-death with him at the end of MGS 3, for the sake of being loyal to her mission? :huh

It just doesn't make sense. It's plot holes like that, which I don't appreciate from the most recent games. I just hope MGS TPP isn't a cluster **** of nonsense that progressively retcons lots of other things (like what Plastic Bateman alluded to a few posts back). The last thing we'll need to hear, is that Big Boss sacrificed himself for Solid Snake to teach him an important life lesson about the evils of war, protecting the kidzz of the world, and following his dreams :lol.
 
We've beaten the horse to death at this point, but you know in your bones Big Boss will be made the hero :lol

The Boss's additional history didn't serve any purpose, much like the last Big Boss game. Some legends are best untold. Overexposure only makes them weaker characters.

Solid Snake's history is pretty open, with no real dark spots aside from his childhood... and I find him all the more interesting than any other character.

I wonder how Liquid/Eli's past will get ****ed up.
 
We've beaten the horse to death at this point, but you know in your bones Big Boss will be made the hero :lol

The Boss's additional history didn't serve any purpose, much like the last Big Boss game. Some legends are best untold. Overexposure only makes them weaker characters.

Solid Snake's history is pretty open, with no real dark spots aside from his childhood... and I find him all the more interesting than any other character.

I wonder how Liquid/Eli's past will get ****ed up.

Until Kojima ruins it for us, like he has done with so many other great characters of this series. His major problem, is that he tries to come full circle with every single game. He needs to learn how to put things to rest, and move onto other chapters without changing anything from the previous storylines.

But, I'm actually looking forward to seeing Eli. Hopefully, it'll shows why Liquid has so many abandonment issues from MGS 1.
 
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Until Kojima ruins it for us, like he has done with so many other great characters of this series.

But, I actually looking forward to seeing Eli. Hopefully, it'll shows why Liquid has so many abandonment issues from MGS 1.

I wonder if he'll do any interquels with Snake in the 90s or 00s. I don't think we'll be seeing in during his Gulf War days. I do want a Metal Gear remake. It would be awesome to see him as a completely green soldier in FOX-HOUND :lol
 
1. MGS1 - Gaming perfection.

2. MGS3 - I think this game would probably be even more loved if it weren’t for the fact that its the only numbered MGS game that already had a game in the series release prior to it on the same system. MGS1, MGS2, and MGS4 blew everyone away when first released because they were next gen Metal Gear games, MGS3 didn’t have that luxury.

3. MGS4 - Not the best written, but pretty damn epic, what it lacks in story it makes up for in the gameplay department. Most of it is fan service, but I think thats exactly how it should have been. Playing and beating this was one of the greatest gaming experience of my life, Kojima knew what he was doing, the flashbacks, returning to Shadow Moses, Liquid Ocelot vs Old Snake boss battle, the wtf ending with Big Boss, I was satisfied.

4. MGS2 - Pretty much the anti-MGS4. Incredibly written but I had major issues with some characters, bosses, and pacing. Maybe this is Kojima’s most ambitious game, but it wasn’t his most well executed.

5.MGSR - Fun Fun Fun

6. MGSPO - Enjoyed the overall game, but wasn’t a fan of most the story, really liked Gene though.

7. MGSPW - Enjoyed some of the story, loved the gameplay and co-op but most definitely my least favorite game in the series.

7. MGSGZ- Enjoyed pretty much everything except the length of the game. The atmosphere of Camp Omega, and Kiefer boss were the two best things about it.
 
MGS1 is my personal favorite. I'd love to see a remake with ground zeroes graphics and controls.
 
1. MGS1 - Gaming perfection.

2. MGS3 - I think this game would probably be even more loved if it weren’t for the fact that its the only numbered MGS game that already had a game in the series release prior to it on the same system. MGS1, MGS2, and MGS4 blew everyone away when first released because they were next gen Metal Gear games, MGS3 didn’t have that luxury.

3. MGS4 - Not the best written, but pretty damn epic, what it lacks in story it makes up for in the gameplay department. Most of it is fan service, but I think thats exactly how it should have been. Playing and beating this was one of the greatest gaming experience of my life, Kojima knew what he was doing, the flashbacks, returning to Shadow Moses, Liquid Ocelot vs Old Snake boss battle, the wtf ending with Big Boss, I was satisfied.

4. MGS2 - Pretty much the anti-MGS4. Incredibly written but I had major issues with some characters, bosses, and pacing. Maybe this is Kojima’s most ambitious game, but it wasn’t his most well executed.

5.MGSR - Fun Fun Fun

6. MGSPO - Enjoyed the overall game, but wasn’t a fan of most the story, really liked Gene though.

7. MGSPW - Enjoyed some of the story, loved the gameplay and co-op but most definitely my least favorite game in the series.

7. MGSGZ- Enjoyed pretty much everything except the length of the game. The atmosphere of Camp Omega, and Kiefer boss were the two best things about it.

:goodpost:

Fantastic assessment! I pretty much agree with all of that. Well, except for GZ, but we'll see how it goes with TPP :lol.
 
Always Metal Gear Solid. Was the first mature rated game I played. Had to secretly buy it since my dad at the time wouldn't let me play anything with sex in it. (It had Mature Sexual Themes) haha whatever that is. I fell in love. Before that I only played Final Fantasies or old pc games. MGS took cinematic storytelling to a whole new level for me. It defined cool. Defined my childhood. Solid Snake and Liquid Snake. Gray Fox. Even Otacon. All family to me [emoji14]
 
The last time Kojima charged $30 for a demo disk, you at least got Zone of the Enders bundled in with it :lol

:lecture This is what I had such a hard time grasping when I paid for GZ. I tried to prepare myself for what to expect, but ultimately could not. $30 for this was just ridiculous, and because I actually paid for it I only reinforced that game designers can get away with it.
 
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